This is another deckbuilder I can manage. It's not the most complicated game, but there's a lot here to make fun builds off of. Playing in tandem with Balatro and there's a lot to enjoy in both the titles.
The vibe of Cobalt Core is spot-on. The music is excellent, and all of the remarks of the team you choose are hilarious. The game is fun too, I find that there's a lot to get out of this game if you want it to be super hard, and vice versa. Great!
The vibe of Cobalt Core is spot-on. The music is excellent, and all of the remarks of the team you choose are hilarious. The game is fun too, I find that there's a lot to get out of this game if you want it to be super hard, and vice versa. Great!
When I play a roguelike deckbuilder, the question I always ask myself is "would I rather just play Slay the Spire?". Usually the answer after a couple runs is yes, but Cobalt Core is a rare exception. It helps that it's clearly not a forever game, instead more of a Hades, where it is a straightforward story with an ending in the guise of a roguelike. It helps even more that it's extremely capable as a deckbuilder, using a lot of the fundamentals of StS but twisting it with a positioning system that actually works for once in this genre, and some really unique ways to switch up your runs. And then it's wrapped in the same charming character design, legitimately funny writing, and banger OST as its predecessor Sunshine Heavy Industries. Between that and this, I'm a forever fan of Rocket Rat, and will check out anything new they put out sight-unseen.
A fantastic roguelike deckbuilder + tactics combo that is sort of like Slay the Spire with touches of FTL and Into the Breach.
A little light on content but that's not a knock against it. The writing is surprisingly good and the characters and art are fun and charming.
Hope to see more from this dev in the future.
A little light on content but that's not a knock against it. The writing is surprisingly good and the characters and art are fun and charming.
Hope to see more from this dev in the future.