Reviews from

in the past


Surprised at the lowish rating for this. Features a great FF5-style job system, likeable characters, beautiful style + music, and blissful QOL options. Yeah the endgame is bizarre and repetitive but it's not too bad. Chicken soup for the souls of jrpg heads.

cool art style but everything else is boring as fuck lol


Nossa, super recomento. Personagens legais, plot que surpreende e sistema de batalha divertido!

Nobody likes random encounters. Don't @ me.

Absolutely amazing, my favorite game ever, if I could go through it blind again I would a million times over.

Heroically Neutral is the best Final Fantasy game ever made. A gold standard for what a traditional RPG should strive to be, classic ideas with new twists and modern polish and quality.

The titular main systems, "Courage" and "Standard", take the most basic aspect of a Turn Based RPG (i.e. Turns) and turns transforms them into a resource to be used and abused, making even simple actions like attacking (Put yourself into Turn Debt to spam attacks but leave yourself a sitting duck) or defending (amass spare BP to pay off the Turn Loan Sharks when you really need it) feel fresh. The wide variety of classes and the high degree of class customization gives you an incredible amount of freedom with how you want to play; you can tailor your party to make whatever class you think is coolest (cough Dark Knight) viable, and the equally large variety of bosses and challenges later on in the game encourages experimentation with different solutions (or you could break the game balance over your knee with a small loan of a million BP to become part of the Turn 1%). Outside of battles a surprisingly convenient set of QOL options lets you freely control the difficulty and random encounter rates at any time, whether you want to put it at 0% to speed through a dungeon for items or 200% and Easy to grind out a new job (you can even change the rate you acquire gold, experience, and job experience - individually, so you can keep yourself from getting overlevelled if becoming too huge is against your prerogative).

The presentation is probably some of the best the 3DS ever had. The chibi character models and soft textures somehow perfectly utilize the fuzziness of the 3DS' low resolution to blend in with the beautiful handpainted backgrounds; every location and every character in the game is unique and memorable. The soundtrack by Revo is similarly bangertastic, with the memorability and slappability of the main character themes even being used as a core game mechanic. And the english dub cast knocks it out of the park, giving some of the most spirited performances the 3DS' tinny speakers can provide.

Without actually spoiling Defiantly Basic, suffice it to say the story is a great take on the classic formula, with a wide range of memorable and thoroughly developed characters, and an amazingly satisfying conclusion. It does, infamously, stumble near the end; a very significant blight on what could otherwise be a perfect game. It's impossible to downplay; it's tough to get through even for someone who loves the game. But if you can endure it, you're rewarded with one of the most spectacular endings out there. I sincerely pray that one day this game can get remade and its foibles improved, so that more people can experience the beauty of Valiantly Typical without the massive pitfall in the way - as the absolute classic it deserves to be.

Keep all of that in mind for Bravely Default 2 and be ready to be fucking disappointed

De las peores rectas finales que he visto jamás en un rpg

Bravely default es si un Final Fantasy con una comprensión entendible y que siguió con la tradición de combate por turnos. Lo cual demuestra que una historia que sea sencilla de digerir y el gameplay por turnos sigue funcionando a día de hoy.

the jrpg that made me love jrpgs, the best final fantasy
That Person's Name Is... is Linked Horizon's best song eat your heart out shingeki

The name pun is one of the highest levels of comedy I have ever witnessed in my life.

Really charming game with awesome and memorable cast. The loop decition drags it a lot for me, i want to see all the lore, but i dont want to feel like im not doing any progress for +20 hours.

i really wanted to like this game, but it did not work for me. the soundtrack is average at best, the characters aren't very intriguing (except ringabel, i did enjoy him) and the world and story did not grab my attention. i do hope i can return to this one day and finish it, maybe even find it enjoyable, but for now i have to abandone this game

It's a shame future generations will never be able to purchase additional Sleep Points on the Nintendo eShop

This game has one of the most fun class systems of any game I've ever played. Add on a fun cast of characters, a wild plot, and Revo's incredible music, and you've got yourself an incredible game that isn't your ordinary Final Fantasy.

Pelea a muerte con el SMT4:A para ver quien se lleva a casa el titulo de mejor JRPG de la 3ds

Tremenda ost, el combate / sistema de jobs es divertido y tiene banda de profundidad, el juego constantemente recompensa al jugador por pensar de manera creativa en las peleas.

Lastima que el worldbuilding es medio pedorro y no recuerdo ni un solo NPC del juego.

Really good combat system, excellent job system, wonderful music, but very tedious second half.

This review contains spoilers

Grandes conceptos apoyados en unos cimientos demasiado endebles.

Pros:
- Su sistema de combate es muy original, y exige una planificación concienzuda en los combates más difíciles.
- El sistema de clases permite un nivel de progresión y de personalización altísimo.
- El girito es bastante TOP, la verdad, cuesta verlo venir.

Contras:
- El cambio en su estructura a mitad de la trama, convirtiéndose en un bucle, es de las peores decisiones que he visto en el diseño de un videojuego.
- Que incluya opciones QoL como suprimir los combates aleatorios o aumentar la velocidad de los combates es sintomático de que algo falla en la base del juego.
- La mecánica de "Reconstrucción de Norende" es muy vaga y se agota demasiado rápido.

This review contains spoilers

He escuchado que este juego es un sucesor de los clásicos FF, yo sólo he jugado el primero así que no sé si tomar este como otro XDD.
Pero a lo que hemos venido... uwu

Me gustó mucho su gameplay, me recuerda al sistema de Press Turn en SMT. Permite que no sean tan molestos los encuentros random (si sé usa correctamente) es cuestión de adaptarse, me costó pero logré entender como y cuando hacer uso del Brave y del Default.

OH. DIOS. MIO. LOS TRABAJOS!!! Son de los mejor, hacen el juego muuuuuy flexible en cuento a builds y combos que quieras realizar con tus personajes, junto con el gameplay y esto; es lo mejor del juego!!!

La historia llega a flaquear al principio pero ya en el end pienso que agarró un poco de fuera aunque ya me veía venir ese MOMENTO MAGOLOR por parte de Airy. El desarrollo de personajes pues nada: Tiz = Chill, Agnes = Cute, Ringabel = SIMPPPPP y Edea = Tsundere pro <3. No hay tanto desarrollo de personajes, o sea, son medio cliché pero el grupo tiene una química que los hace bastante carismáticos desde mi punto de vista.

Si quieres conseguir el final verdadero muuucha suerte, yo no pude XDDD me tiltiee.

Pero equis, me encantó este juego!

The repetition made it look more of a chore than a game.

Screw the second half of the game.

I would be so down to give this game 5*s if it weren't for one of the last stretches of the game where you have to replay a certain section 5 times over, but even after that it's still so special to me and I adore everything it did. Also it has my favorite Job system in any JRPG.


this was a pretty good final fantasy game

i know the latter half of the game is flawed and may drive some people away, but this is just personally one of my favorite rpgs of all time.

the brave/default system with the different job classes is extremely fun. you can build your team as you wish and create some really broken tactics. the cast of characters will forever be one of my favorites, and the soundtrack is memorable and one of my most played of all time. even the latter half of the game was enjoyable due to the slight changes each chapter brings.

i'm hoping this somehow, someday gets ported to pc/modern systems because i'd love to replay this on a bigger screen

early level check bosses get your game dropped.

La música y el apartado artistico son hermosos, la historia es buena, aunque el último tercio es algo tedioso.