Reviews from

in the past


Um ótimo jogo, porém o stealth é bem falho.

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Missions
1 Paris Prelude
2 The Exchange
3 Alpine Escape
4 Enemies Vanquished
5 Double Cross
6 Night Shift
7 Chain Reaction
8 Phoenix Fire
9 Deep Descent
10 Island Infiltration
11 Countdown
12 Equinox

One of the go-to multiplayer shooters for GameCube. I played this with my roommates ad nauseum, it never got boring.

An amazing Bond game and a run first person shooter. The gadgets and the level design is a highlight with some fluid animations and shooting. One of the best on the system.

I remember it more fondly than Goldeneye, another one I used to play at the neighbors'


O primeiro FPS a gente nunca esquece

Was generally a good time, not insanely story driven but fun regardless for what it is. definitely has some frustrating moments on harder difficulties - aged poorly

This is the game people pretend Goldeneye 64 is.
One of them aged like milk in the sun, the other is Nightfire.

If I had this app back in the day I would have logged this all the time. I would go as far as saying one of the best James Bond games out there. The range of gadgets you can use on a mission to complete it in different ways I love. Multiplayer is another great time, mini tanks and helicopters are amazing.

A pretty significant gameplay improvement from Agent Under Fire, but this thing has got some awful fucking levels on the back-end.

The main campaign is largely average, with vehicle sections being the stand out of the story parts. However, the Multiplayer is iconic, and I'd go so far as to say it holds up much better than GoldenEye does these days. GE doesn't have a remote controlled rocket launcher at each end of the map, does it?

A game I think is slept on personally. The multiplayer is great and aged much better than Goldeneye. The story mode is fun and overall is a solid FPS package.

James Bond was very cool around this time. As a result, the game was also very cool.

Compared to modern day games, this has janky controls, impossible aiming and everything else that has been designed out of games.

But had a campaign that felt fitting and a credible multiplayer offering that felt as good as anything else at the time.

James Bond games seriously have no right being this good. Nightfire has addicting multiplayer gameplay with tons of customization options.

It didn't age too, some section in the game is just ridiculous and stupid, but it's a very good 007 game.

This Game will always remain golden great story great mechanics and shooting driving flying all are fun. (DONT LOVE ME QUIETLY)

I think this game had a story mode, never played that shit.
Fucking BOT MATCH was where it was at.
My 10 y/o ass played fucking HOURS of oddjob (yes I was that motherfucker).

This was Goldeneye's spiritual successor. COD couch co-op before COD blew up. The campaign was fun too.

so when you need me darlin, can't you hear me SOS?

Absolute masterpiece. The best 007 game ever released.

Killed so many bots on Skyrail in couch co-op. So many fun guns and gadgets to play with on that map

Everyone loves this game, because everyone remembers the first couple of levels. The jungle driving section was not good and it generally struggles by the end. Also I just don't think a spy game with all kinds of gadgets and all that should be this aggressively linear.

Nightfire>>>>>>GoldenEye
Change my mind.


Really enjoyable Bond game, particularly on the GC where you get a variety of vehicle sections. Not sure if it holds up but at the time it was arguably a step up from Goldeneye, in part due to the improvement in technology. I had a good time with it.

took me by surprise how good this one is. multiplayer feels like a true Goldeneye follow up

One thing that will always stick in my head is that on PS2 at least the default control scheme is horrendous. I just remember both sticks being for both moving and looking, thankfully you can change it to one stick moves and one looks. Fun game though.

I have played Nightfire. And by "played," I mean "I tried to play against somebody who was in a corner with a rocket launcher, and he won every time because he had direct control of the rockets he was spamming." I seriously haven't seen a game this polished have a multiplayer mode that busted in a while. Funny story to think about now, but not exactly fun.