This just wasn't for me I think. The style is cute and the jokes are kind of quirky, but it's missing that combat depth that I really crave from these shooters. Switching between weapons for different enemy types seemed like a cool idea initially but as the game went on I felt that it got a bit stale. The jokes also were kind of hit or miss for me and it seems like a lot of the game relies on you be entertained by the humor.
I wouldn't call it a bad game, it's well made and has some cool ideas, I just don't find it holding my attention enough for me to come back to it.
I wouldn't call it a bad game, it's well made and has some cool ideas, I just don't find it holding my attention enough for me to come back to it.
how can you have a bunch of cool ideas and strong sense of identity and style, and then ruin it by uninspired level design and dumbest enemy placement (i.e just throwing every single enemy in the small cramped room without thinking)
i wish i liked it more
(btw, game doesn't tell you this, but when you dead, you can press "T" for instant respawn for free)
i wish i liked it more
(btw, game doesn't tell you this, but when you dead, you can press "T" for instant respawn for free)
Pretty shit.
First of all, the performance is awful. Shockingly bad if you consider how basic the game's visuals and levels are - it just keeps stuttering and dropping the framerate whenever anything happens.
Secondly, the enemy designs are bad. Most of them have attacks that cannot be avoided, either because they move towards you too fast to move out of the way, or they literally hit you through walls, or there are just too many enemies spawned in at once to allow you to even attempt dodging everything that's being thrown at you, while most combat arenas have absolutely zero cover.
The weapons feel weak, at least on the highest difficulty, and they're fairly inconsistent. Sometimes they just don't deal damage from a certain angle or too close a distance, the melee attack's interactions with one late game enemy type is also pretty confusing.
Each enemy can only be dealt with in one way. It might seem like the Doom Eternal thing of enemies having weaknesses, but this extremely rigid version of it isn't anywhere near as fun.
Outside of a single exception, you don't get new ways of dealing with previously encountered enemies as you go through the game. It makes the combat feel repetitive, and fights against several enemy types slow, as you go down the checklist of things to do, one at a time.
The combat's just not fun, and that's the only thing the game contains aside from some complimentary secret hunting. The last boss is exceptionally frustrating as well, ensuring that I will remember this game in the worst possible way.
First of all, the performance is awful. Shockingly bad if you consider how basic the game's visuals and levels are - it just keeps stuttering and dropping the framerate whenever anything happens.
Secondly, the enemy designs are bad. Most of them have attacks that cannot be avoided, either because they move towards you too fast to move out of the way, or they literally hit you through walls, or there are just too many enemies spawned in at once to allow you to even attempt dodging everything that's being thrown at you, while most combat arenas have absolutely zero cover.
The weapons feel weak, at least on the highest difficulty, and they're fairly inconsistent. Sometimes they just don't deal damage from a certain angle or too close a distance, the melee attack's interactions with one late game enemy type is also pretty confusing.
Each enemy can only be dealt with in one way. It might seem like the Doom Eternal thing of enemies having weaknesses, but this extremely rigid version of it isn't anywhere near as fun.
Outside of a single exception, you don't get new ways of dealing with previously encountered enemies as you go through the game. It makes the combat feel repetitive, and fights against several enemy types slow, as you go down the checklist of things to do, one at a time.
The combat's just not fun, and that's the only thing the game contains aside from some complimentary secret hunting. The last boss is exceptionally frustrating as well, ensuring that I will remember this game in the worst possible way.