Great quests, writing and core gameplay. Wasn't very familiar with the Pathfinder system and the game doesn't do an amazing job of teaching you everything, but I made do. Leveling up correctly was the hardest thing, and the autolevelup doesn't do an amazing job, so that's a pretty large minus. Acts feel very distinct, but the crusade is a bit of a slog. Currently replaying with mods, which is a big help.
Continuing to impress me even on a second playthrough pathfinder WOTR mechanically is everything I could want in a CRPG tabletop adaptation, Character building feels complex yet simple on further inspection of its mechanics, The huge variety of feats and archetypes really makes multiple playthrough unique with the additional flavouring of the mythic paths (any game that lets you play an effective lich is already gold star in my book) and yet despite all this WOTR is bogged down by some of the worst filler mechanics possible.
A terrible HOMM3 clone that you have to engage with if you want access to a majority of the side content and the secret ending some mythic paths are even locked from progression if you decide to turn on the auto mode even with mods to circumvent its mechanics and just turn it into a wait for stuff to pass mode its still utter tripe and barely worth exerting any effort.
Despite this unfortunate inclusion I found pathfinder to be a continual surprise and ultimately the most fun I've had with a video game in some time BG3 did scratch that itch but I found myself wanting more and 5E's mechanics simply weren't cutting it and that's on top of the replay value seemingly lacking meat since most choices felt very binary and had little actual effect on the rest of your playthrough something pathfinder has at attempts but I found the choices having a much more tangible effect on you and your surroundings was something I craved from BG3, I do fully intend to continue another set of playthroughs as I write this review fresh off a second playthrough I fully recommend this game but I do caution you to either look into mods to help skip crusade mode elements either grit it and just bear the tedium of the mode or simply give in and just turn on auto mode (you will be missing tons of side content however).
A terrible HOMM3 clone that you have to engage with if you want access to a majority of the side content and the secret ending some mythic paths are even locked from progression if you decide to turn on the auto mode even with mods to circumvent its mechanics and just turn it into a wait for stuff to pass mode its still utter tripe and barely worth exerting any effort.
Despite this unfortunate inclusion I found pathfinder to be a continual surprise and ultimately the most fun I've had with a video game in some time BG3 did scratch that itch but I found myself wanting more and 5E's mechanics simply weren't cutting it and that's on top of the replay value seemingly lacking meat since most choices felt very binary and had little actual effect on the rest of your playthrough something pathfinder has at attempts but I found the choices having a much more tangible effect on you and your surroundings was something I craved from BG3, I do fully intend to continue another set of playthroughs as I write this review fresh off a second playthrough I fully recommend this game but I do caution you to either look into mods to help skip crusade mode elements either grit it and just bear the tedium of the mode or simply give in and just turn on auto mode (you will be missing tons of side content however).
conteúdo de combate é muito rico, as possibilidades de build são muito legais, é se sentir num rpg mesmo.... dito isso, creio que a quantidade de variedade é um ponto pra ver talvez a falta de uma certa substância tem muitas conclusões que infelizmente deixam um sensação de incompletude em certos arcos (vorlesh mommy dms, best end)