Reviews from

in the past


Replaying Sonic Dream Team has sadly further solidified that it is not an enjoyable experience for me. The decent level design is hindered by the need to constantly revisit the same areas due to the game having a bright idea of you having to return to the menu upon collecting an orb, reminiscent of Mario 64. This doesn't fit Sonic to me, and as a result of that fundamental structure, this game's potential flow is completely disrupted.

The enjoyment of playing around with the level design now heavily depends on the smooth character controls. Unfortunately, the controls were designed with touchscreen controls in mind, resulting in a sluggish feel when moving the characters around, even when using a controller. Furthermore, the other playable characters are just too simple and unremarkable. The only highlight is the ability to switch between characters at any time, but that's where the appeal ends.

Although the character animations are well done, I find the overall presentation leaves a lot to be desired. The level environments appear as if Fall Guys and Lost World have come together to birth a baby. While it does have a more cartoonish aesthetic compared to Sonic Frontiers, it still fails to capture the essence of Sonic for me and this is especially the case with this sleep-reducing soundtrack.

In conclusion, I feel like an anomaly when it comes to my opinion of Sonic Dream Team. It's polished, but just not all that appealing for me to play or find it to be a fun experience once I start judging this game as an overall video game instead of just a mobile game, which everyone else is doing to praise this to high heaven. It is only fair game for me to do it too. The best 3D Sonic game since Generations? I just don't see it personally, folks.