I'm a big fan of 'take an existing thing, but now it's a rougelite' and this is one of those. What if a slot machine was a deckbuilding rougelite is actually a really fun idea. This one is just kind of a dull execution of it though.
This feels incomplete. It feels like a prototype for a real game that'll have a deeper progression system and some more visual flair. There's a really neat concept in here but it's just so boring right now.
This feels incomplete. It feels like a prototype for a real game that'll have a deeper progression system and some more visual flair. There's a really neat concept in here but it's just so boring right now.
Sights & Sounds
- Simple, charming pixel graphics
- I'll be honest, the music and sound effects can be a little mind-numbing if you've got a long run going. I recommend muting the game and turning on the music of your choice instead
Story & Vibes
- As you may have surmised, this isn't some narrative masterpiece. Play slots. Win money. Pay your rent. Either get evicted or find out how your landlord dies. Alternatively, become a billionaire and fall to the guillotine. That's about it
Playability & Replayability
- After beating each floor, you unlock the next one. Each floor has something that makes it a little harder, whether it be more intense rent progression or additional "X" marks that don't earn you money
- Building out your slot machine icons to maximize income is basically the long-and-short of the gameplay. I do admit that it's pretty fun, though. Adding and removing pieces until you work your way into money-making build is actually pretty gratifying
- As you can tell by the hours I've spent on the game, this is a fun, quick, highly replayable game that's enjoyable when you have some time to kill
Overall Impressions
- A great time-killer and a unique concept. I'd recommend throwing it on your wishlist and waiting for a sale if you think you'd enjoy it
Final Verdict
- 7.5/10. A fun little novelty that's easy to sink time into
- Simple, charming pixel graphics
- I'll be honest, the music and sound effects can be a little mind-numbing if you've got a long run going. I recommend muting the game and turning on the music of your choice instead
Story & Vibes
- As you may have surmised, this isn't some narrative masterpiece. Play slots. Win money. Pay your rent. Either get evicted or find out how your landlord dies. Alternatively, become a billionaire and fall to the guillotine. That's about it
Playability & Replayability
- After beating each floor, you unlock the next one. Each floor has something that makes it a little harder, whether it be more intense rent progression or additional "X" marks that don't earn you money
- Building out your slot machine icons to maximize income is basically the long-and-short of the gameplay. I do admit that it's pretty fun, though. Adding and removing pieces until you work your way into money-making build is actually pretty gratifying
- As you can tell by the hours I've spent on the game, this is a fun, quick, highly replayable game that's enjoyable when you have some time to kill
Overall Impressions
- A great time-killer and a unique concept. I'd recommend throwing it on your wishlist and waiting for a sale if you think you'd enjoy it
Final Verdict
- 7.5/10. A fun little novelty that's easy to sink time into
This is a pretty simple but very fun little slot machine game. It's very lizard brain numbers go up, but fun devising strategies for which symbols you choose to go on it. And eventually your rent will go up to the point where you're priced out, even on a good run. If only the guillotine item didn't only kill the billionaires item.
This game sounds fun on paper! Mid. The fun comes from trying to nail a good build using the limited options the game gives you. Ultimately it's up to luck though and the gameplay stops there. Spin the wheel. That's it. You get items to steer things in your favor but this idea is done way more fun in other roguelikes/lites.
fast paced and, while not super deep, deeper than it first appears. at higher difficulties you can lose to simply not getting symbols that work together, but it's a game about a slot machine so of course there's some randomness involved. the game has no load time and runs start as quickly as you can click the buttons, which really contributes to the addictive nature. it's fun.
Once upon a time, I finally cracked the algorithm and was steadily becoming a billionaire with my hardcore tactis. After 2-3 hours of slowburning moon farming, I was getting kinda bored and decided to pick a devil's deal upgrade. I didn't fully understand what would be the consequences of my actions but shortly after that everything was ruined. A few minutes later, I uninstalled the game and never touched it again. THE END
El concepto es bueno, y la idea de tener un roguelite donde todo se basa en tiradas completamente aleatorias en lo que basicamente es una tragaperras con el background de tener que pagar un alquiler esta genial, pero es demasiado aleatorio, no hay suficientes herramientas como para construir algo "solido" cada vez que empiezas un run y muchos mueren por el camino por puro RNG de empezar una build y quedarte a medias ya que no enmcuentras ninguna pieza mas tras unas cuantas tiradas.