Reviews from

in the past


worst map, worst battle passes, the lore is worse then ever, there was a 3 week star wars event just straight ASS but it added gohan goku black miles and 2099 so it gets 1 star

The most amount of character development I've ever had is going from hating on this game constantly to having 300 hours on it.

Greatest game ever made

You got a favorite game? Fortnite it's better

6/10 battle pass, cool new map but lost a star on k#lling klombo. RIP

this is what would happen if Doomguy got inserted into Monty Python's Holy Grail


Bom, fortnite é fortnite, já está incluso na cultura pop assim como inclui a cultura pop dentro de si, inúmeros cross overs como Marvel, Dc, Star Wars e sobra até para os animes :Naruto, Dragon Ball, Boku no Hero e Attack On Titan.
A epic sempre surpreende, quando você pensa que não há mais para onde eles possam buscar entretenimento, eles vão e nos surpreendem com o Unreal Editor, aprimorando infinitamente a capacidade de criação.
Cabe até em seu marketing esta nova fase "eai vamos criar um futuro juntos?".
Fora tudo isso fortnite é entretenimento se você quer uma partida competitiva você terá, se só quer relaxar você terá inúmeros modos do criativo para fazer isso ou se quer um pouco de festa, quem sabe dar uma passada no festa royale.
Fortnite torna a experiência de battleroyale sempre inovadora sempre espere o novo para cessar o marasmo do pacato, novas armas, novas missões, novas skins, novos itens de parceria (usar um dispositivo de locomoção do Attack on Titan).

Bonus: a epic vem investindo em seu ecossistema e isso torna o custo benefício e uma sensação de comunidade sempre presente em seus jogos e suas plataformas,cito por exemplo o mais recente pacote de passe rocket league+passe fortnite.

i can't say much since i'm very very new to the fortnite scene, but i have a lot of fun playing it! can't stay too mad when i lose when im watching goku hit the griddy LMAO

This was a pretty good Fortnite season. I like the new island and the Unreal 5 updates make the game look great. The new additions are interesting and I largely enjoyed the suite of weapons available.

Though the Island is cool, not many parts beyond the Citadel really stand out, and even that is confusingly designed rather than interesting.

Reality augments are a cool addition to the game, giving a bit of variety from drop to drop, though I usually found myself bypassing the super specific ones in most games. Capture points seem cool, but I never found that their duration or location had much impact on the game... it feels more like a bonus you get once you clear out an area instead of something you fight over.

There was a selection of weapons I liked using, including the new Ex-Calibur Rifle and Shock Hammer (though the latter definitely has an overall negative impact on the game). Weapons like the Twin Mag and Thunder Shotgun managed to trick me into thinking they could be effective, but never actually were. The Twin Mag just feels broken, with the reload mechanics never really being clear. A ton of bows (in the world and because of the Bow augment) gave things a unique feel as well.

I had a good time with the start of Chapter 4, but the weapons and general island layout were just ok. I am looking forward to where future Chapter 4 seasons go.

I mean it was alright, very good battle pass and I really enjoyed the augments as an addition so they bring it up a lot of points (hammer was also funny)

a nothing season and my interest is waning

any1 wanna drop into a game and get some Ws, we'll get the dub and hit that epic victory royale

This was definitely the most different arc of the game i've experienced so far,
Not only is the map ultra different in a good way but also had me missing the stupid shit i was accustomed to like chonker speedway and the blimps and what not.
The new gear also started off really strong but then it had a fuckin
"Syndrome: When everyone's super, huehuehuehueh nobody will be" type moment where some things were just kinda okay compared to others
I think I also just really miss some of my faves from the previous Chapter
But you know what, the frequent bugs and vaulting and unvaulting of shit? the weapon variety and map locations getting old quick? the hammer discourse? doesnt mean a DAMNNNNNNNNNNNN thing babe because DEKU SMASH WAS IN THIS SHIT HOHHHH!!!!!!!! THE HYPEST SHIT AND THEN AS IF GOD HIMSELF KNELT DOWN TO SUCK MY CLIT, THEY ADD THE FUCKING KAMEHAMEHA!!! COME. ON. AND THEN YOU GET TO DEKU SMASH A N D KAMEHAMEHA IN YOUR WEAPON TOOLBAR??!?! LIKE HOLY FUCK ITS AWESOME
now the kamehameha felt a lil weaker than it did the summer before when it was first in the game, which is a shame but also i fucking love it
i hope they continue to add anime bullshit to the game because it seriously is some of the most fun shit. I saw in the new trailer theyre letting us do 3D Manuever gear attack on titan bullshit and that looks Kinda fun
I imagine it's mechanically similar to that of the spiderman webshooter shit and the new sword. I have pretty high expectations for the new season even if I didnt feel to strongly about the current battlepass or much else than that.
PLUS motorcycles rule aughhh so good

To be honest I always get really surprised when people have critical negative thoughts on each season a pop because I don't think ive played one where it was just boring or not fun or didnt have some kinda neat theme
Doomguy is cool and uhhh
i guess thats kinda it
this is less of a review and more like just shower thought rambling abt how cool i thought this was

decent season, too bad epic games removed everything fun about it for like half the season. bad battle pass if you exclude doom guy, geralt, and the tier 100 guy

Started off shit but hammer + heist event were gamechangers

This game is addicting fun and will actually make me break my wallet. Getting a victory royale (as well as a bunch of kills is so satisfying). The game just needs to be balanced better though.

Just played for the Doom Slayer skin

Where the fuck is klombo :/

great start to a new chapter issues aside

This season was a lot of good and a lot of bad. Extremely buggy on release, parkour is one of the worst additions they've added to the game (which they thankfully removed pretty early on), and don't get me started on the hammer, you practically needed it to win. They also butchered weeklies by making them limited to that week, which is pretty dumb considering that Epic recently had a lawsuit over abusing post cost fallacy, and the weeklies weren't even that good to warrant the limited time. Thankfully they fixed it, but it really shouldn't have been a problem in the first place. The midseason drops were also pretty bad, there was one good skin and it was the final one for Nezumi. However, I will definitely say that on the same coin, augments are one of the best additions they've made to the game. It made the game feel less like the sweat fest that it already is, even by a little. They started off with some good augments and some bad, but later in the season, they just kept adding better and better augments. The battle pass was a bit of a drag to go through and I'm personally not a fan of it, but for that final glider, it was definitely worth it. The superskins are also great too, but by that point, I was really tired of the game and just decided it wasn't worth it, but I definitely don't blame people who grinded for them, they're sick as fuck, I even got some myself.

People that didn't like this season were just not good at the game. Sorry, I don't make the rules and that's just how it is.

I'm very mixed on this season. I think that the beginning was extremely strong, with great additions such as hurdling, augments, the My Hero Academia collab, and Winterfest (although Winterfest wasn't that amazing this past year, it was still notable). However, as time went on, this season just began to completely fall apart. It was evident that some things were just genuinely broken, with so many features (including the aforementioned hurdling) being vaulted only to either never return or return months later. I really think they planned this season poorly and loaded up the first month with an insane amount of content and made up the rest as they went along, including the very thematically out-of-place heist event later in the season. It was still enjoyable for the first month and towards the end, but the large barren gap with no content in the middle really hurt this season gameplay-wise, and I just began to grow really tired of it. The Battle Pass was good, though. Geno, Doomguy, and Geralt are all top-tier skins. But overall I think this season could've been way better, especially as our introduction to the new chapter.


I kind of have to admit, I really got into Fortnite on a whim of curiosity. I gave it a try a while back towards the end of Chapter 3 last year but didn't really stick with it until this chapter. Originally I wanted to see the new UE5 engine update because I have a thirst for cool new tech and it did absolutely deliver on that front! Fortnite is now one of the best looking games I think have ever seen period, and the way the new Nanite/Lumen tech completely changes lighting is genuinely insane. I still can't believe this is running on modern hardware in real time, the kind of things it pulls off that previously were only possible with long render times in something like Blender.

But beyond the technical side of things, I think the fact that I did actually give in and buy the battle pass and a few extra skins on the shop, and stuck around to finish almost all of it says something about just the cozy casual nature of Fortnite. It's the only battle royale game I think I can enjoy because Fortnite understands how to create a comfortable environment for the player to actually engage in and want to keep going even after crappy losses, both through its progression system always leading you towards a goal (if you pay for the pass at least), and also because Fortnite's gunplay has a shockingly long time-to-kill ratio that most other shooters on the market don't come close to. It's kind of hilarious that Fortnite of all things might actually understand why Halo's combat felt so satisfying and unique of all things, because Fortnite's combat is almost anything but reaction times. Getting shot at first doesn't guarantee you a loss as long as you can actually out-maneuver and position yourself in a way that can beat the other player, and it's a flow that just never really got old for me no matter how many hours and rounds I played.

Honestly the only reason the score isn't higher is because comparing this to what I did play of the Vibin' season, Chapter 4 felt rushed. The UE5 engine update looks incredible graphically, but stability-wise the game was a mess the entire season. Weapons and abilities continually got temporarily removed and put back in (then repeat for some things) because of bugs and glitches, which was a constant running theme in general. Mantling over small ledges and fences was straight up disabled for over half of the season in a map that was designed around that kind of movement, and a lot of that period of time also had significant almost game-breaking issues like a random coin flip for whether your sprint key would actually function or not. The game may look amazing, but I frankly kind of wish that Epic would've held off on the update if it would mean that the game was more stable for more of the season.

I may have bought the battle pass, and Doomguy being in Fortnite may be really funny, but honestly most of the pass really sucked ass. Some of the worst cosmetics the game has had in years because they're all just so incredibly generic and lacked a consistent theme or style.

There was also some gross new FOMO stuff that was really icky, like actually removing weekly quests at the end of the week which was so blatantly a higher-up decision to try and keep up "player engagement" when it really does anything but (a lesson I really wish Bungie would learn by now). Thankfully it's something that they backtracked on towards the end of the season and so far the new season looks like they're keeping the feedback in mind and not making the same mistakes, but it's always something to be kind of wary of with these live service games even if I do think that Fortnite may be one of the very few out there that I truly do enjoy and don't mind.

I was really weirded out by how Chapter 3 ended. It ended after 4 seasons and concluded with a really bland and boring event. I had doubts about Chapter 4 but thankfully they delivered hard.

Firstly the battle pass; As a woman enjoyer, I absolutely loved a good amount of these cosmetics in the battle pass. They're all cute and also THE FUCKING DOOMSLAYER IS IN IT.

Gameplay wise this is refreshing as hell. The new gimmicks were really fun, such as the augments adding a bit of depth to the gameplay.
One thing that really strained me was the beginning grind. Early on Epic decided it was a good idea to make weekly quests limited time, meaning whenever the next set of quests came out, poof! It put a lot of FOMO onto the player and not to mention the god damn midseason drops, which required you to level up. This was not retroactive in anyway, so if you were level 200 when it came out, you still had to level up.

That was the final straw for me and combined with burnout from playing all of chapter 3. I quit for a bit before coming back to finish it all off

Overall, a bit of a rocky season but it still was a solid season and a good start to the chapter. Let's hope season 2 delivers!

After playing the season preceding this, everything here was like a breath of fresh air. I liked the smaller map and the locations it brought us. The Oathbound weapons were pretty fun and I especially loved using the Shockwave Hammer, even if it was too easy to get early kills with. Augments were absolutely a welcome addition. The unique modifiers can be selected at random to accommodate for your own play style, and it makes battle royale feel less stagnant. I've got mixed feelings on the quests though; most of them varied from being good to just ok, but the Oathbound and Find it in Fortnite quests were sleepers. Nothing but walking around half the goddamn map and playing boring Roblox-tier games. Overall it's not a bad season. If they had crossed over with a better anime instead of Mid Hero Macadamia, I would have been generous and gave it 4 stars but we can't have nice things.