Reviews from

in the past


It's a version of Portal your PC can barely run. How fun.

Visualmente acojonante a un punto que asusta. Te quedas embobado viendo una iluminación completa por RT. Especialmente cuando abres dos portales y ves como la luz entra por ellos y se entremezcla con el ambiente en sí...
Por lo demás ha envejecido muchísimo. Y no bien. Y por más que Glados siga siendo un personaje fascinante, a nivel jugable es muy corto, muy sencillo. Muy limitado en sí, como corresponde al año de su salida. La secuela lo dejó muy muy muy atrás.

Sempre gostei do jogo original, mas essa versão é realmente nem muito interessante. Acho que vale a pena jogar essa versão apenas se você já tem há algum tempo vontade de jogar, mas nunca teve um motivo pra isso.

This review contains spoilers

In terms of how it looks, I have no complains, besides some performance and set up issues.
The game is great, but feels more like a demo for portal 2. Still hearing glados after every level is always great, which combined with the quick transition between levels encourages the player to keep playing.

I mean the RTX is pretty and all, but I've already played Portal. It's basically just a free tech demo for peeps who already own the original game, plus any of the NVIDIA RTX cards.


Bu oyun rtx 3080 almak için 3 ay sadece makarna yedim

Portal is EXCELLENT.

The performance on the other hand? NOT great. But was a cool refresh for a game this old.

But I still get cake.

A perfect demo in how depressingly overblown RTX is. A decade and a half later and horribly awfully optimized, it can barely be played on the lowest-end RTX card, with sluggish response times frequently dipping below 25 FPS, and godawful disgusting bloom smearing the lens constantly. It is honestly depressing how much of a waste of time, money, and resources are spent on basically nothing, to recreate the astounding carefully made static lightmaps in barely-functional mediocre realtime lighting.

F. See me after class.

I’m not a huge fan of the original portal, but the rtx face lift, even if it breaks parts of the game design, looks fantastic.

Can't say this is a necessary upgrade, or a great tech demo for that matter (why would you want to demonstrate modern graphics tech with a game where sterility and uniformity ARE the visual style?), but I'll take any excuse to replay this game. And are you telling me the platforms always moved this slow?!

No amount of tensor cores, teraflops, or fractals could spark joy as easily or readily as hearing the Portal radio in its unfiltered glory.

Si de por si Portal me parece un 10 de 10 agreguenle el poder del trazado de rayos y se ve increiblemente hermoso. Muy bonito lo que lograron hacer con el juego.

Look cool. The lightballs moving are a real treat to look at, and the ambient lights from some of the decor elements are fun to see shift as your view shifts

This is the future of videogames? A feature that even on a 15 old games will make it barely run on the average computer? A graphics setting that needs you to upscale the resolution to a blurry mess to even be playable and still reduces your fps to at least 1/10 of what it would be without it. Just work on it for a decade or so, then get back to us. DLSS looks very, very bad and the miniscule changes that ray tracing brings add nothing to the gameplay and isn't nearly as impressive as it's made out to be, especially at the enormous costs it comes with performance wise. And both are a step in the wrong direction when it comes to computer games. Use it on consoles or something, they seem to think 30fps is acceptable.

Have you ever wanted to play a 15 year old game, but with terrible performance? Well here you go. (Played with an RTX 3070)

It's Portal, now with fancy lighting. Good tech demo to show off full path-tracing if you've got the hardware for it and Portal is still a great game to revisit (even if it feels proof of concept to the perfection that is Portal 2).

i remember when a furry called this bad

WOW! IT LOOKS SO FUCKING GOOD! WAIT GUYS CAN U SMELL THAT? IS THAT BURNING? WHY IS MY GPU TURNING MOLTEN RED? SHIT LOOKS LIKE I NEED TO BUY ANOTHER CARD! I THINK ILL GET THE LATEST MODEL- OH WOW, THATS NOT A BAD DEAL, ONLY $4K? THANKS NVIDIA! IM GLAD YOUR PUTTING THE CONSUMER FIRST

A version of Portal to play if you need your GPU to warm up your office a few degrees in the cold winter months. It did crash a couple times and there were a few scenes where the RTX lighting just looked goofy/bad, though.

rodou ate que bem na minha 2060 to surpreso mas logico a 30 fps e a performance nao é boa nao vou forçar isso

No estoy seguro de cómo de valioso es el raytracing de esta ¿versión? de Portal. Los cambios son muy notables incluso sin comparaciones directas, pero el precio en el rendimiento se paga con creces (jugado a 1080p con una 3080Ti, que no es poca cosa). Por otro lado es cuestionable hasta que punto cambia la atmósfera y el estilo visual original.

Por lo demás, siendo gratuito si tienes Portal 1 es la excusa perfecta para volver a jugar uno de los juegos más ingeniosos de puzzles que he podido tocar.

I was surprised by how decently it respected the original art style while showcasing RTX, though in some parts, more so by the end the lighting was a little overexposed so it made some surfaces look like portal adequate when they were not, making it difficult to see where to go and by consequence affecting the original game design, so even for someone like me who has played the original game several times it was difficult to tell where I had to go.

Doesn't look that good + crashed 5 times + i was on low settings + i have a good graphics card + much worse than the original

This actually rules, you're all just babies.

Portal but an ad for the 4090. It looks better but runs worse. Not gonna complain about replaying this game again tho


It's an interesting experiment, but ultimately... it's Portal with ray tracing. And it's for anyone with a 3060 or higher graphics card. This really doesn't do anything for anyone other than those with really high level graphics cards. All while well over quintupling the size of the game.

This also would have been a good time to even do some small upgrades to the base game, but that wasn't even done. So, in the end, this is just a prettier Portal.

I think I would have been less kind about this if it wasn't free.

The settings list Nvidia provided recently definitely helped make this run at a stable framerate (it looked around 30 for me on my 3080), but there were still some dips. There were some moments while playing that I thought looked neat lighting wise, but it's definitely more of a novelty than a groundbreaking change in the pc world as it stands currently. I can't say I had an experience that felt better than just replaying vanilla Portal.






this is how portal will look like in 2013