Best game in the hero series. Satisfying gameplay, great song selection, and a blast to play through. Only thing that could make it better is if the peripheral didn't break so easy. It's not uncommon to open a sealed set and get broken turn tables. The first one I got was broken entirely, and the second had a finnicky FX knob. Once you manage to get a functioning table this game is great.
DJ Hero 2 builds on the foundation of its predecessor, delivering a rhythm game experience that captures the thrill of being a DJ. With an eclectic soundtrack spanning genres and new gameplay mechanics like freestyle sections and lyrical battles, it expands creative options for players. Its vibrant visuals and party modes make it an excellent choice for social gatherings, while the Empire career mode adds progression. While the vocals are a bit underwhelming, DJ Hero 2 is a blast for fans of music and anyone who ever dreamed of being behind the turntables.
After excellent first game this was an extreme disappointment, a game that destroyed the whole franchise. While the first game had an phenomenally curated art direction in music and DJ culture, this game was all about expanding it's audience, make more money and to please everybody. It was all over the place, with no clear direction or identity and ended up drastically shrinking it's playerbase, all the way to extinction.
I owe so much to this games, that's where I got a taste (alongside the first game) for music, and now I'm deep into it. If the controllers weren't very buggy whenever I pick it up I would play it from time to time. I think sometimes about some crazy mixes in this game, like you don't expect the Lil Jon/50 Cent mash to be this challenging, and the Scratch Perverts mix of Galvanize... what a miracle I found it randomly, that changed my life forever
god. they were this fucking close. unique style of gameplay in the guitar hero mold, more room for improvisation, an actual career mode, better graphics, cleaner presentation and more fun charts- then the entire plastic controller rhythm game empire collapsed. severely underrated and worth playing, find a way to play the dlc however you can. party hard vs ghostwriter still goes insane.
DJ Hero 2 makes DJ Hero look like a rough draft, much like Guitar Hero 2 made Guitar Hero before it.
It takes the fundamentals of DJ Hero and iterates on it in little ways, such as adding head to head battles and new gameplay elements such as held scratches and freestyle sections that allow you to crossfade and scratch your own style into the game's fresh set of song mixes. They don't change the base gameplay in huge ways, but make the game feel like the full realization of the rhythm game - Guitar Hero never fully approximated the feeling of playing a guitar, but freestyle crossfading, managing effects, and simulating scratches gets fairly close to what video games can do with rhythm games.
The big way that DJ Hero 2 betters itself is in its presentation; DJ Hero 2 actually has a usable menu interface, and a full career mode that iterates on the setlist driven single player campaign of the original game. This career mode, even though it amounts to little more than tasteful menus to choose set lists from, allows for a real sense of progression as you move through the various cities that the career sends you to on tour. Your stars are tracked as you move from venue to venue with visible progress presented to the player between each setlist. It makes a substantial difference in terms of game feel that makes it a tighter overall experience.
DJ Hero 2 also adds head to head DJ battles, which act as skills checks throughout the career mode; these are like Guitar Hero's Face Off mode, tasking you with defeating various DJs at their own game; mixes are broken up into checkpoints of various lengths. You compete for percentage of notes hit in each checkpoint; the DJ with the most checkpoints won at the end of the song wins the battle. It's a great way to shake up the structure of the gameplay. The expert difficulty battles are especially rewarding to master.
The game's setlist continues onwards from the work that DJ Hero started with a tasteful mix of rap, R&B, pop, and dance music that gets blended together into a series of truly beautiful music experiences. It feels a smidge more mainstream in its sensibilities than the original title, but resonated more deeply with me as a listener; only one DJ Hero has 50 Cent's In Da Club mixed with Lil Jon's Get Low. Cmon now.
At the end of the day, DJ Hero feels like a promise of greatness. DJ Hero 2 IS that greatness.
It takes the fundamentals of DJ Hero and iterates on it in little ways, such as adding head to head battles and new gameplay elements such as held scratches and freestyle sections that allow you to crossfade and scratch your own style into the game's fresh set of song mixes. They don't change the base gameplay in huge ways, but make the game feel like the full realization of the rhythm game - Guitar Hero never fully approximated the feeling of playing a guitar, but freestyle crossfading, managing effects, and simulating scratches gets fairly close to what video games can do with rhythm games.
The big way that DJ Hero 2 betters itself is in its presentation; DJ Hero 2 actually has a usable menu interface, and a full career mode that iterates on the setlist driven single player campaign of the original game. This career mode, even though it amounts to little more than tasteful menus to choose set lists from, allows for a real sense of progression as you move through the various cities that the career sends you to on tour. Your stars are tracked as you move from venue to venue with visible progress presented to the player between each setlist. It makes a substantial difference in terms of game feel that makes it a tighter overall experience.
DJ Hero 2 also adds head to head DJ battles, which act as skills checks throughout the career mode; these are like Guitar Hero's Face Off mode, tasking you with defeating various DJs at their own game; mixes are broken up into checkpoints of various lengths. You compete for percentage of notes hit in each checkpoint; the DJ with the most checkpoints won at the end of the song wins the battle. It's a great way to shake up the structure of the gameplay. The expert difficulty battles are especially rewarding to master.
The game's setlist continues onwards from the work that DJ Hero started with a tasteful mix of rap, R&B, pop, and dance music that gets blended together into a series of truly beautiful music experiences. It feels a smidge more mainstream in its sensibilities than the original title, but resonated more deeply with me as a listener; only one DJ Hero has 50 Cent's In Da Club mixed with Lil Jon's Get Low. Cmon now.
At the end of the day, DJ Hero feels like a promise of greatness. DJ Hero 2 IS that greatness.