Reviews from

in the past


I just like seeing them hang out okay

I poured a ton of time into Dissidia and loved it. The fighting style was fun, and the story was fascinating; seeing all these familiar faces in new situations and dealing with each other was great. I particularly loved seeing the early games' characters, even those I didn't recognize.

An innovative over the top fighting/action/platformer game the likes of which has never been done before. It can take a while to figure out though and sadly the game is dunked in a pool of egregious shovelwarey RPG systems such as chocobo play plans (???) and a thing where you choose which day of the week will give you more exp (???) but it doesn't really matter. The gameplay feels rigorously tested and manages to stay compelling even after the hundreds of battles required by the story. Highlights include being able to equip new attacks on your favorite character (choose button mapping, even) and a brilliant postgame with AI that will push both you and the gameplay to its limits.

surpreendentemente mais divertido do que parece


Great crossover game with a lot of unique moves and fan service. Unfortunately, it was simply outclassed by the second game which has all the same content, but more.

I thought it was neat at first but it's just mashy and boring and I don't really care what's happening in the story

It was a final fantasy fighting game that I always wanted I just wish the gameplay was more refined and he roster was bigger and maybe instead of a handheld it was a full console release.

Fighting con modo historia guay que, aún siendo repetitivo, cumple. La banda sonora y jugabilidad están bien.

vann, el personaje menos relevante de su juego pero a mi parecer uno de los mejores en versatilidad en este, y el puto tidus dando por culo tirando la bola de blitzball, luego alguno mas que era un cancer, pero muy diver el juego, el online tambien esta muy guay

In this game, there are many Dissidia (latin plural for disagreement) between the characters. However the fantasy being the "final" is debatable. 4.5/5.

I played the Japanese version of this one when knew absolutely nothing about Final Fantasy and barely anything about Japanese language. Despite that, the game was highly addicting. A mix of RPG and fighting game, two genres I couldn't even imagine working together, served with cutting-edge (by PSP standards) graphics and stellar soundtrack.
Eventually Dissidia was replaced by Duodecim, which is a better game all-around, so there is no real reason to bother with this one anymore. Unless you really miss the old Bartz.

Firion is soft banned, sorry I don't make the rules

Fun but super turtley fighting system. Crappy leveling system and meh story mode.

I still can't forgive how they pronounced TIDUS

No inicio é legal mas haja paciência lá perto do final, o CPU vira player 2 pro (sei lá foi noobada minha hehehe), tive que penar com Cloud e mais uns personagens com LVL apelão.

80% concluído, confesso que é um porre evoluir os chars, DP é ruim de ficar alto até por causa dos desafios.

OBS: assim que fechar o jogo, pode transferir os dados do save com Duoncemi 012, caso feche ele continua com lvls e habilidades onde parou.
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At the beginning it's cool but be patient towards the end, the CPU becomes player 2 pro (I don't know it was noobada my hehehe), I had to struggle with Cloud and a few more characters with LVL appeal.

80% completed, I confess that it is a pain to evolve the characters, DP is bad to get high even because of the challenges.

NOTE: as soon as you close the game, you can transfer the save data with Duoncemi 012, if you close it, it continues with lvls and skills where it left off.

Dissidia is one crazy innovative fighter / RPG hybrid game. A celebration of all things FF. There is just so much content and things to do in this game it's unreal. The roster being every main hero and villian from FF1 - FFX with one from FF11 and FF12. This game is great in single player and in multiplayer. All the characters can be fully customized with what attacks and moves to use. You can use pre determined stats or skills or you can individually level up and gear up with your characters from the campaign. The game has like 30 remastered music tracks new and old. Every character has their own campaign with cutscenes and voiced dialog with an overarching story and sequel campaign after. The game is a blast and I easily put 100 some hours into it.

FF fighting game lol it sucks

It's bloody fun but what's better? Its sequel.

It was really fun, fighting felt satisfying, but for a FF game it could've been a lot better, I don't even remember the story, or if there even was one.

Tries to be too many things at once, not a good fighting game or arena brawler but not particularily bad.


i had fucking thousands of hours on this dumb game as a kid

This is one of the most dissapointing games I have ever played. The game looks great, the art work is amazing, it controls very well for a PSP game. But I don't like how big the arena's are, there are too many bottomless pits, you take forever to get any satisfying moves, the camera isn't good, and most of the characters like Cecil are not fun to play. If you love this game good on ya. I couldn't get into it

The core mechanic of bravery vs HP attacks is kind of interesting but the rest of the game is confusing and I don't care for it.

i have really good memories of playing this game and grinding my favourite characters levels and gear up. really fun but i never had anyone to play it with