Éste juego es realmente bonito, marca de la casa, tiene una jugabilidad increíble y muy bien pensada, lastima qué ahí se quedé, tiene una historia pasable.
El problema está en su diseño de mapa, quiere ser un Metroidvalnia pero al mismo tiempo te limita tanto qué se vuelve tedioso, lo he disfrutado mucho, pero siento qué tiene un grave problema a lo qué dirección sé refiere.
El problema está en su diseño de mapa, quiere ser un Metroidvalnia pero al mismo tiempo te limita tanto qué se vuelve tedioso, lo he disfrutado mucho, pero siento qué tiene un grave problema a lo qué dirección sé refiere.
Sigo esperando que esta joya atemporal la revivan en alguna plataforma actual.
Juego de aventura 2d hack slash, donde controlarás a dos personajes e irás desbloqueando nuevas armas, poderes... A quién le guste la cultura japonesa les va a gustar.
Diversos finales dependiendo de qué arma lleves equipada.
Juego de aventura 2d hack slash, donde controlarás a dos personajes e irás desbloqueando nuevas armas, poderes... A quién le guste la cultura japonesa les va a gustar.
Diversos finales dependiendo de qué arma lleves equipada.
Great art style just like Vanillaware always delivers. A very simple metroidvania style game with satisfying combat. Unfortunately, the areas are very samey and you don't get many meaningful upgrades to make the combat more interesting. Those things combined make it feel like a chore to play towards the end.
Vanillaware did an amazing job with this hack-n-slash, the graphics are beautiful, the gameplay is fun and easy to learn but difficult to master, you get sooo many blades to make and none feel the same. The story is actually interesting though the beginning I felt lost, but it catches up at a good pace. The controls work very well though pushing UP to jump can work a nerve. The only minor flaw is while Kisuke has a different story, the places and enemies don't change so I'm not gonna do his arc.
I spent almost 40 hours playing this game and despite liking it a lot, I have to admit that it misses a few right steps.
The game is beautiful! The art design of the entire game, environments, animations, bosses and heroes is utterly amazing! The soundtrack also helps to make you feel invested in it. The battle system is incredible and the challenge had the right dose of "tough, but fair". The system where you create swords is also great. Probably one of the biggest reasons why I took so long to finish it and, also, the game is packed with A LOT of content.
But the game suffers a lot from repetition. Levels, music, enemies and even dialogue. This ruined a lot of my enjoyment over time. It also "forces" you to grind to get all the endings, without actually giving you a good reason to, since the main story basically sucks. The DLC has some good tales though, but ultimately gets dull, as not all DLC pieces are fun to play.
In the end, this is a good game where you can spend hours and hours playing, but after you're done with it, you probably won't come back. Very easy to recommend it though, for the battle system and art design alone!
The game is beautiful! The art design of the entire game, environments, animations, bosses and heroes is utterly amazing! The soundtrack also helps to make you feel invested in it. The battle system is incredible and the challenge had the right dose of "tough, but fair". The system where you create swords is also great. Probably one of the biggest reasons why I took so long to finish it and, also, the game is packed with A LOT of content.
But the game suffers a lot from repetition. Levels, music, enemies and even dialogue. This ruined a lot of my enjoyment over time. It also "forces" you to grind to get all the endings, without actually giving you a good reason to, since the main story basically sucks. The DLC has some good tales though, but ultimately gets dull, as not all DLC pieces are fun to play.
In the end, this is a good game where you can spend hours and hours playing, but after you're done with it, you probably won't come back. Very easy to recommend it though, for the battle system and art design alone!
Se tem uma coisa que eu amo é o estilo gráfico da Vanillaware! Esse estilo feito a mão, igual uma aquarela, tanto dos cenários quanto dos personagens...
Você consegue ver que eles colocaram amor em tudo.
Cada jogo da Vanillaware parece ser algo diferente:
Dragon's Crown é um beat'em'up, Odin Sphere um e Muramasa é um dos Metroidvanias mais unicos que eu já joguei! O sistema de armas, todo o estilo gráfico e as lutas incríveis!
Fui apresentado a esse jogo no Wii do meu irmão, zerei o jogo no Dolphin e, agora que eu tenho um Wii, faço questão de zerar (mesmo que em OFF) novamente esse jogo incrível!
Você consegue ver que eles colocaram amor em tudo.
Cada jogo da Vanillaware parece ser algo diferente:
Dragon's Crown é um beat'em'up, Odin Sphere um e Muramasa é um dos Metroidvanias mais unicos que eu já joguei! O sistema de armas, todo o estilo gráfico e as lutas incríveis!
Fui apresentado a esse jogo no Wii do meu irmão, zerei o jogo no Dolphin e, agora que eu tenho um Wii, faço questão de zerar (mesmo que em OFF) novamente esse jogo incrível!