Reviews from

in the past


Everything about this game is just amazing.

The story hits right on the spot and it has one of the best OST I ever heard in a game.

But it is not a game for everyone considering it's long novel aspect.

A phenomenal game with some minor issues that were largely fixed in Burnhouse Lane

Not a fan of the art style, the controls can be a bit clunky, and the delivery can get a bit heavy-handed as well, but I enjoyed every single interaction with Mitzi and found her to be one of the better secondary characters in a video game.

One of the few indie games that should have gotten more recognition but gained more of a cult following. Heavy dark themes of depression, loss and suicide.

-the only scary parts if your not able to handle blood, body horror or any of the mature themes above
-the art style reminded me of old 2000s pc games online but i started to grow closer to it the more i played
-soundtrack fits perfectly with the overall theme
-the voice actor for Susan Ashworth, Lynsey Frost, deserves an award, she really killed it
-one of those games that I thought about for a long time after finishing it
-my fav scene was when Minzy was having a heart to heart talk with Susan on her balcony, the reason why she came to Susan in the first place. her whole story broke my heart + was read out very well by the voice actors
- i wish i could get amnesia and replay this game all over again


[Main Story]
**
We should not judge the game just because it does not have beautiful graphics and "The Cat Lady" is undoubtedly game that holds the player from the beginning to the end, for his plot that surrounds, I give my congratulations to the creators.

Nejdospělejší titul jaký jsem dosud hrál. A zároveň i ten nejdepresivnější, nejvíce psycho(logický), zdaleka nejlépe napsaný a to především během lahůdkových dialogů. Není moc her (a ostatně ani filmů), kde by dialogy působily jako skutečné rozhovory.

Že především na indie herní scéně vznikají v posledních letech tituly, které se nebojí dělat věci po svém jeden tak nějak očekává. Že vzhledem k minimu prostředků se snaží udělat z nouze ctnost též, ale že se skrze toho dosáhne nefalšovaného artu (kdybyste mermomocí chtěli přirovnání tak jde o specifický mix starého dobrého Kinga, Lynche, Refna, Davea McKeana a Bena Wheatleyho) , který má co říci jak po umělecké, tak i herní stránce, tak toho bych nenadál. Vizuální stylizace je ve vší své černobílé znepokojivosti nádherná, dabing je prožitý jako žádný jiný (a to dabovat čtyřicetiletou šáhlou ženu bez sebemenší ochoty dále žít, tak aby nepůsobila jako parodie sebe sama, není žádný lehký oříšek) a tak nějak prostě není co kritizovat.

A o čem to je? Byla by škoda cokoli vyzradit, ale když to chcete vědět, tak je to o marastu v našich životech a odvrácené stránce našeho pokolení formou psychologického horroru. Že jsem doposud nezmínil nic o hře jako takové? Pravda pravda, no tak vězte, že jde o adventuru, která si sice vystačí pouze se směrovými šipkami a enterem a přesto se v každé ze sedmi kapitol hraje zcela jinak a jde v ní o něco jiného. Zároveň jde o adventuru, která nabízí možnosti volby a díky omezenému prostoru i minimu předmětů je za každých okolností přísně logická, ale rozhodně ne lehká; umí potrápit, ale nikdy se to nezvrhne v „použij vše na vše a doufej, že se něco ujme“.

Catwoman, ehm... Cat Lady není příjemný zážitek, ale je to sakra silný a působivý zážitek, ze kterého jsem stejnou měrou psychicky vyšťaven jako naprosto nepokrytě nadšen.

I really enjoyed this game overall, even though I think it started stronger than it finished. It does both surreal themes and more grounded point and click puzzle gameplay really well. Ch 6 is a big highlight, as exploring the whole apt building with this mystery as the motive was very fun and interesting. Early chapters like 1/2/3 feel a lot different, less grounded and more avant-garde. You don't really know what's going on, you're trying to understand who you are and what is actually real. I think both of these styles of storytelling work well, and mesh well for the most part too. Some parts of the dialogue do tend to drag, and the ending felt a bit... disappointing? Not for the reasons why the game tells you it should be, but just that overall it feels a bit rushed and contrived. There is a lot of build up and then the ending happens, and then there's a time skip and some exposition that feels necessary... but it also leaves you with the feeling that you missed out on something more emotionally impactful.

I will also say this game would have definitely appealed to me more as a teen, just bc the themes are a bit early-2010s edgy lmao. It gets mildly cringe at moments because of this, its... just a bit too earnestly emo lmaoooo. But so am I, so 🤪 it was giving "fuck the world" teen vibes for sureeee

Also I have to note that there was a long, drawn out moment of ableism, which was very uncomfortable but also tracks with the release year and also the edgy teen humor vibes. Very unexpected and icky, although I understand the context of when this game was made. Mayyybe doesn't track with modern sentiments tho

Overall this is a fantastic game that I enjoyed playing, even with all the jank. I will say though it feels very of its time (or even earlier than its time) and was hard for my modern computer to run. The biggest issue was that alt-tabbing caused crashes. But that was my only annoyance.

This review contains spoilers

"you can come in if you promise you're not a lesbian!"

As far as bullshit point and click-types go, this is a good one. I like the characters and dialogue a lot

i think more games should have sad middle aged women as protagonists this is genuinely one of the most interesting game concepts ive ever played

Fantastic follow up to Downfall. The story was dark but well done. The only misgivings I have are some of the voice acting and the varying length of chapters.

people who were depressed in 2012 understand

I loved this game! The style was unique, the story was interesting, and it made me feel some things I didn't expect it to. Definitely don't underestimate this game, It's 100% worth it.

A tense adventure game that will haunt your dreams. Perfect, down to every last minute detail.

One of the most interesting games I've played, gives you many insights on people with depression and suicidal ideas.

i liked the story, the graphics were different but pretty cool. love the ending song ~

What a fucking game. It was definitely a lot darker and grittier than the other pieces of media I was consuming at the time, but man if it wasn't utterly captivating.

I think I can attribute my understanding of my own struggles with mental health to Susan, actually. She begins the game in a horrid state: cynical and depressed. Life has dealt her shitty hand after shitty hand and she is all the more bitter for it. As she encounters the absolute worst that humanity has to offer, it'd be easy for her to spiral even deeper into her cynicism.

But this doesn't happen. Quite the opposite, in fact. And it's in that juxtaposition between grimdark and the very human interactions between Mitzi and Susan, as well as all the minor NPCs that Susan helps along the way that Susan's character really shines. Why is it that so many of us continue living on even when life seemingly does everything it can to ruin us?

For Susan (and for me, as I eventually grew to understand) it's the few relationships we cherish that gave her hope. She wants to help people. She wants to be a positive force in people's lives so that they don't have to suffer as she did. And that is a sentiment that deeply resonated with me.

Great game with a distinct, and stunning visual style that hasn't left me nearly a decade later.

I don't know, maybe I was affected by it a bit too much. Normally you'd be grateful for being able to put yourself in a characters shoes, but suppose it can also backfire. What a twisted game.

una estetica de horror que no llega a ser lo mejor que pudo ser por el voice acting, que es bastante malo y corta mucho el mood llegando a arruinar escenas bien escritas cuando las hay, porque la mayoria parecen novelas de wattpad

acho alguns dos puzzles desse jogo muito bullshit porém nem chega a ser uma reclamação perto do JOGASSO que é esse aqui. muito muito bom mesmo.
depois de passar da parte "ai que gráfico ruim", é só coisa boa. e honestamente, depois de se acostumar, todos esses pixels esquisitos viram uma obra de arte muito charmosa. acompanhada de uma das melhores histórias que já vi. vale a pena demais.


Sólo lo recomiendo si sois muy amantes del género gore. Que en un juego de terror está muy bien, pero a la larga, tanto gore, tanto desmembramiento y tanto sinsentido, cansa... a mí me hizo olvidarme de la historia (cojonuda) y aburrirme.

This was a very enjoyable game. I wasn't expected to be so invested in the story of Susan and Mitzi's friendship while all these dark things are happening.

It was much more complex of a story than I was expecting and the gameplay was not too challenging, which was good for this type of game.

Some story elements here were wonky. The opening with the Queen of Maggots misdirected to what the story would be like and what the focus would be on. Other elements of the story are so surreal I have to wonder if they're metaphorical or in the character's head so the extended opening set me up for the wrong expectations.

Judging this story's portrayal of depression is hard because I didn't get a strong essence of what Susan's problems are really like aside from she's lonely and traumatized. As a series of vignettes about sadism and horror– this game works very well. I like the aesthetics and thought that the dour environments were very realized.

I also like the simple controls and presentation. Using the keyboard exclusively– a handful of keys– worked well with the game's stripped down attire. The music could be a little goofy but it was mostly excellent taking from a broad handful of genres.

I've been marathoning a video games podcast and when I got to their episode of The Cat Lady, I decided to check the game as I have heard a lot of good things here and coming away from it, even if I had played more titles this October, I can't imagine me any other potential game giving a more affecting horror experience.

this was such a unique experience when i was a child and its still amazing.