Reviews from

in the past


Everyone likes to hate on Final Fantasy II, and I really can't blame them. The battle system is really weird and rewards aggressively grinding, and ultimately it doesn't hold up very well at all. But for some reason, I really love this game and the story, and the grinding is fun for me. I wouldn't recommend it to anyone who doesn't like aggressively grinding, though.

It's very bad but I love Furion's design so who can say?

This game is great if you are just beating the game and literal hell if you are trying to 100%. Getting enough Adamantium or Adamantite or whatever for the special ultimate items are such a waste of time, and you're already basically un-killable anyways, so what's the point?

It's still a great game. Music and designs of monsters are out of this world, and the story is good in that pulpy kind of way. Woolsey for life.


Oh dang, that awesome intro, am I right?

In my youth, I had a massive crush on JRPG's. Well, anything made by Squaresoft, really. The Final Fantasy series held my interest all the way until FFIX or FFX even though I never really understood the plot of a single one of them. I love turn-based battles, fantasy/sci-fi elements, and sweet, overpowering orchestral soundtracks, so I was hooked even if I didn't know what was going on. FFII (or IV in Japan, of course), has all my favorite elements, but playing it so many years later makes the game seem pretty slow-moving, but the battles are still fun and the game is generally still pretty great. Plus the fancy SNES graphics as you fly the airship around and the transitions between scenes and battles were a bump up from the hugely important NES debut. Overall, excellent.

And the final battle was great!

Review from thedonproject.com

you can steamroll the entire game if you hard farm for the first 2 hours of the game (using emulator speedup), also the bosses don't have protection against instant death spells, moral of the story, why all the trap rooms?

I never saw the appeal to this game. Ugly graphics, bad music, basic save the world story and pretty uninteresting characters.

This game is very desbalanced and the history is mid

I was very excited for this game when I first read about it in Nintendo Power, but never actually ended up owning it. I got a SNES not long after this came out, but it never got on my wishlists (Final Fantasy Mystic Quest did... maybe I'll replay that one soon...).

Because I rented this instead of owned it, for many years, I only ever made it to the dolls, which feels like it should be halfway through, but is instead only about a third. Eventually, I borrowed it from a friend and completed it, some time after Final Fantasy III came out, and after playing (and replaying) FF III, this one was a bit rough...

At the time, as we didn't get FF II or III, this did feel like a second entry in the series. It referred back to the first entry plenty, but within a completely, unrelated story. We got the four fiends, we got the music and scrolling text post-prologue, we got the rat tail, we got the vehicles, we got the crystals, it was all there.

But this time, there was also MORE! A LOT more! And while much of that "more" is clumsy, at least they tried to really push the SNES to its limits (its 1991 limits, at least).

There are a ton of playable characters, but they come and go, and sometimes never come back. Plot points are raced through in order to get to the next section or story beat, and then sometimes they just draaaaaag (the robot walking just takes for fucking ever).

But it's beautiful and the music is great, and there's no way to actually describe what it was like to see everything we loved from the first entry, but in 16 bits. It was revelatory.

I will say, while the DS complete remake of this entry is much better in just about every way, I prefer this version for one reason: The Tower of Zot/Babel. For whatever stupid reason, Square started to undo the sci-fi elements they put into their entries. The Tower of Zot was like the flying castle in the first game: a sudden surprise. Here we are in this fantasy world, and suddenly there's future tech (see also: Might and Magic III)? That was a shock, and Square just made the tower into a brown, dusty tower. Boring as shit.

Hit me mommy! It's the only way to level up

P.S: (I just realized that this is actually FF4 not 2 Ahhhhhhhhhhhh!!!!)

i hate how grindy it is. maybe back in the day would be a cool idea.

The pixel remaster fixes a lot of the issues with this game but the biggest issue, the dungeon layouts, is still there. It's been elevated to the point of being basically alright and even fun for the first half, but as the dungeons get longer and the grind requirements get higher it's more and more tedious.

I like to imagine the people of that time saying "What you mean Final Fantasy TWO?? Wasn't it FINAL?"

This games mechanics are bizarre and several mechanics dont work. Later versions didnt fix most of them problems.

This isn't FF2 on Famicom, but FF2 on Famicom is also good

Still a pretty fun FF game, but the DS version is much better.

el tiempo me hice apreciar mas este juego....incluso con plot twist pitero

My first Final Fantasy, and my favorite. I haven't played it recently enough to know how well it's aging, but Final Fantasy 2/4 is still a must play for jrpg fans. I love the ATB combat, I find it significantly superior to most fully turn based battle systems.

Playthrough got cut short due to a bug where Yang was still in a party after he supposedly died - meaning when I encounter the next new party member, the game freezes. Gameplay is pretty basic but with little customization, the story decides who's in your party rather than you. FF6 is better, but the story is worth reading up on. The dialogue in-game is pretty basic.

How confusing, this is the original American release of Final Fantasy 4. Still just as good.

Got to the part where the baddies bomb that sad desert town. Good game. Will return to it when I'm not busy with other... junk?


When the twins gave their life to save the rest of the party, i actually shed a tear. So much fun memories.

An important and influential game in the series for sure, but not one I'm that interested in playing these days. The story doesn't do much for me at this point and the combat is a little too shallow since you generally do not have control over any character growth or party composition.

This is the first RPG I played from start to finish, so there is likely some nostalgia going on here. Being the first Final Fantasy game on the SNES in the west, it really caught me up to how RPGs have grown since my experience with the original Final Fantasy.

The pixel art is great, the music is fantastic and memorable, and the story goes places you probably wouldn't expect.

Final Fantasy 4/2 is worth a play, even decades later.