Reviews from

in the past


Had a hard time deciding if I would recommend or not this game. Although it is tremendously effective in scaring you (its very chilling and gave me shivers more than once) it falls flat one the ideia that it wants to be a full fleged sequel to The Eight Pages. When it comes down to it, Slender: The Arrival is a one trick pony that repeats ad nauseum the one and only guimick it has.

I bought this and suffered through it.

I just wanted to sleep the whole game but the 8 page part was everything for me (I felt very nostalgic🤧)

It's better than the original and adds a little more to the story.


tão bom quanto o original soq não inovo quase nada, meio decepcionante

Had to listen to "No one can hold us" to be able to play this for 3mins straight.

all you do in this game is literally just walking and with some tinsy bit of noise jump scares every 10 mins

I really appreciate that they created a Slender game with a proper story mode, that teaches you more about the Slender lore. Unlike the original game, The Arrival is more than just collecting pages, which makes it way less repetitive.

Very decent game that managed to accomplish what it wanted: to preserve the gameplay of the original Slender Man while still managing to set it as a mysterious, filled with riddles oddity within a more or less grounded story. A (spiritual?) sequel.
The original and ported level may definitely be easier than the original game but it's now fair gameplay-wise, and so are the new levels. You're definitely forced to have a map ready for the "In the Abyss" level, though. Some of those spawns are undair.

Es malo, pero se merece buena nota solo por el recuerdo de ver a mi amigo saltar 3 metros hacia atrás en el sofá después de un jumpscare.

Now THIS is a much better game! I also remember this game back when it came out, everything from the presentation, the gameplay, and slender himself is an improvement from the eight pages

One of the better games to emerge from this era of terrible internet horror fiction for children, imo. Yes, it's still in the realm of jumpscare-heavy creepypasta, but it's broadly well-executed as far as that sort of thing goes, it's very compact, and the difficulty is surprisingly well-tuned. It absolutely will not turn you into a fan of the Slenderman mythos if you aren't already, but if you are the sort of person who would want to play a Slenderman game, Slender: The Arrival is about as good as you're likely to find.

more like slender: the departure, this game stinks!

More gameplay in this one than Slender: The Eight Pages but the story (or lack thereof) and scares are so disappointing.

ارخص من كدا مفيش

If Slender the Eight Pages was the test run, this was the definitive more coherent definitive game. I do like some audiovisual elements very much, unfortunately the gameplay of the levels itself and the enemies are terrible.

Certainly a sequel. I think the scares are just as cheap, but the atmosphere really makes this game good. It's not gonna make me jump, but it's really good at building ambience.

eu me diverti, mas também não é lá aquelas coisas


Apesar de ser um grande fã da história do Slender Man (e também das Marble Hornets Tapes), confesso que o jogo não é tão bom. Não recomendo para quem acha que vai ser uma experiência como os antigos jogos que eram para encontrar as 8 cartas. Inclusive, esses jogos conseguem assustar mais que o The Arrival. Há, sim, o momento de tentar encontrar as 8 cartas, e eu demorei a montar uma estratégia para o Slender não me localizar, mas, fora esse capítulo, a experiência não é positiva. Sim, o The Proxy é um acréscimo interessante, mas a narrativa não convence, a sonoplastia é totalmente feita para criar jumpscares ao focar apenas em ruídos e barulhos altos, e a movimentação deixa bastante a desejar, assim como a iluminação somada aos diversos obstáculos que deixam o cérebro girando. Por mais que eu quisesse dar uma nota positiva, estaria mentindo para os reais admiradores do Slender Man e das Marble Hornets Tapes.

This review contains spoilers

I played the release version when it wasn't even on Steam ages ago and loved it then (I was 15). I recently saw that they remade it in Unreal Engine and added a few new chapters, so I decided to replay it with its fresh new coat of paint.

I beat all the chapters, including Genesis (which is a recreation of the original 8 pages) in just under 3 hours and came out of it feeling like it was okay. There were two new chapters added to the original base game. One of which was a short interlude that gave us some insight on a character we didn't get before. The other was a whole new area, but there were no additional challenges. The new area is mainly just a haunted house walkthrough with some jumpscares. I was hoping for another chapter like the park or the mine level.

Replaying it now, it feels like everything in the game has untapped potential. The bones for a really good horror game are all there: the vibe, the music, the environments, the story...it just feels like I'm left wanting more substance. I know this game is long finished by this point and I doubt the devs will make any significant overhauls, but some things I would have probably suggested are to make the story of Kate and CR more interesting, and maybe make the Matheson story more involved or mysterious. Add some meat to the gameplay, more sections involving Slenderman and the proxies would be great. Expand on the soundtrack, there's some great stuff there already, but it needs more tracks and situations where those tracks would be effective. If a sequel were ever to happen, I hope it's a true iteration. I just feel like there's a good story hidden in the Slender Man mythos, but no one has really been able to find it, aside from maybe Marble Hornets.

Não joguei a atualização nova ainda, mas a versão antiga era decente. Nada muito demais, mas dava pra se divertir