Reviews from

in the past


Un jueguito sencillo y corto que pretende rememorar los clásicos survival horror, como los Resident Evil clásicos, pero se hace muy lento y en tramos cansino debido a sus mecánicas pausadas y su control pesado.
Tiene buenas ideas pero no acaba de arrancar. No obstante es corto, puede completarse en apenas unas horas y es muy barato. Una pena que no tenga selección de idioma, es todo en inglés, pero se puede jugar perfectamente.

Plusy: wciąga jak bagno, solidne wykonanie, tania
Minusy: krótka, zombie nie stanowią żadnego zagrożenia, przeciętne udźwiękowienie

Basically a super simplified indie version of resident evil 1. You have a mansion full of zombies, you have green and red herbs for health that you can combine. You have item boxes. The main thing from RE1 you don't have here is the ink ribbons and type writer save system, which I'm glad isn't here as I hate that system and it's the main reason I don't go back to the old RE games. Anyway, this game is actually pretty decent, though it is super easy. The big thing I disliked is that you can only hold 6 items at a time, so you have to constantly go back to the item boxes... the game has an upgrade system where you can pay tokens which zombies occasionally drop to buy things like faster running speed, better gun accuracy and increased health (also gun powder to combine with bullet shells you find on the ground) I think they really really should have added an increased inventory as an upgrade, maybe from 6 to 9 and it kinda baffles me that they didn't think of that. It's pretty short, it took me 2 hours and 38 minutes, but you might be faster.

A cute little homage to Resident Evil. Better than most attempts, but still suffers a huge tedious backtracking problem and becomes a bit of a janky slog.

It's pretty easy too. So I don't think it'll give most people issues when playing through.

cute RE1 clone indie game with a sizable amount of jank but tons of character. some of the charm fades once you realize this plays like RE1 if it had some of the shit design decisions of Code Veronica or RE0 (constant backtracking, intensely restricted inventory space beyond even the survival horror norm, funky enemies, etc.) but there's promise.

there's a sequel so i'm hoping for a decent improvement with that when i get to it someday.

Chinese jank. More of a password puzzle game than a Resident Evil clone.

Good and fun but got my fill an hour in tbh