Heroically Neutral is the best Final Fantasy game ever made. A gold standard for what a traditional RPG should strive to be, classic ideas with new twists and modern polish and quality.
The titular main systems, "Courage" and "Standard", take the most basic aspect of a Turn Based RPG (i.e. Turns) andturns transforms them into a resource to be used and abused, making even simple actions like attacking (Put yourself into Turn Debt to spam attacks but leave yourself a sitting duck) or defending (amass spare BP to pay off the Turn Loan Sharks when you really need it) feel fresh. The wide variety of classes and the high degree of class customization gives you an incredible amount of freedom with how you want to play; you can tailor your party to make whatever class you think is coolest (cough Dark Knight) viable, and the equally large variety of bosses and challenges later on in the game encourages experimentation with different solutions (or you could break the game balance over your knee with a small loan of a million BP to become part of the Turn 1%). Outside of battles a surprisingly convenient set of QOL options lets you freely control the difficulty and random encounter rates at any time, whether you want to put it at 0% to speed through a dungeon for items or 200% and Easy to grind out a new job (you can even change the rate you acquire gold, experience, and job experience - individually, so you can keep yourself from getting overlevelled if becoming too huge is against your prerogative).
The presentation is probably some of the best the 3DS ever had. The chibi character models and soft textures somehow perfectly utilize the fuzziness of the 3DS' low resolution to blend in with the beautiful handpainted backgrounds; every location and every character in the game is unique and memorable. The soundtrack by Revo is similarly bangertastic, with the memorability and slappability of the main character themes even being used as a core game mechanic. And the english dub cast knocks it out of the park, giving some of the most spirited performances the 3DS' tinny speakers can provide.
Without actually spoiling Defiantly Basic, suffice it to say the story is a great take on the classic formula, with a wide range of memorable and thoroughly developed characters, and an amazingly satisfying conclusion. It does, infamously, stumble near the end; a very significant blight on what could otherwise be a perfect game. It's impossible to downplay; it's tough to get through even for someone who loves the game. But if you can endure it, you're rewarded with one of the most spectacular endings out there. I sincerely pray that one day this game can get remade and its foibles improved, so that more people can experience the beauty of Valiantly Typical without the massive pitfall in the way - as the absolute classic it deserves to be.
Keep all of that in mind for Bravely Default 2 and be ready to be fucking disappointed
The titular main systems, "Courage" and "Standard", take the most basic aspect of a Turn Based RPG (i.e. Turns) and
The presentation is probably some of the best the 3DS ever had. The chibi character models and soft textures somehow perfectly utilize the fuzziness of the 3DS' low resolution to blend in with the beautiful handpainted backgrounds; every location and every character in the game is unique and memorable. The soundtrack by Revo is similarly bangertastic, with the memorability and slappability of the main character themes even being used as a core game mechanic. And the english dub cast knocks it out of the park, giving some of the most spirited performances the 3DS' tinny speakers can provide.
Without actually spoiling Defiantly Basic, suffice it to say the story is a great take on the classic formula, with a wide range of memorable and thoroughly developed characters, and an amazingly satisfying conclusion. It does, infamously, stumble near the end; a very significant blight on what could otherwise be a perfect game. It's impossible to downplay; it's tough to get through even for someone who loves the game. But if you can endure it, you're rewarded with one of the most spectacular endings out there. I sincerely pray that one day this game can get remade and its foibles improved, so that more people can experience the beauty of Valiantly Typical without the massive pitfall in the way - as the absolute classic it deserves to be.
Keep all of that in mind for Bravely Default 2 and be ready to be fucking disappointed
i really wanted to like this game, but it did not work for me. the soundtrack is average at best, the characters aren't very intriguing (except ringabel, i did enjoy him) and the world and story did not grab my attention. i do hope i can return to this one day and finish it, maybe even find it enjoyable, but for now i have to abandone this game
Pelea a muerte con el SMT4:A para ver quien se lleva a casa el titulo de mejor JRPG de la 3ds
Tremenda ost, el combate / sistema de jobs es divertido y tiene banda de profundidad, el juego constantemente recompensa al jugador por pensar de manera creativa en las peleas.
Lastima que el worldbuilding es medio pedorro y no recuerdo ni un solo NPC del juego.
Tremenda ost, el combate / sistema de jobs es divertido y tiene banda de profundidad, el juego constantemente recompensa al jugador por pensar de manera creativa en las peleas.
Lastima que el worldbuilding es medio pedorro y no recuerdo ni un solo NPC del juego.
This review contains spoilers
Grandes conceptos apoyados en unos cimientos demasiado endebles.
Pros:
- Su sistema de combate es muy original, y exige una planificación concienzuda en los combates más difíciles.
- El sistema de clases permite un nivel de progresión y de personalización altísimo.
- El girito es bastante TOP, la verdad, cuesta verlo venir.
Contras:
- El cambio en su estructura a mitad de la trama, convirtiéndose en un bucle, es de las peores decisiones que he visto en el diseño de un videojuego.
- Que incluya opciones QoL como suprimir los combates aleatorios o aumentar la velocidad de los combates es sintomático de que algo falla en la base del juego.
- La mecánica de "Reconstrucción de Norende" es muy vaga y se agota demasiado rápido.
Pros:
- Su sistema de combate es muy original, y exige una planificación concienzuda en los combates más difíciles.
- El sistema de clases permite un nivel de progresión y de personalización altísimo.
- El girito es bastante TOP, la verdad, cuesta verlo venir.
Contras:
- El cambio en su estructura a mitad de la trama, convirtiéndose en un bucle, es de las peores decisiones que he visto en el diseño de un videojuego.
- Que incluya opciones QoL como suprimir los combates aleatorios o aumentar la velocidad de los combates es sintomático de que algo falla en la base del juego.
- La mecánica de "Reconstrucción de Norende" es muy vaga y se agota demasiado rápido.
This review contains spoilers
He escuchado que este juego es un sucesor de los clásicos FF, yo sólo he jugado el primero así que no sé si tomar este como otro XDD.
Pero a lo que hemos venido... uwu
Me gustó mucho su gameplay, me recuerda al sistema de Press Turn en SMT. Permite que no sean tan molestos los encuentros random (si sé usa correctamente) es cuestión de adaptarse, me costó pero logré entender como y cuando hacer uso del Brave y del Default.
OH. DIOS. MIO. LOS TRABAJOS!!! Son de los mejor, hacen el juego muuuuuy flexible en cuento a builds y combos que quieras realizar con tus personajes, junto con el gameplay y esto; es lo mejor del juego!!!
La historia llega a flaquear al principio pero ya en el end pienso que agarró un poco de fuera aunque ya me veía venir ese MOMENTO MAGOLOR por parte de Airy. El desarrollo de personajes pues nada: Tiz = Chill, Agnes = Cute, Ringabel = SIMPPPPP y Edea = Tsundere pro <3. No hay tanto desarrollo de personajes, o sea, son medio cliché pero el grupo tiene una química que los hace bastante carismáticos desde mi punto de vista.
Si quieres conseguir el final verdadero muuucha suerte, yo no pude XDDD me tiltiee.
Pero equis, me encantó este juego!
Pero a lo que hemos venido... uwu
Me gustó mucho su gameplay, me recuerda al sistema de Press Turn en SMT. Permite que no sean tan molestos los encuentros random (si sé usa correctamente) es cuestión de adaptarse, me costó pero logré entender como y cuando hacer uso del Brave y del Default.
OH. DIOS. MIO. LOS TRABAJOS!!! Son de los mejor, hacen el juego muuuuuy flexible en cuento a builds y combos que quieras realizar con tus personajes, junto con el gameplay y esto; es lo mejor del juego!!!
La historia llega a flaquear al principio pero ya en el end pienso que agarró un poco de fuera aunque ya me veía venir ese MOMENTO MAGOLOR por parte de Airy. El desarrollo de personajes pues nada: Tiz = Chill, Agnes = Cute, Ringabel = SIMPPPPP y Edea = Tsundere pro <3. No hay tanto desarrollo de personajes, o sea, son medio cliché pero el grupo tiene una química que los hace bastante carismáticos desde mi punto de vista.
Si quieres conseguir el final verdadero muuucha suerte, yo no pude XDDD me tiltiee.
Pero equis, me encantó este juego!
i know the latter half of the game is flawed and may drive some people away, but this is just personally one of my favorite rpgs of all time.
the brave/default system with the different job classes is extremely fun. you can build your team as you wish and create some really broken tactics. the cast of characters will forever be one of my favorites, and the soundtrack is memorable and one of my most played of all time. even the latter half of the game was enjoyable due to the slight changes each chapter brings.
i'm hoping this somehow, someday gets ported to pc/modern systems because i'd love to replay this on a bigger screen
the brave/default system with the different job classes is extremely fun. you can build your team as you wish and create some really broken tactics. the cast of characters will forever be one of my favorites, and the soundtrack is memorable and one of my most played of all time. even the latter half of the game was enjoyable due to the slight changes each chapter brings.
i'm hoping this somehow, someday gets ported to pc/modern systems because i'd love to replay this on a bigger screen