Reviews from

in the past


This review contains spoilers

Cyberpunk was a behemoth of a gaming experience. The first time you play as Johnny and start blasting corpo's heads off with his pistol instantly made me feel the intensity immediatley. The writing I would say is definitely a standout - most if not all of the characters are really well written and have clear growth through their individual storylines. I ended up doing the path with Panaam but ended up giving my body to Johnny because I felt that he really would do better with my body than I would be able to do in the remaining 6 months. While it was such a tough decision to make, I really felt like the story had led me to believe that he was ready for the responsibility. Amazing writing. I played on hard mode for most of the game (minus one moment I'll touch on) and boosted my cool/tech to max, focusing on sneaky pistol play and using a silenced pistol to headshot enemies making my way through areas unnoticed. It was a very satisfying way of playing, until some of the boss fights. I felt like they ended up being really unbalanced especially Adam Smasher's fight. I never had the need to spend a ton of money on armor, so when I got to him I got downed in two hits. I don't think I would have been able to beat him on Hard in any way without reloading to an earlier save (not doing that) so I bumped it down to normal for that fight. I'll also say that I kinda wish you had to go seek out new quests or objectives without the map telling you where exactly to go to start new ones. It broke my immersion to open up a map, and select an undiscovered objective, then nav to it when I feel they could have had these quests be ones where you encounter naturally or have someone call you. Also those three %s on the menu screen kept throwing me off. I never really knew what exactly I needed to do in order to progress in any of them, thinking they were the main 3 storylines or something, so I just did every quest that was on the map and most of the filler quests really felt unnecessary and unmoving.

Not the game we were promised. Probably the worst release of the last 2 decades. But the devs refused to let this game die. Edgerunners/1.6 and the eventual release of 2.0+ and Phantom Liberty have transformed what was once a dreary, buggy reminder of the tax on creativity in this industry into one of the best games I’ve ever experienced.
Awesome characters, supreme combat, evocative music, compelling story, enriching mods and probably the best, or at least my favourite depiction of the cyberpunk setting, next to Blade Runner. To me, there’s something about Night City that just keeps drawing me back. Highly recommend!

a história é boa, os personagens são muito bons, conceito do mundo é muito bom, mas a gameplay não me pegou, a parte do rpg de fazer builds, equipamentos, árvore de habilidades me deixa confuso e perdido, o mundo aberto é muito detalhado mas sem vida, é um bom jogo, mas não é para mim. Definitivamente um dos jogos de todos os tempos.

It'd be 5 stars if it was this good at launch


In one of the greatest comebacks in gaming history, Cyberpunk 2077 is one of the greatest stories in gaming history, with an amazing gameplay and memorable OST. The philosophical subjects are explored with few words, and Night City has many stories to tell with its interesting side-quests, but also with its panorama.

el mundo muy chulo pero muy buggeado😪

A good base for a potentially fantastic sequel. Phantom Liberty alone is at least a 4/4.5 star experience so I hope they build upon that for the sequel.


This review contains spoilers

"There are no happy endings in Night City, you either die in a blaze of glory or fade away."