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Personal Ratings
1★
5★

Badges


Noticed

Gained 3+ followers

GOTY '23

Participated in the 2023 Game of the Year Event

1 Years of Service

Being part of the Backloggd community for 1 year

GOTY '22

Participated in the 2022 Game of the Year Event

Well Written

Gained 10+ likes on a single review

Liked

Gained 10+ total review likes

Roadtrip

Voted for at least 3 features on the roadmap

Elite Gamer

Played 500+ games

Gone Gold

Received 5+ likes on a review while featured on the front page

Gamer

Played 250+ games

N00b

Played 100+ games

Favorite Games

XCOM 2
XCOM 2
The Binding of Isaac: Afterbirth+
The Binding of Isaac: Afterbirth+
Doom II: Hell on Earth
Doom II: Hell on Earth
Deus Ex
Deus Ex
Tom Clancy's Splinter Cell: Chaos Theory
Tom Clancy's Splinter Cell: Chaos Theory

593

Total Games Played

010

Played in 2024

016

Games Backloggd


Recently Played See More

Tomb Raider I•II•III Remastered
Tomb Raider I•II•III Remastered

Mar 01

Star Wars: Dark Forces Remaster
Star Wars: Dark Forces Remaster

Feb 29

Tunic
Tunic

Feb 12

Psychonauts 2
Psychonauts 2

Feb 10

Deathloop
Deathloop

Feb 03

Recently Reviewed See More

A great remaster from Nightdive as always. Maybe a bit short for its price, considering I beat it in 4 1/2 hours though. But more importantly, this unlike Tomb Raider 1-3 remasters, are as playable now as they were on release. Maybe more so with improved mouse controls. The technical advantages over doom are quite impressive for the time. Though I wish they'd do a bit more with it and maybe make the map layout make a bit more sense. Both as fun and confusing as I remember it from when I first played it.

I'm genuinely starting to think that nostalgia might actually be a mental disorder. I can't fathom the high ratings on this. And for some reason it's much higher than the individual games. At their time they were ok, though I never got into it much aside from playing through the demo on PC. But by todays standards, this is just unadulterated jank. It quickly becomes a chore with its unfathomably poor camera that seems to intentionally work against you. When firing at enemies the camera often looks at you rather than your target, in small spaces it flips around and messes up your controls. A really bad example of this is in the first TR2 map. As you walk into a room, two boulders come after you, and without pausing the action the camera goes to them. The issue being that as that happens, it also reverts your controls so you end up running towards them. Then it suddenly switches to a view in front of you, so if you're holding forward, you're running right into them. With tank controls it works, but aside of resident evil, I just can't use them. Especially for an acrobatic game like this. It's just so stiff and slow that everything is a chore. I can't believe no one in the making of this thought to put modern controls to analogue and tank to digital, or have the one unused controller button be a switch between them.

Then there's the button delay. I ended the first game with over 600 saves. All thanks to half my jumps not registering and I ended up saving for pretty much every single jump.

As far as the combat goes, it's as bad as anything else. Enemy ai is simply enemies moving towards you and balling up all around you as the camera spins around trying to track one. Though with more than one you can't even tell who. This is another thing that probably works better on tank controls as you can move backwards and shoot, but then again you lose the ability to run circles around certain enemies and shoot them in the side as they try to turn towards you. The first half, at least of tr1, isn't that bad as you can usually find a safe spot to shoot from. But once they start shooting back, I have no idea how it's intended to be played without just trading health.

The only reason I don't rate this below mediocre is that it does retain the original for the people that enjoy it, though the framerate for the classic look is unplayable. And I did manage to get through it despite all its issues.

I followed this for years, and much like Fez it was a neat looking title that ended up being so much more.