Reviews from

in the past


I recently ordered this game again after losing it. I have been binge playing this game ever since I got it. This game is graphically better than the other two movie games I played before. Voice acting is very good.The areas of Rome, Pisa, Paris, and London look very good. The abilities each character has is very unique.

London felt too short. At least with the other three levels they have the right about of length. This game doesn't feel as fun as the other two games. In the other games, they have a lot of creativity and variety to them. But in this game. there is little to no creativity. The loading screens feel so annoying. After every mission there is always a loading screen. I wouldn't have that much problem with it, but during the circus parts of the levels, there is literally a loading screen after the minigames there. That are only 2 minutes long and mandatory. Remember when Captain Dubois is the main villain of the movie? Well the only thing that she is involved with is just these very short chase sections. That's it. She got wasted so bad. The disguise mechanic in the game doesn't work all the time. I remember there were a few times where I use the disguise mechanic to sneak past Animal Control, but for some reason I got caught. Also the disguise mechanic makes you go so slow. You were already going slow when not using the disguise, but they make you go so damn slower than usual. The AI for your partner, when you're playing single player, is so bad. Literally so many points where the AI literally feels broken or it makes the character it controls go away from where they are supposed to go. Even though there is a New York circus part, there is no New York level. Which is strange since New York is basically their home. They even made Dubois get defeated so damn easily. Yep. The main villain of Madagascar 3, defeated by her own trap. It honestly feels like the New York level was cut from the game and they want to rush it just to finish it.

Overall, this was incredibly disappointing. The gameplay is uninteresting, some of the mechanics aren't good at all or don't even work all the time, and there was hardly any creativity with this game. I wouldn't recommend this at all. Just play the first two movie games if you like.

culerísimo pero lo jugaba todo el rato de chico

It was an alright platformer. Did not complete it


I have an issue lately where my memory is kinda bad which is new to me cuz i used to have brilliant memory But that’s besides the point Which is that i cant remember most of the bad games i play for a variety of reasons whether it be my faulty memoru or the fact that they just tend to be the so-bad-it’s-forgetful type of game or whateber it doesnt matter The point is this game like🌹 Whoops youre welcome lol Im a huge Madagascar head and i genuinely love tje first game (and the movie but this isnt letterboxd so relax i also didnt play the second game so deal) to death. Like i played it constantly as a baby and it’s an actual fucking game and idk im not good at expanding upon ideas and thoughts and whay makes a game good or bad or what not for a particular audience or for myself or for any reason beyond the emotional significance it holds to me Which is fine i think it’s fine to only be able to speak to a certain thing’s quality in terms of the emotional impact it has on you In fact i personally think that’s the most important way to view quality 😊 whether or not the technical qualities or blaj blaj blah whayeber Annnywho it doesnt matter cuz even if you dont like the first game or whatever the overarching point im truing to make is thay it was an actual video game with levels a story and puzzles and minigames and even some small pseudo-open workd levels Like the one where you build the statue of liberty or the feast one there were varied level designs and it took liberties witj the plot and did its own thing idk it was fun. This game fucking sucked thoguh. Like bad. The game’s jusf fucking circus shit over and over the same fucjing circus shit nonstop. It’s the same levdl like 5 or 6 fucking times and it’s just collecting bananas or finding mort or some shit like it’s fucking godawful. Im astounded the game was fucking made. I dont think toys for bob made this one cuz they agtually have brains but whoeber DID make this game should probablh * ******* cuz theyre fucking pointless. This game fucking sucks bad. Rot in hell

Madagascar 3: The Video Game for Nintendo DS is easily the worst Madagascar game I’ve played so far, it even beats Madagascar DS, which was basically the same as the GBA version. I have not played the home console version or Madagascar Kartz, but it’ll stay that way for a while.

Madagascar 3: The Video Game DS feels like a 3DS game that had to be crammed into a DS cart, as a result, it feels rough from a technical standpoint. The voice acting and sound in general are low quality. The graphics aren’t too bad, however, the game stutters frequently, and the frame rate isn’t that good to begin with. It genuinely felt bad to play, some of the worst performance I’ve experienced in a while, I think since Rise of the Guardians: The Video Game DS, which, by the way, is by the same developer, Torus Games. Actually, I quickly checked the 3DS version, and while it performs much better, it still has some performance issues and stutters, so I guess it’s just poor coding. I also encountered this bug where a chunk of the level’s geometry didn’t load, and walking into void would teleport you in a weird way. Luckily, all 2 or three times I’ve gotten out of bounds, I was able to get back into the play field, but it was still not a good experience. Something is definitely shaky with the game’s programming.

But alright, I’m not that bothered by framerates, if the game has good gameplay then I can excuse it somewhat… right? Well, no. Just… no. This game is not very fun. First, there’s this chase section at the beginning of the game. You control a car to escape from the main antagonist. It sucks. First, why all the cars go in one direction? Anyway, if you hit a car or an obstacle, you slow down significantly, and you’ll be hitting a lot of obstacles, since the cars sometimes just decide to stop to turn into an alley, which can result into you bumping into it, losing speed. Or when the car changes the lane, and so on. It’s pretty frustrating. At least the game is generous in terms of checkpoints, so even if you fail a bunch, you won’t lose too much progress, but to be honest, if you cut this section, nothing of value would be lost. I expected this section tor repeat at the end of the game, which it didn’t, this chase is only one in the entire game, which makes this little distraction seemingly pointless.

But, that’s just a small part of the game. For the most part, you play in 2.5D platforming stages. The camera is positioned sideways, but unlike most games this isn’t a strict left to right affair, you can go into the background and foreground to an extend. Does that make these actually 3D and not 2.5D? I dunno. There are also a few top-down sections, only found in the first country, Italy. Feels like a missed opportunity that they didn’t add more of these alternate perspective sections. In any case, you’ll be doing a lot of platforming. The objective of this game is to do chores. Do you like chores? I sure hope you do, because otherwise you’re in for a boring time. The biggest issue is how repetitive the game is. Each country has a few levels, and you’ll be running through the same levels multiple times to advance the game. The tasks themselves are only slightly different – hang posters, collect instruments or other thingamajigas. The platforming itself is serviceable at best – there’s pretty much nothing in terms of challenging platforming or obstacles. There are some enemies, but have fun jumping on top of these bastards – the collision detection is janky as hell, especially for those bike riding enemies, you’ll likely receive damage trying to hurt one (it doesn’t help that you have NO invulnerability frames when you take damage). You can also get close and personal, like with Marty’s kick, but really, it’s preferable to just avoid them, unless the task you’re doing is eliminating all of the enemies (that can be eliminated that is, there are a few that can’t be defeated). Overall, going through the same levels, doing similar tasks is not very fun, as you can imagine, with all the issues I’ve mentioned previously (poor performance and jank).

You play the game as one of the four main characters, you can change them at any time. At first, the differences are pretty minor – Gloria can swim in water, while others can’t, so it would be a smart strategy to play as her most of the time. Marty can kick enemies and objects for tickets. Both Gloria and Melman can walk on tight ropes, and so on. The characters can get new moves like Alex can obtain a double jump ability by spending tickets – they’re pretty much everywhere. Speaking of tickets, they can also be used to buy a few other items, like… an extra life! That’s right, the game has a lives system, which feels arbitrary. You can get lives when defeating enemies, though they are very uncommon. Of course, you can also buy some health. There are also keys to unlock gates found in certain levels. They’re basically only for those looking for 100%, as they gate items. It’s not like you unlock a new portion of the level or something like that. Feels pretty underwhelming.

Lastly, there’s the circus performance, which is a true 2.5D platforming experience (you can technically still go forward and back towards the screen, but… why?). There’s circus practice mission, where you, well, practice, or do actual performance after you do a bunch of chore missions. And it’s simple platforming challenges on a timer, and you have audience to please. The perception of the audience can be improved by jumping through rings, or worsened by hitting hazards of falling to the bottom of the stage. These are just boring and at times frustrating – there are hazards in a form of cannons and their projectiles can assault you from offscreen, causing you to lose audience’s positive reception, and you’ll get knocked back slightly. There are also monkeys on pogo sticks, and touching them at all is ill-advised, again, the audience will hate that and also, don’t forget about the janky collision, so you may find yourself draining that gauge fast. Avoid them like bubonic plague. During actual performances, in-between there’s also a penguin mission where you throw food items to hungry audience, it’s okay.

Overall, a bland and janky platformer. If you like doing mind-numbing tasks in three different countries, repetitive platforming with consistently shaky performance, and overall and unpolished feel, boy do I have a game for you. The game feels quite rushed, and I don’t use that term very often for licensed games. I dunno, I just don’t feel that way (And most of them likely are, being tie-ins and such), but with some half-baked ideas and the lack of polish, this certainly feels like it. Not a good game.

Dont ask. Just a childhood game for me there. I only can remember that there is King Julien searching for a flower to impress someone. Yea after all a good and funny game.

muito bom, e pelo que eu vi das versões de console parecem horríveis, mas essa é um platformer 2.5D e tem várias partes boas, só é MUITO chato ter que repetir as fazes umas 5 vezes, mesmo elas sendo boas e os controles sendo bons

Movement was way too slow and having a TON of minigame autoscrollers was too much, but honestly the regular mission levels were quite fun and finding sequence breaks with Alex was a good time. I think the regular missions did feel a little same-y by the end, but they were still a lot better than the circus portions being the same 5 times.