Reviews from

in the past


Started out fun but became too grindy, repetitive and clunky with later story characters just feeling like they were whining sadly :<

Later café sections doesn't feel optimised for so many customers (so many leave angry 90 percent of the time) and the space is so TIGHT that EVERYONE will push your character around!! (The most annoying part of this game tbh). Want to take that customer's order? NOPE. YOU CAN'T. As one of the staff pushes you OUT OF THEIR WAY ACROSS THE ENTIRE CAFÉ! Then you wasted time accumulatively that many customers have left angry :]

Needless grind late stage with ingredients, no real incentive NOT to skip days (it is actually more encouraged), no incentive to make new or improved meals, CLUNKY CONTROLS (input doesn't always register and... THOSE DAMN LOADING SCREENS!! The game re-introduced me to a hell I wish I didn't see again 😭

OVERALL, it started off really fun, sad to see what it came to near the end though, with more Polish it could've been a real blast 🫶

Cute game, a bit "hard to move"-controls and the graphics generating could have been better on PC. Completed it on Switch, owning it on PC.

This review contains spoilers

A real shame. It's adorable and has some good merits and it's obviously aimed at a younger audience but it just drags on and on and on, I dunno if it could keep a child's attention long enough to interest them.
Wake up, activate a tiny chunk of a customers story line and ''explore'', go to sleep and do it all again.
I just ended up sleep skipping through the last 5 guests, I was sick of it.
Story is slow and boring, characters are cliche and unoriginal, gameplay is slow and boring, controls are clunky and floaty, you get stuck on everything and helping out in the cafe sucks, your ''helpers'' just get in the way and shove you around constantly.
And the dragon sucks too! no matter what age he is.
You are constantly getting on and off of it to pick stuff up and the stamina bar for flying just slows down the game as much as looking for 4-19 ducks every 3 days does.
Most of the game just feels like a huge time sink.
And unskippable credits which pause whenever you tab out that just force their way into the end right before the climax of the story and force you to wait til for the closing scene.
It took me 42 hours to beat the story with all but the ingredient and recipe achievements and I'm quite annoyed I put so much effort into it, but it was a gift to me so I got all I could out of it. I'd never buy this for myself or anyone else though...
Might be worth £6.49 if you're into monotonous games but definitely not £46.49.

The game is cute but ultimately too long and different for me.

ipanema should absolutely not be allowed around children. why is this game treating her full blown violent outbursts as "haha classic ipanema at it again". she terrifies me

anyway, this is shelved as the game just...failed to click with me no matter how hard i tried?? like there are so many concepts that are Almost There, but none of them feel satisfying and the story wasn't really gripping me so i gave up


This game constantly felt like it was missing something, I really wanted to like this game, but it desperately needed more time in the oven.

I really wanted to like this game I really did but...I jus tdidn't

I MAY pick it back up eventually , but as its stands thats very unlikely

This review contains spoilers

Do not buy this game. It's worth maybe $10, definitely not $60. I'm forcing myself to finish the last achievement, Recipe Collector, purely out of spite. The repetitive story, awful feeling controls (like sticky collision and jumping up hill steps), and other issues have sucked out all the joy since around chapter 5-6. The half star is purely for letting me fly on a dragon.

Played this game until Pokémon Sword came out. It was fun for what it was

Couldn't get past the performance. It also seems aimed at younger players.

id been meaning to try this game for a while but it runs so insanely bad and has so much input lag that i cant put myself through it

Fun but very slow, I've enjoyed my time with it and i'll definately be returning to it from time to time but its hard to find the motivation to keep playing it constantly.

Really awesome to have a primary mechanic revolve around a rhythm game in a game with a mind breaking amount of input lag. Turning the camera made my brain vibrate. Could feel the game struggling to run. Hit a progression bug about an hour in which seemed to be an appropriate place to call it.