I'm not a huge fan of puzzle games, especially abstract ones, but I absolutely adored Monument Valley back in the day of its release. Even though I'm a few years late now, Monument Valley 2 has broken any doubts that this sequel could outmatch its predecessor!
Everything about this game breathes quality. There's no part of this game that felt rushed or unpolished. The music, atmosphere, sound effects, and above all, the visuals are an incredible delight. The experience felt like I was treated to a luxurious cafe, an experience that didn't outlast its welcome, nor was it too challenging to get through.
I can't wait to see what Ustwo Games plans to do with the Monument Valley series in the future!
Everything about this game breathes quality. There's no part of this game that felt rushed or unpolished. The music, atmosphere, sound effects, and above all, the visuals are an incredible delight. The experience felt like I was treated to a luxurious cafe, an experience that didn't outlast its welcome, nor was it too challenging to get through.
I can't wait to see what Ustwo Games plans to do with the Monument Valley series in the future!
É tudo tão lindo.
Eu gostaria que os quebra cabeças fossem um pouco mais desafiadores, eu sinto que foi um pouco mas fácil que o primeiro (talvez seja falsa impressão, faz bastante tempo que eu joguei o primeiro).
Eu gostei dos elementos novos, como por exemplo a parte que tem árvores. E a dinâmica de duas personagens também adicionou algo interessante e mudou um pouco a dinâmica.
É isso, bom jogo, em resumo eu queria que fosse um pouco maior e mais desafiador, mas é bem legal.
Eu gostaria que os quebra cabeças fossem um pouco mais desafiadores, eu sinto que foi um pouco mas fácil que o primeiro (talvez seja falsa impressão, faz bastante tempo que eu joguei o primeiro).
Eu gostei dos elementos novos, como por exemplo a parte que tem árvores. E a dinâmica de duas personagens também adicionou algo interessante e mudou um pouco a dinâmica.
É isso, bom jogo, em resumo eu queria que fosse um pouco maior e mais desafiador, mas é bem legal.
I bought both Monument Valley games together, and only just now got around to playing the second one. It is incredibly similar to the first game. They're pretty easy puzzle-wise, but have really good aesthetics and mechanics. This one attempted a bit more of a story, although it's still pretty subtle. I think overall I enjoyed this game a bit more than the first, although it's still too short and easy for me to be that big of a fan.
Just like the previous game, Monument Valley 2 brings more environment and perspective-based abstract puzzles in beautiful settings throughout different worlds.
The game is short and the puzzles never become overly challenging but I feel like the goal of this game is for the player to soak in and admire the art and setting of each level. The overall audio and visual presentation in this game is top-notch and very much worth the price of admission.
The game is short and the puzzles never become overly challenging but I feel like the goal of this game is for the player to soak in and admire the art and setting of each level. The overall audio and visual presentation in this game is top-notch and very much worth the price of admission.
Monument Valley is one of the most memorable mobile games I have ever played. The game helped show that mobile games have a place with many of the great console games. It was smart, beautiful, unique, and a blast to play. It felt like a mix between echochrome’s (PSP) gameplay and Journey’s (PS3) art style.
With Monument Valley 2, I got really excited to play this. I expected more and new at the same time. That’s not entirely what we got. We just got new really. MV2 is an extremely short game and not very challenging. The MC Escher style puzzles were a breeze to get through, which is a shame, as the first game had a few head-scratchers. Using various switches, you push, pull, spin, and align the various platforms through optical illusions to get the character to the door. At the end of each stage, the player can swipe their finger around to create a star that goes into the heavens, the meaning of this is unknown.
In the first game, we understood it was a journey, but this time around all I know is the character is a mother who is seeing her child off for her adventure and they reunite, that’s it. I like subtle stories, but this one was too subtle. At least a few new elements are thrown in such as controlling two characters at once, it creates a tad bit more of a challenge.
The game still looks amazing with gorgeous art direction, music, and heartwarming colors. It’s just a shame it’s in such a short package with no challenge. I still recommend playing this game, but I sure did want many more puzzles than the dozen we got.
With Monument Valley 2, I got really excited to play this. I expected more and new at the same time. That’s not entirely what we got. We just got new really. MV2 is an extremely short game and not very challenging. The MC Escher style puzzles were a breeze to get through, which is a shame, as the first game had a few head-scratchers. Using various switches, you push, pull, spin, and align the various platforms through optical illusions to get the character to the door. At the end of each stage, the player can swipe their finger around to create a star that goes into the heavens, the meaning of this is unknown.
In the first game, we understood it was a journey, but this time around all I know is the character is a mother who is seeing her child off for her adventure and they reunite, that’s it. I like subtle stories, but this one was too subtle. At least a few new elements are thrown in such as controlling two characters at once, it creates a tad bit more of a challenge.
The game still looks amazing with gorgeous art direction, music, and heartwarming colors. It’s just a shame it’s in such a short package with no challenge. I still recommend playing this game, but I sure did want many more puzzles than the dozen we got.
Coitus interruptus.
Pros:
- Es tan despampanante visualmente como el primero, o incluso más.
- La suavidad con que se mueven sus escenarios y las formas que crean son hipnóticas.
- La mecánica de dibujar me ha hecho sencillamente feliz cada una de las veces que ha aparecido.
Contras:
- No tiene la menor dificultad. Tampoco existe curva alguna. Empieza tan fácil como acaba.
- Es demasiado corto, lo cual, siendo una experiencia tan gratificante, se convierte en un crimen.
- El hilo narrativo es demasiado simplista, y ni siquiera intenta adornarlo con metáforas.
Pros:
- Es tan despampanante visualmente como el primero, o incluso más.
- La suavidad con que se mueven sus escenarios y las formas que crean son hipnóticas.
- La mecánica de dibujar me ha hecho sencillamente feliz cada una de las veces que ha aparecido.
Contras:
- No tiene la menor dificultad. Tampoco existe curva alguna. Empieza tan fácil como acaba.
- Es demasiado corto, lo cual, siendo una experiencia tan gratificante, se convierte en un crimen.
- El hilo narrativo es demasiado simplista, y ni siquiera intenta adornarlo con metáforas.