Reviews from

in the past


A letdown compared to Innocent Sin. It's decent and is mandatory to complete Persona 2 but not nearly as good as its counterpart.

This review contains spoilers

No idea how they made a better cast than Innocent Sin but my god they did. The story is great AND I get to gamble again this time with a detective and prosecutor!

I really don't understand the weird ass combat change where you have to go through 3 fucking menus to input a set of moves. It's implying that this game is less strategy focused and more spammy, but the challenge of the game would tell you otherwise. The game itself is not an insane challenge, but there were bosses where I would have to change my moves every other turn, which is annoying when you need to go through these menus to do so. I really enjoyed the characters of IS, and was insanely disappointed with how they played almost no role in this game. The new main team is very good, and I think everyone was very well written besides Maya getting an obvious downgrade because this game really totally needed a silent protagonist. The story, while good, was kind of just IS again but adding the memory loss aspect to it and swapping the characters.

Replayed on the occasion of the release of the PSP patch, I consider it a great masterpiece the QoL of the PSP version are wonderful and the extra scenarios of Tatsuya are pleasant, even if the last one was practically a Lovecraftian boss rush; nothing to say one of the best RPGs in history.


Worst gameplay on earth, cool characters and story.

They ripped out Maya's vocal cords!!!
Still a based game

this game FUCKS
Best persona ost imo, and one of my favorite casts and stories

rating for story, carried by Ulala and Baofu

Eternal Punishment is far from a perfect game, but it is a very special one to me. Although I still don't enjoy some of its core mechanics, such as the fusion and combat systems, I've come to appreciate every other aspect of it as I've gotten older. Its main cast is easily the most likeable in the series, its neo-noir-ish mood is still unmatched, the soundtrack is awesome, and its themes resonate with me now more than ever. Being an adult sucks, dealing with trauma is difficult, and learning to love and forgive yourself can be tough, but there's always a bright side to everything. In a way, Eternal Punishment did teach me to think positive. With the recent release of the English patch for the PSP remake I really do hope more people finally decide to give this game a genuine shot. It deserves to be recognized as not only one of Atlus's finest, but also as one of the greatest PS1 games.

I blow chunks at this game because it's harder than IS, but still a good time with a great story

Hardest Persona game that i played
i still my favorite persona game
Now i know why this was too hard me was because i did not use buffs and debuffs

The Persona game than Persona fans don't want you to play.

This review contains spoilers

This is a necessity after playing innocent sin. The PSP version ofcourse (which is now translated). The Tatsuya scenario is amazing and has big implications for the whole duology (part 3 mainly but part 2 is quite sad for our guy).

Baofu is more unique than any of the party in the first game and i really enjoyed him. It's refreshing in general to have a full party of adults, that's (much to) rare in JRPG games unfortunately. Also a nice touch that we did meet with every EP party member in the Innocent Sin in on way or another (Baofu digitally).

The gameplay has improved from the innocent sin psp edition. The battle system is less menu heavy and more automatic. But if you somehow couldn't finish IS because of he combat then this isn't going to sway you (and without IS the plot becomes extremely confusing).

If you really enjoyed the last game, you like this one as well. It's the same city, but everything is different as well and for me it feels like a satisfying conclusion. People that say this game ruined the last ending just don't see how well the two parts connect. Or maybe they didn't play far enough in, because at the second half of the game it really connects everything and this game also has a sad end. It's because of Tatsuya's part in the ending of the last game that the trouble in this game/world starts.

I somehow found the ending of this game sadder than the last game. Tatsuya still has to live with his 'sin' and doesn't receive a happy ending even after everything he has done to atone. He gets it even worse than after the first game, and now he not only lost all of his friends, but 2 love interests. He also comes back to an almost completely destroyed world. That guy really does not get a single good thing and he doesn't deserve that :/ . Big props for doing that and showing that you can't just escape a bad ending by making a deal and then not going through with it. He really has to live with what he dreaded eventually, it was fate.

This game is a guide to adulthood that any teen that would play this game (if any these days) could learn a lot from. I give it 4.5 because i had some slight gameplay issues but the story is one of the best JRPG stories bar none for me (5/5 for story and then some).

Jumping straight into this game after finishing Person 2: Innocent Sin more or less ruined it for me.

Imagine you and Maya are fuck buddies, she been letting you hit it raw for a while, and then you caught something from her like syphilis (she seems like she would have syphilis)

When you confront her about it, all Maya says is "let's positive thinking". What you're doing at that point?

Gameplay is the same as IS pretty much, still clean.
Story is great, amazing follow up to IS, everything comes together perfectly. New characters are great, Especially Baofu and Katsuya. TATSUYA THE GOOAAT

it has its cons and pros to innocent sin. i think it's really good, but it can be easy when you learn what defense spamming is. i like how it has more content than innocent sin, but i'm not sure how much of it i actually want to do. great game!

Pretty much the same as IS but with a really forgettable slog of a middle section that peaks at the start and end. The dungeons are more varied this time around but are somehow more annoying in my eyes. Also it shares the same problem as IS of having a party member from the Persona 1 crowd and they feel like a 3rd wheel to the narrative experience compared to the rest of the main cast

this game is 100 times better than innocent sin and innocent sin is already perfect in my eyes. this game perfect expands upon the lore and themes in persona 2 innocent sin, and translates them into more mature adult characters. where as in p2is the party is split 3/2 teens/adults, this games cast is all adults, all at different points in their lives, all having made mistakes. this game shows the adult perspective of the themes presented in p2is and how adults deal with their pasts and their idea of how to do so. however, one this is clear and that amongst all their differing ideas and values, that people are able to change who they are and are not bound to one incident in their lives. without spoiling, the final cutscene to this game not only perfectly juxtaposes the first games final cutscene, but it also perfectly encapsulates persona 2 as a whole.

once again, this games soundtrack is fucking phenominal, as is shares tracks with p2is. graphically, the persona 2 duology are my favourite looking games and how all video games should, actually. the gameplay in this game is far more challenging in this game, and is so smooth, it makes random encounters almost redundant, as they can be over incredibly quickly if you know what youre doing. the biggest upside to these games being the oldsona games is that it doesnt have the wild card mechanic of neosona, so team building is able to be far more indepth than available in those games (Not a bad thing for 3,4,5 as they are built with wild card in mind, its just nice being able to create an entire team build)

yeah, persona 2 is special :)

This is better than xenobalde 3 and One of my favorite RPGs of all time, my favorite cast out of any Persona game even over Innocent Sin and definitely over Xenoblade 3. The cast being comprised of mostly adults makes for a really interesting dynamic nothing else in the series really has, the plot is great but I don't think it'd be as great without them. Most people would say they dislike the gameplay but in this game specifically I found it very fun (sokmething I can't say about the horribly lame designed battle system in xenoblade 3) and challenging although the game is full of PS1 jank and it's definitely not for everyone, you'd probably be better off playing with a guide and one of the dungeons in the game pisses me off really bad even though I like the gameplay.

Not a proper review yet but this is one of my favorite games and I created a comprehensive Google Doc for newcomers interested in trying Persona 2 that I wanted to share. Proper review coming when I replay the duology this winter.

https://bit.ly/3JbNrNs

finally a jrpg about a bunch of adults who don't know how to do their taxes


i personally prefer innocent sin, but both games are entirely necessary to each other, and both are peak, also why hasn't persona had a game where the adults are the protags again this one did it well

I can’t even think of how to express my love for this game in words. Go play it. After IS.

Beaten: Oct 5 2021
Time: 43 Hours
Platform: Xbox Series X via Retroarch in dev mode/PS Vita

I loved Persona 2 Innocent Sin when I played it last year. It's a masterful game, full of well realized characters and the strongest characters in the whole series, BAR NONE. Plus, it's got maybe the most imaginitive plot out of any jrpg I've ever played? Rumors become reality, and it just escalates so damn well from there, not only taking that idea to it's extreme, but also exploring it so well along the way. The only real flaw I felt with it was the battle system, which was a bit on the slow side, but for such a short game I didn't think it was a huge issue.

Eternal Punishment, the second half of Persona 2, is about as perfect a companion piece I've ever seen. It stands on its own as a full experience, and if you've played the first game, it feels like there's mountains of references and thematic callbacks buried under each line of code. I'm not sure why it took me a whole year to finally play it, but oh man am I glad I did!

Most mechanics from the first game are included here. The rumor system is expanded upon, and although it isn't as central to the plot in this game, it's just as if not more fully explored here. Sometimes you're just spreading rumors like "yeah this shop sells weapons I guess", but sometimes you're unlocking new dungeons, moving restaurants halfway across the city, or inspiring fashion designers on accident. Every time you spread a rumor, going and checking if it worked still feels like a rush, like "did it actually happen? does this surf shop owner now smuggle for the mafia?" and it's just addictingggggg.

Demon conversations also work the way they did in the first game, and it's just as fun of a system here. It's got all the complexity of the early smt games, but with so much more repeatability and variety of outcomes. You're trying to induce emotional responses in the demons, and if you get them to feel strongly enough they'll react, but what they react to and how you get them to feel happy or interested or scared is monstrously varied.

Moving on to the main portion of the game, you'll be spending your time with the game in around 20 dungeons, almost all of which are immaculate and fun as hell to navigate! They're less tedious than old school smt dungeons, but also incorporate some puzzle elements in there. Honestly the best comparison for dungeon design is Nocturne, but where that game tends to theme itself after an eerie sense of emptiness and otherworldliness, the dungeons here are, for the most part, very grounded, real placess. You go through a high school, a gym, a museum, and it's all just full of flavor.

The battle system is the real star of the show here though. At it's core it's a pretty standard turn based battle system, albeit with like 16 different attack types, but the way it's impelemented pushes you to focus on auto-battle. In fact, auto-battle is the default battle mode, and while you're in auto mode, the order that your characters take their turns kind of.. shifts. If a character's got a high agility, they can have another turn without waiting all the way through every other turn. What comes out of this is a very flexible system that feels like it flows much quicker than most turn based systems, and as you get your attack patterns designed well, one where you can just watch if you want, or speed through if you don't.

It's a huge improvement on the first game, which is interesting because the version of the first game I played was the remaster for the PSP??? And the original game supposedly plays much more like this game???? What a weird change to make.

Anyways, this is a game you really should experience yourself, particularly if you like the kinda heady anime from the late 90s/early 2000s, because this feels almost exactly like those. Particularly Serial Experiments Lain felt a lot like this. I don't really have an explanation as to why besides "depression and weird" though haha.

So yeah, play this game, but play the first one first. Goodnight :)

Nearly perfect game. Combat is much more engaging than Innocent Sin, but I felt like some parts weren not balanced well and it encouraged a bit too much grinding All that aside, this game was fantastic. Might be my favorite cast in the series, and that says a lot because I love basically every character in these games. The story is also really damn good, and the ending credits just sealed everything for me. Loved this