Reviews from

in the past


Have you already beaten Symphony of the Night and really enjoyed it? If yes, maybe you wish the game had more content. Well here it is! ...if you're willing to play a version with numerous graphical and load-time issues, that is. Say goodbye to transparency, this is dithering territory now. Text boxes are all a bit rough. Accessing the map means going through two layers of slow-loading menus.

But yes, the Saturn port of SotN has a few neat extras to offset its technical downgrades: a few (short) new areas, new music, new enemies, and new items. You can even play as Maria (albeit with a weird one-off moveset that bears little relation to her Rondo of Blood moveset).

Ultimately it's still a port of an outstanding game, and the bonus content is nice... but I really only recommend it to people who played SotN already, loved it, and are willing to play a janky port for the novelty of the new stuff. (Oh, and please just emulate it. It is not worth the insane price tag for a physical copy.)

Phenomenal game, absolutely love it. The only issue with the game is it gets too easy during the second half.

One of the Greatest Games Created. Played it with the fan translation.

one of my favorite games of all time and even a botched port couldnt change that, still feels better to play than like 99% of games out there

One of the best Metroidvanias in the world.
The RPG part of it is so good, the level design is so good, and it's so addicting.

Final game for Castlevaniathon 2023, let's go!

Man, why didn't they release a "Director's Cut" version of SotN on the PS1 with all the Saturn content? orz

There's tons of cool things here! You get a dedicated item button so you don't have to open the menu and swap out weapons everytime you wanna use something, infinite Wing Smash without having to re-do the input(patches for the PS1 version don't count, shh), a really good playable Maria instead of whatever the hell happened in DXC/Requiem, two new areas that aren't THAT crazy but they have some really good music, and even a sprint powerup! Sure, it requires double tapping a direction to use it and I'd rather staple my ballsack to the ceiling after what I had to go through with Circle of the Moon, but it's there!

It's a shame this version looks fucking abysmal. Uneven pixels as far as the eye can see, no transparency, lower audio quality for some sound effects, TONS of loading in menus and areas that didn't take any longer than 3 seconds to load in the PS1, and I SWEAR the input detection for spells is busted. I've been casting Soul Steals for 18 years, Saturn SotN! I know what I'm doing!

Probably won't revisit this in the future but it was really cool checking out all this extra stuff. I haven't read anything about the development of this version, but this really does feel like the team had the opportunity to add features they always wanted to get in the game, but didn't have enough time to do so with the PS1 version.

If only we had a truly definitive version of SotN... (Psst, M2. Get on that, put it on Steam. I can guarantee people will pay for that shit.)

Update: I forgot to mention one thing! The final fight with Dracula actually has a cooler background in this version.
That's it lmao

Esta versão só presta pelo conteúdo adicional da Maria.

played the fan translated version, good stuff.