Right, so, this is literally just Sonic 2 with a few tweaks to the level design, different bosses (including a Sonic & Knuckles-esque final boss) Knuckles as a baddie again for some reason, and 8 bit remixes of the Sonic 3 & Knuckles soundtrack.
It's not bad at all! I just don't have much to say about it.
It's not bad at all! I just don't have much to say about it.
Good Sonic game for a handheld, though lacking in identity. Nearly all tracks in the game are really cute renditions of music from Sonic 3 and the level themes are borrowed from prior entries. Admittedly there isn't a lot to say about this game: it has good controls, charming spritework, and the speed is kept in tact from the Genesis games. Sonic Pocket Adventure is a fun game and I recommend it to all 2D Sonic fans that may not have checked out this obscure entry in the series. Give it a go!
A Sonic adventure that was made for the Neo Geo Pocket, this game is essentially another 8-bit version of Sonic 2 (with a couple of elements from Sonic 1) like the Master System/Game Gear version of Sonic 2, except that the Neo Geo Pocket was a much more advanced console, resulting in a far better conversion.
The Zones in Pocket Adventure are based on levels from Sonic 2, but renamed slightly (Cosmic Casino Zone instead of Casino Night Zone, for example), with a few taking some graphic design from Green Hill Zone and Scrap Brain Zone from Sonic 1. While the themes are the same, and the layouts are loosely based on the originals, to me these felt like “new” levels in terms of how they played, making it feel more like a remix of Sonic 2 more than a port.
The gameplay in this is also great, feeling close to the original Mega Drive games in terms of physics and speed. It’s a ton of fun to play and I think this one definitely deserves a re-release as it’s well worth playing, even if it is derivative of Sonic 2.
The Zones in Pocket Adventure are based on levels from Sonic 2, but renamed slightly (Cosmic Casino Zone instead of Casino Night Zone, for example), with a few taking some graphic design from Green Hill Zone and Scrap Brain Zone from Sonic 1. While the themes are the same, and the layouts are loosely based on the originals, to me these felt like “new” levels in terms of how they played, making it feel more like a remix of Sonic 2 more than a port.
The gameplay in this is also great, feeling close to the original Mega Drive games in terms of physics and speed. It’s a ton of fun to play and I think this one definitely deserves a re-release as it’s well worth playing, even if it is derivative of Sonic 2.
It's an interesting game, in that its one of the only games in the franchise that really blurs the line of "Classic Sonic" and "Modern Sonic", this game was basically Sonic Mania before Sonic Mania, taking elements of all the original trilogy and mashing them all up. Its pretty good, better than the Game Gear titles I would say, but worse than the Advance trilogy. Its lack of originality takes it down a peg in my opinion. It really is just that perfect bridge of what 2D Sonic handheld titles would be, the culmination of what the Game Gear / Master System titles had been building up to, and the first steps of the Advance series, transitioning to modern designs halfway through. It has much better jump physics than most handheld equivalents of the era, that's something they always tend to mess up in my opinion, Sonic on the Game Gear and the Mario Land series just have really floaty jumps, ruining the game feel when compared to its console counterparts, but this game does a better job at translating fluid jump physics to a weaker device, a better job, not a perfect one however mind you, since the physics in Sonic games are so intricate it's a hard thing to nail exactly, but its more than adequate. This game is also infamously the game that got a perfect 10/10 from IGN in its review, not sure I'd go that far, but, hey it's pretty great.
sonic 2 REMIX that you can play while you wait for your laundry to finish. don't listen to the sonic fans that emulated this just to say that they played it- it's a super solid game and even outclasses some of dimps later titles. IGN's famous score of 10/10 may not be a SUPER accurate representation of this games quality, but it's honestly pretty understandable given how solid the execution is in this game. the small screen size definitely hurts in some of the later levels, but it's not at all comparable to what you might see on some game gear sonic games.
it's certainly no sonic 2, but the time attack modes and collectable jigsaws add some unique elements that the original doesn't have, so it's worth playing provided you're not expecting something you'd see from a console at the time. probably some of the best spritework in a handheld sonic title.
it's certainly no sonic 2, but the time attack modes and collectable jigsaws add some unique elements that the original doesn't have, so it's worth playing provided you're not expecting something you'd see from a console at the time. probably some of the best spritework in a handheld sonic title.