Reviews from

in the past


A weird game. Kind of charming, but a little too much like work to enjoy. Combat is not great. Nothing really is. An interesting game, but not something worth finishing imo.

I like this series for the base-building, survival and exploration aspects, and so on, and I enjoyed but never got good at Dead in Bermuda, so I had high hopes for this one. I like it well enough aside from the combat, which feels shoehorned into the formula and I really don't like slowly standing around and taking turns missing seven times each. Super dull.

Got a few evenings of enjoyment out of this one and I did enjoy doling out tasks while managing my crew, exploring the island and getting to know my viking gang, so it certainly wasn't a bad experience, but the boring combat ultimately drove me away and made me lose interest. Moving on!

A game that I really wish was better. The intricate system that drives the survival half of this survival RPG is first-rate. It's the RPG portion that ends up being a letdown.

And I mean, specifically: The combat system started feeling solved very quickly, except for unwinnable scripted fights that are just there to reset your progress. The visual-novel-style story segments each night add some nice flavor to the day-to-day cycle, but your choices and skills rarely seem to have much impact there. Every person you meet on the island seems plucked from an international grabbag of cringe-worthy cultural stereotypes that feel totally jarring to the Viking setting.

I made it to Day 93, and it feels like I had seen everything the game had to offer 30 turns ago. I'll just be over here looking up the ending on Youtube, thanks. Moving on.