still super cheesy and the saturn version is grainy as hell but i had fun with area 51.
also please play this (or any arcade shooter really) with a light gun because the cursor when using controller is not fast enough, which can cause some frustration, it's definitely still playable with or without the gun but it's a lot better with it
6/10
also please play this (or any arcade shooter really) with a light gun because the cursor when using controller is not fast enough, which can cause some frustration, it's definitely still playable with or without the gun but it's a lot better with it
6/10
classics of mid, the goofy lightgun mainstay of bowling alleys and movie theater lobbies. there really isn't much to it but it's always a silly joy, much better with a friend (which could be said for just about every lightgun game)
But!
then there's kronn hunter mode, which is visually (at leaston the arcade version, one of the home ports looks completely different) at least 25 years ahead of its time. +1 star for kronn hunter alone.
But!
then there's kronn hunter mode, which is visually (at leaston the arcade version, one of the home ports looks completely different) at least 25 years ahead of its time. +1 star for kronn hunter alone.
Area 51 was an arcade machine that was a genuinely incredible experience... when I was fairly young and waiting for my pizza at the local pizza shop (which was closed due to the owner selling coke out the back. Maybe that's why the pizza was so good?)
Like with many arcades, it is hard to separate the game from its purpose which was to make money through your quarters. So in typical arcade fashion- this is not a long game, and if I were buying an arcade this is not one I'd be considering because the fun will wear thin quickly. Lucky for me, I don't own an Area 51 cabinet and only experience it in small doses. The graphics are dated, and I'm genuinely questioning what exactly the enemies are (are they zombies or something? What is going on, here?) but for 10 minutes at a time Area 51 is a fun and crazy time.
It didn't take long for better Light-Gun rail shooters to come out, though, and make this pretty obsolete. Still recommend if this looks up your alley.
Like with many arcades, it is hard to separate the game from its purpose which was to make money through your quarters. So in typical arcade fashion- this is not a long game, and if I were buying an arcade this is not one I'd be considering because the fun will wear thin quickly. Lucky for me, I don't own an Area 51 cabinet and only experience it in small doses. The graphics are dated, and I'm genuinely questioning what exactly the enemies are (are they zombies or something? What is going on, here?) but for 10 minutes at a time Area 51 is a fun and crazy time.
It didn't take long for better Light-Gun rail shooters to come out, though, and make this pretty obsolete. Still recommend if this looks up your alley.
An arcade rail-shooter that's probably only as popular and significant as it is because it was the absolute cheapest rail shooter cabinet ever. Area 51 functions well, from all the times I've played it, but none of its design or action is that compelling. It feels a little too much like a quarter-muncher at time, and there's no indication when you'll take damage, which feels the most random.
The live-action characters have a bit of charm, but not much. The alien designs certainly scream 90s as hell, but otherwise I think there's good reason this doesn't hold a candle to the absolute classics in rail-shooters that were being output by Namco and SEGA.
The live-action characters have a bit of charm, but not much. The alien designs certainly scream 90s as hell, but otherwise I think there's good reason this doesn't hold a candle to the absolute classics in rail-shooters that were being output by Namco and SEGA.