The game is in such a currently awful optimized state, probably understandably so for running on an engine that feels like it's over a decade old. But it's buggy and fucked up enough to where I can't recommend ever trying this. I say this with a decently high-end computer too, and I had to run it on the lowest settings for it to not drop frames too badly, it's wild.
Even past that, what you get is a lot of weird contradictory vibes. Because of its current state you have potentially excellent combat wrapped around enemies that go down in less than 4 hits for more than a couple hours, paired with a story that's stupidly paced and tone changing on a dime. It does have a soul in all of this with its actually competently done cinematics with good choreography, and clear understanding to NOT WASTE THE PLAYER'S TIME with its quest design. It gets good I hear, eventually once your level matches back up with what the missions were supposed to have you on, but the hill is too tiresome to climb with such awful other things attached around it at the moment.
Best to wait for a massive rework before even considering touching this one, otherwise I'd just put it on ice.
Even past that, what you get is a lot of weird contradictory vibes. Because of its current state you have potentially excellent combat wrapped around enemies that go down in less than 4 hits for more than a couple hours, paired with a story that's stupidly paced and tone changing on a dime. It does have a soul in all of this with its actually competently done cinematics with good choreography, and clear understanding to NOT WASTE THE PLAYER'S TIME with its quest design. It gets good I hear, eventually once your level matches back up with what the missions were supposed to have you on, but the hill is too tiresome to climb with such awful other things attached around it at the moment.
Best to wait for a massive rework before even considering touching this one, otherwise I'd just put it on ice.