Reviews from

in the past


Two games of build up... absolutely incredible

The rest of the game was great too. The SSS are a fun bunch. The gameplay was nicer too. I did almost all the side quests which I normally never do so goes to show how much I enjoyed it.

Overall: PEAK.

i loved playing as the only non corrupt cop in the city

This game is great, and it feels like a natural next step after the Sky trilogy. It does a great job expanding on existing lore and events from the Sky trilogy, without overly relying on what the trilogy did before it.

The story was very well paced, giving plenty of time for world building and revealing more and more about the city of Crossbell. Because of that, I could sympathize with the protagonists and better understand their plights.

Zero definitely pays homage to the previous games throughout its story by using previously seen characters and reusing some plot elements; however, it never feels predictable or samey, and each reference feels like it adds something meaningful to the overall plot.

The second half of the game centers around corrupt political systems and goes absolutely nuts with it, yet the conflict feels like it naturally progresses with higher and higher stakes, especially given what the player will know about Crossbell at that point in the story.

Because I’ve played the Sky trilogy, the protagonists all feel familiar. There are certain tropes and archetypes that remind me of the previous games, but the protags here don’t feel like anything like copies. They definitely feel like their own characters, through and through.

Each character brings something new to the table, both with how they interact with others and with how they develop as characters. Perhaps they don’t have the most engaging personalities on their own, but collectively, they're the most interesting team I've seen in the series.

I’m hard pressed to pick a favorite character. All four of the protagonists are awesome, and many of the support cast are great too.

The gameplay is a natural improvement from previous games, keeping everything familiar, but giving me so much more to play with. It’s very easy, which is my only gripe, but I did play on Normal, so perhaps Hard would’ve been a better challenge for me.

OST-wise, it's kinda hit-or-miss for me. The town themes are generally calm and nice, but there are some earworms that get grating after a while.
The battle themes are amazing and high energy, which holds true for all Trails games, and are my favorite tracks.

Because Zero is so different from other Trails games, I’m not sure where I would rank it compared to the rest of the series. At this point, I think I would consider it better than Third, but just below SC.

After playing through the game, off-and-on, for almost 9 months, entirely in Japanese, I had a great time. I've put a couple hours into the sequel already, and it looks like that will be a fun one too!

What an interesting direction for the series to take. Going from the "orbal-clockpunk" world of Sky, to the high-tech Crossbell State is a trip, but everything tends to fall into place by Falcom's hand. Zero suffers a bit from "first-game" syndrome in its arc, where the stakes are more often low than they are high, but serves well as an introduction nonetheless. The SSS are an example of a fantastic RPG cast and their dynamic with each other is excellent. Just an incredibly comfy game overall.

just wanna know who changed this to a remaster bc the platform i was playing this on vanished from the options
EDIT: i have finished it! excellent game but i am docking a star because fuck 12


The gameplay is way better than the sky games but the story isnt as good as FC. It's missing the sense of adventure that game had, moves MUCH slower, and a lot of the story beats kinda feel like rehashes of Sky. I already felt kinda burned out on Crossbell City by the 2nd chapter and found myself really missing the structure of going from city to city, exploring new areas and meeting new people. There are a handful of really great moments though, and the game plays its small scale to its strengths by allowing you to get very close to the main party and the city's inhabitants. It's also probably due to the lower amount of overworld maps that the dungeons have MUCH better design and feel like proper JRPG dungeons for the first time in the series, but sadly there aren't very many of them.

The combat is fantastic but it is an absolute shame how little it's used. The dialogue:gameplay ratio is WHACK compared to the Sky games, and theres a lot of time spent where nothing is really happening. For reference of how much time is spent out of combat this time around, in my FC playthrough (50 hours) I fought 720 battles, and in Zero (70 hours) I fought 690 battles. Like always, exploring and talking to every npc, keeping up with their stories and getting to know them is a blast and one of my favorite parts of these games, but it was made a good bit more tedious now that they're all centered in one big city.

Despite my grievances, I still had a lot of fun playing it and never really felt bored despite feeling underwhelmed sometimes. The best part of this game is the main cast, Lloyd, Randy, and Tio. There's also some boring girl that follows them around but we don't have to talk about her. Supporting cast doesn't really live up to Sky's (Grace is far less fun than Nial and Dorothy for example), but there are some really fun characters like Ilya and Lechter. Excited for Azure and hope it has better pacing/more interesting things happening.

(Btw this would prolly be a 7.5 rather than a 7 but ya know 5 star rating system)

Very slow paced but 2nd half are pretty much my favorite part of all game. Also has probably the best final chapter of trails

Cozy JRPG with a charming setting and a wonderful main cast. The story, as is tradition for Trails games, goes off the rails by the end. But it has heart and the character moments in this game are great. I had a good time.

Forever my favorite arc. Gosh, I cry every time when the scenes with Renne or Tio start to hit. I remember how I first didn’t like Randy that much back then (I never disliked him, though), but chapter by chapter, I started to love this bro so much. This game even manages to make me like a dude like Dudley.

This game manages so well to present you the overarching story without letting you realize it from the start. Just near the ending, you realize how much of the overarching story happened right at the start. What seemed like subplots at first turns out to be one of the best happenings of a complex and mind fckn conspiracy.

First time on Nightmare this time. First Nightmare experience in Trails ever. That was an experience. Loved and enjoyed it so much!

If I could pick one game that I had to play forever, it would be Trails from Zero.

Managed to get something in my eye right at the end, not sure what it could've been.

Good shit right here.

amazing beginning game to start an arc off in the kiseki series.

While it felt like a shorter adventure, it actually was a very good +40hrs rpg.

It took a while to get used to the new cast, but everyone was very likeable and seeing the final resolution to Renne arc was nice to see.

The gameplay wasn't a revolution but it was still very good (if a bit simpler now), but otherwise it is still a good game and good first half to this new arc.

The new characters took some time to grow on me, and it felt a bit jarring after the high of the crossbell arc. However, after getting used to the shift it is really fun

A grand story about facing impossible odds from absolute rock bottom, the city of Crossbell is twisted and yet these good people keep pushing forward to forge a new path of what is right. Seeing the payoffs to previous games and linking it with Sky was really rewarding, and it's a joy to see a new perspective of this giant world that still has more to show.

We got friggin CARS

If I were to express my thoughts on Wazy I would get banned

Another great Trails game, it had a lot to live up to following the Liberl trilogy and it didn't disappoint. The world building is better than ever, with Crossbell already being my favorite location in the series, the cast is fleshed out really well for a first game and there's a lot of engaging mysteries and stellar moments that both set up the future of the series and tie up loose ends perfectly.
Some things could've been better, while the many improvements in combat are welcomed, the new system to run away from battles is baffling and made field traversal so much worse than sky, especially in more complicated dungeons with a good amount of backtracking. The final dungeon suffered especially from this, as it didn't have many things that made it stood out, was very long and the enemies respawning constantly got on my nerves. Some of the characters, especially the antagonists, didn't get the time they needed or actually just didn't have much to them, which is a shame but the lore we got kind of made up for it.
I'm falling in love with this series more and more as it does so many things right, and hope it keeps surpassing my expectations and delivering great experiences like this one.

This isn't a common take but this game is one of my favourite Trails games ever.

It acts both as an amazing set up game for the Crossbell arc in how engaging the city is from a worldbuilding perspective (a continued strong suit for this series) and how it also serves to make Crossbell an incredibly interesting setting for the main story.

Gameplay wise there are a few weird downgrades that were frustrating at times, but a few new additions which made the game fun and QoL improvements which definitely enhanced it. Overall though the core gameplay is super similar to Sky, so the good and bad additions kind of even out.

The dynamic of the main cast is very well established and in this game already we're able to have very memorable character scenes, but the interactions themselves are also so damn good too.

Notable is how this game's story serves to follow up on stuff established in Sky and manages to tie them into it in an incredibly natural and satisfying way, creating a plot that I think is probably the most well constructed one in the series (not the best plot, but more so the most flawless). I love this game and I love [REDACTED]

Prologue to the best JRPG ever made

Still peak fiction at least nisa removed most of the memes from cuckfront

I can’t believe people actually skip parts in this franchise

the game hard crashed for me at the final dungeon and wouldn't boot up for about an hour but after restarting my pc two times it came back, and in that moment i truly understood lloyd bannings... i overcame my own barriers, much like him...

This review contains spoilers

three and a half corny speeches out of five

it's trails. a weird series whose style and philosophy of character and plot writing fundamentally disagrees with me, a series so frequently unbearably dorky that i find myself rolling my eyes playing it so often that some day i think i'll sprain an eye muscle and go blind. are eye muscles a thing? can you sprain them? that's no doubt one of the unsolved mysteries of the universe. no, no, stop googling it; i'm on a personal quest to find out!

because i also can't stop playing these frigging games. despite my seething but ice cold hatred for the cold steel sub-series, i've played 1-3 from beginning to end, and i've restarted 4 multiple times--that's like, a 400-hour-old baby's worth of gaming hours! a big, fat, ugly baby, who just can't decide what it wants. i've also played the first two sky games multiple times, despite finding the main duo pretty annoying (i have nothing bad to say about sky the 3rd--that boy good). they are such a unique beast in the world of japanese rpgs that i very well can't just ignore them, can't not play them, and if that means i'll have to occasionally rant about them and my issues with them online, to a no doubt thoroughly captivated audience...

whhops, doing it again. moving on!

i was excited to finally jump into the officially localized crossbell games, as i've played them before with the (very rough) fan translations and found myself having a genuinely really good time--they are, as far as i'm concerned, easily peak trails, both in the good ways and in the... no, actually, peak trails in just the good ways.

the central cast is nice, tight and balanced. lloyd is a bit of a dweeb, but he gets teased for it adequately, so i can't hate on him too much. the other three are great, with randy probably being the highlight for me--despite his thorougly tired and unfunny womanizing shtick, he gets the best moments in the game in my opinion. the supporting cast is varied and colorful too--there's a lot to love there. but everyone gets plenty of screentime and good scenes and lines and moments.

the plot is.. well, it's good. it's a really slow burn, and in all honesty, i did end up dropping the game for a while after the first couple chapters cause i was just so bored with it. but, in all fairness, i did come in with the wrong expectations--i was just thinking about azure and how exciting that game gets, that i forgot that the first half of the duology is there to lay a TON of groundwork. and it definitely gets more exciting later on! i was actually surprised how self-contained zero really was, i totally remembered there being at least one very end game plot twist to hook you, but it seems i was wrong.

ultimately more or less the only bits i did not care for were any when the sky characters popped up--i frankly do not give a single shit about estelle or joshua or renne. mercifully those were fairly minor in the end. neither was i a huge fan of tio's backstory and how it was handled in the present narrative, but relegating the actually dark (and in this case, very dark) bits of the human existence to the background and then either basically just sweeping that stuff under the rug or even resolving it in the most unsincere, saccharine (relatively) feeling way in the narrative is nothing new to trails and is, in fact, one of my biggest frustrations with the series. heavy flashes of this with randy too, actually. the dude murdering hundreds or thousands of people in the battlefield over the course of 15 years, starting when he was literally four years old (according to him), is handled like it was just a neat bit of added flavor to this character, he's just a cool guy with some secret depths, a bit of darkness to him, but hey, who amongst us isn't like this? you just talk it through and it's all good. very relatable.

the combat is really good, it's fun, it's snappy, it feels good to mess around with the timeline mechanic (i forgot how strong the speed buff and debuff were in this), it offers just the right amount of variety in combat and outside of it to feel like you have plenty of options at your disposal, but without feeling like any mechanic is superfluous or encumbering or just worthless. it's like the sky games but with interesting accessory and quartz itemization, or like the cold steel games without the ridiculous systems and cast bloat.

i have found the official localization to be a bit of a mixed bag, however, to my disappointment. it's fairly breezy and casual most of the time, but on the occasion it pulls out the absolutely clunkiest possible lines that sound like they were just straight up machine-translated, like nothing a real person would ever say, not even tio, the lil' robot girl herself. those really stick out. i hope azure is better on this front. though, in fairness to nisa, this has also seemed like a staple of the series to me, even under xseed, so maybe it's mostly due to the source text.

all in all, i had a really good time thoroughly steeping myself in the slow and meticulous worldbuilding and politics of crossbell, the big and the small side quests, the npcs and their daily lives, the interesting character progression and the engagingly simple but varied combat. i'm more than ready for the shit to hit the fan in azure.

A solid game.
The trails game I've played so far with the least amount of "bullshit". The port felt really smooth, the dialogue was consistent and I liked all the characters. I think this was one of the lighter stories in the series in terms of the tragedies that the trail games love to play on but it's fine. Genuinely enjoyed it.

Not much to say about the OST, they keep it consistent across all the games albiet minor differences, quite enjoyed it.

Gameplay is not clunky, Fast Mode works smoothly unlike some of the other games. It's also compatible with the steamdeck, and as I would say Bed Gaming is W Gaming, because we are so back.

Falcolm can do it right, just gotta get Llyod to ask them to overcome the barriers.

8/10.

Olha eu gostei muito desse aqui.
Antes de mais nada, não terminei o 3rd porém avancei bastante o ""suficiente"" a não ficar perdido em trails zero.

Tenho uma teoria que todo jogo início de arco/pais, é meio fraco.
Zero tem uma estrutura narrativa que achei bem bacana, mas muitas decisões eu particularmente não achei bem realizadas, em minha visão é sky fc só que bem melhor, mas ainda é cansativo.

Demorei umas 35 horas pra terminar esse camarada, utilizei um guia pra tenta fazer 100 por cento e acabei nem chegando em 75%, porém foi um experiência afável.

Em suma foi uma boa experiência, curti bastante a gameplay desse camarada, jogar trails no hard e nightmare realmente empolga, sinto uma certa similaridade a smt, do sky sc em diante e ênfase em dar exploit em fraqueza e buffs nessas dificuldades tornou o combate bem mais divertido.

Gostei bastante dos combos craft, gostei bastante de do hud apesar de não ter mudado muito, mas ficou bem melhor, a câmera tbm e etc.

Esse jogo eu definiria como filler até o ch 3, mas não dá pra dizer que ele é totalmente, pq tá sendo apresentado muitos elementos da cidade, da geografia e populacao de crossbell, somado ao fato que ser policial não ter uma mudança tão interessante em sistema de quests e etc, me desapontou, é re-skin de mecânica dos bracers.

Sério eu fiz acho que quase todas as sides, faltando só 2 que tava cansado na reta final, a versão de vita te mais conteúdo que a de PS4,Switch, PSP e PC, mas não é tão ruim assim.

Em suma gostei da ambientação, foi um build up bacana, porém senti que o sky fc fez um melhor no quesito de apresentação, ainda assim crossbell é viva.

Igual a sky fc, o plot só fica desencalha de vez nos dois últimos chs...
Então o pacing do sky é um slow burn lerdo pqp, jogar trails sem voz não tanko muito não, porém o pacing do zero é bem mais palatavel que o do sky, senti a progressão fluindo bem até.

(voice acting é absurdamente importante pra mim, talvez seja por isso demorei tanto pra termina o fc)

Antes de eu terminar, preciso falar sobre os personagens.... eu amei todos.

Diferente de sky onde eu demorei 2 jogos pra de fato me importar totalmente, zero me pegou de começo, talvez pela arte de katsumi enamo no char design ou os diálogos bem condensados apesar de ser heavy text, arquétipos bem realizados e bons contrapontos, uma ótima química, apesar de eu ter uns problemas quanto a porra do harém do llyod, coisa que reclamarei mais em azure, mas até aqui tá ok eu acho.

Randy maravilhoso
Tio bom personagem
Ellie bem padrão eu espero mais dela azure
KeA que coisinha fofa, dá vontade de proteger essa criatura.

Dudley achei interessante, espero mais dele no azure
Áries design foda e é um personagem que quebrou a primeira impressão de edgy que ele passou, gostei.
Rixia espero mais na sequel.

Wazy que personagem charmoso, anseio muito por ele no azure.
Garcia foi um boneco Interessante no fim.
Estelle e joshua estão bem feitos aqui, design do enami deixou a estelle linda e o joshua bonito pkrl e tais personagens demonstram a sua evolução desde da trilogia passada.

Gostei do desenvolvimento de todos na reta final, como infelizmente sou um incompetente n consegui nenhum final bounding event e vi no yt, me deu ânimo firme pra sequência.

As sides são bem fracas, tirando um certo punhado, mas são bem ok em geral, sky sc foi melhor.
Personagens recorrentes de jogos passado e que ainda vão ter mais destaque em cold steel (lechter eu sei que é você) me fazem apreciar mais o carinho que existe em como a falcomm interliga cada personagem em jogos sucessores sem forçar a barra e ser ou um fanservics bom ou um motivo sólido, dá uma sensação de algo muito grande está se moldando, lembrando one piece só que melhor.

Trilha sonora...
Olha eu gostei pkrl, way to life é minha intro fav de the legend of heroes destronando silver will de sc e isso não vai mudar eu acho....
Inevitable struggle é linda, formidable enemy é icônica, get over barreira roarimg version é apoteótica na reta final e a ost da dungeon final é fino señores.

Ainda assim tem poucas osts que de fato curti, sc e 3rd teve mais, espero que azure seja melhor.

Dito isso eu amei o que joguei.
Meus problemas é mais ele ser uma parte 1 de duologia de uma história e ser muito algo como utawaremono mask of deception ( jogaço, porém ele funciona demais pra engrandecer e mask of truth e apresentar o novo continente, esperava mais)
Tem outros problemas aqui a acolá que prefiro não citar aqui, mas em suma trails ja me pegou.


I don't thinks words alone can do justice to how amazing this game is. The main characters are well written and endearing and the story is genuinely insane. Highly recommend this game if you're in the mood for a story focused game.

I loved the cast so much, I got very attached to them quickly and I really really liked how they showed their relationships together and built up the new arc. A great ending to a great game and I can’t wait to see the conclusion of the arc

Skipped sky to play this one 👍
worth it!