Reviews from

in the past


Every time I've ever played this, I immediately get motion sick.

I played the shareware version of this when I finally got bored with Wolf3D and Spear of Destiny. I didn't stick with it very long because it's a pretty rough time. This was my first experience with a noticeably low-budget game. It gives the strong impression of being a one-person operation, which I'm pretty sure it is (update: it totally is; in fact the titular Ken is Ken Silverman, who just a couple years later brought us the Build engine).

The one standout feature I remember was interactive objects, like you could walk up to a slot machine, hit a "use" key and the object would animate. At the time, I remember being impressed that this game with such amateurish graphics could have a feature that wasn't present in Wolf3D.

Given the technology of the time, I can't deny now that this game is an impressive accomplishment. It was not enough, however, for little teenage Josh, even before Doom.

I respect Ken Silverman for making this (a predecessor to the BUILD Engine) at such a young age. However, this game sucks, and I wouldn't even be that mad if the game didn't lock on me on the last map preventing completion.