Elite: Dangerous is like staring out at the real Milky Way and saying, "Yeah, I can totally fly around there." It's a massive space simulator that lets you explore a vast and beautiful galaxy, trading, fighting pirates, or just soaking in the cosmic scenery. The freedom is incredible, but it can also be overwhelming for new players. There's a lot to learn, and space travel can feel slow at times. Still, if you've ever dreamed of blasting around a galaxy like Han Solo, Elite: Dangerous is the ultimate space adventure, even if the learning curve is a bit rough.
I feel like I did myself a bit of a disservice to the game being played normally since I first played it in VR, especially in regard to learning how to actually play the game. Even after figuring everything out, I still feel a bit confused on how it exactly works, and am not sure in what direction to carry on with the game. I imagine I'll go back to it at some point (hell, I have a HOTAS to use with this game, so why not use it), but for now it'll sit off to the side until I get a yearning to enter it again.
I played this game for some 60 hours once. I had quite a blast, the game is very pretty and the sound design is amazing. The community is/was quite active and helped me get around and showed me how to use some neat 3rd party tools. However, I haven't opened it again since. The release of their odyssey expansion was a complete fluke and it just seems like the devs are throwing away their success. Rather than making their mediocore expansion they should be spending way more time adding interesting events to the game that are accessible and flavorful, instead it just seems like nothing is happening. It seems like over time other space sims will take over and its a bit of a shame
I'd be rating this a five if they continued it on consoles, or if Odyssey was better (from all I gather).
Elite: Dangerous is the pinnacle of space simulators. Few other games do scale well, but here you'll get a nearly perfect construction of the galaxy.
While tasks ultimately boil down to getting engineering materials or money, you'll never run out of goals to reach--whether you set them yourself or whether it's the natural progression of shipbuilding. That's just about the best thing I can say about a live service game.
I sincerely hope they put this back on consoles.
Elite: Dangerous is the pinnacle of space simulators. Few other games do scale well, but here you'll get a nearly perfect construction of the galaxy.
While tasks ultimately boil down to getting engineering materials or money, you'll never run out of goals to reach--whether you set them yourself or whether it's the natural progression of shipbuilding. That's just about the best thing I can say about a live service game.
I sincerely hope they put this back on consoles.
The most immersive space game I've ever played... and it only made me realise cutting corners like realistic launch procedures, adjusting your speed before entering the atmosphere, and crashing into a star, are worth it to make a fun, engaging space game. The difficulty curve is massive and it took me dozens of hours of grinding, delivering things back and forth between outposts dozens of light years away to make money to buy a better ship.
Soy autista y este juego es exactamente lo que he buscado durante años. Trágico, pues por desgracia este es uno de tantos juegos ideales para mí a los que he llegado demasiado tarde. Este juego está completamente enfocado al multijugador, la historia y metas de este siempre estuvieron dirigidas por la comunidad y a día de hoy no queda nada que hacer más allá de farmear minando asteroides, transportando carga o disparandote con la IA para comprar mejor equipamiento o naves. Unas 60 horas le he echado y lo he disfrutado, de las cuales perfectamente 30 fueron aprendiendo a jugar (y aún soy una completa novata, este juego es un simulador muy complejo), pero no hay nada que hacer. Si tuviera metas que cumplir, misiones de historia, o incluso hubiera jugado cuando más gente lo hacía este podría ser un 10/10 y haberme robado la vida.