I have replayed several times on PS5 as well as on PSVR2 and it is genuinely such a fun game. I recognize it has some flaws and is not as scary as its predecessor nor is it as good as 4, but it is just so fun to play. I love this title, even if its last quarter feels rushed. IT HAS THE SCARIEST SCENE IN ANY RESIDENT EVIL, THE RESIDENTS WERE EVIL.
This review contains spoilers
while i love this game a lot, i can't help but find the story so damn frustrating to watch.
imagine giving us one of the best characters in the whole franchise: a hot dilf-coded villain with a dark past and problematic personality but still having redeeming qualities, and then just... completely wasting all his potential. heisenberg truly could have much more importance in the story, and i don't see any reason for adding the detail of his hatred for miranda if that wouldn't make any difference in the end because ethan doesn't even consider his offer for a partnership and we're forced to kill him anyway. the amount of concept art of discarded content of his is just disheartening... at least my fellow ficwriters do him justice.
all of the lords (except moreau, no one cares for him) could have more depth and development. but i suppose it's not really surprising, as resident evil always has been shitty when it comes to writing villains and never really offered them any chance of redemption, which i personally think sucks. i agree that not every villain should be given redemption, but karl was one that should (donna too, but i won't focus on her). the man just wanted to be free. he was a genius - a single man that built an whole army for his revenge, for his raw hatred of the woman who stripped him of his dignity, hurt his pride and took his autonomy away by force, and at the end he just lost everything he worked so hard for and died pathetically, and alone. i know the focus of the games are the gameplay and not the story, but it's still annoying to see an interesting character being wasted like that.
gameplay wise, i think the game is cool. it's much less survival horror than 7 - item managing is barely needed unless playing on hardcore, but just by watching the trailers anyone could have realized that this game would be less horror than the previous, so it's not a surprise or anything, and i have no complaints about that. it's obvious that they wanted to focus a little bit more on the story this time, i just wish they did a better job on that sense. still, even if not life-changing, re8 is a great, solid game with replay value, and i find it worth playing.
imagine giving us one of the best characters in the whole franchise: a hot dilf-coded villain with a dark past and problematic personality but still having redeeming qualities, and then just... completely wasting all his potential. heisenberg truly could have much more importance in the story, and i don't see any reason for adding the detail of his hatred for miranda if that wouldn't make any difference in the end because ethan doesn't even consider his offer for a partnership and we're forced to kill him anyway. the amount of concept art of discarded content of his is just disheartening... at least my fellow ficwriters do him justice.
all of the lords (except moreau, no one cares for him) could have more depth and development. but i suppose it's not really surprising, as resident evil always has been shitty when it comes to writing villains and never really offered them any chance of redemption, which i personally think sucks. i agree that not every villain should be given redemption, but karl was one that should (donna too, but i won't focus on her). the man just wanted to be free. he was a genius - a single man that built an whole army for his revenge, for his raw hatred of the woman who stripped him of his dignity, hurt his pride and took his autonomy away by force, and at the end he just lost everything he worked so hard for and died pathetically, and alone. i know the focus of the games are the gameplay and not the story, but it's still annoying to see an interesting character being wasted like that.
gameplay wise, i think the game is cool. it's much less survival horror than 7 - item managing is barely needed unless playing on hardcore, but just by watching the trailers anyone could have realized that this game would be less horror than the previous, so it's not a surprise or anything, and i have no complaints about that. it's obvious that they wanted to focus a little bit more on the story this time, i just wish they did a better job on that sense. still, even if not life-changing, re8 is a great, solid game with replay value, and i find it worth playing.
Honestly I don't really have much to say about Resident Evil Village. It's very similar to Resident Evil 4 Remake in it's action-horror approach and that style of gameplay doesn't vibe with me at all. Whereas I was able to enjoy RE4 for the most part due to how masterfully crafted that game was, I don't think the same can be said about Village. Village kind of feels like a bootleg version of Resident Evil 4 Remake as it does a lot of the same things -just worse.
I don't want to harp on the game though, as it's clear that my expectations were way too high coming from Resident Evil 7 -expectations that an action-horror Resident Evil would never be able to match. The story was pretty interesting at the start and I think some of the areas were pretty fun like Castle Dimitrescu or House Beneviento. I also found Ethan's characterization in Village to be a large upgrade over how he was in RE7 so that's also a plus.
Overall Village was a serviceable game. I can't say it was masterful in it's approach like RE4 or that I loved it like any of the other RE games I've played. Village certainly wasn't a bad experience however, and I would definitely recommend it for fans of Resident Evil. This is especially true if you enjoy the action-horror style gameplay that Village contains.
3/5
I don't want to harp on the game though, as it's clear that my expectations were way too high coming from Resident Evil 7 -expectations that an action-horror Resident Evil would never be able to match. The story was pretty interesting at the start and I think some of the areas were pretty fun like Castle Dimitrescu or House Beneviento. I also found Ethan's characterization in Village to be a large upgrade over how he was in RE7 so that's also a plus.
Overall Village was a serviceable game. I can't say it was masterful in it's approach like RE4 or that I loved it like any of the other RE games I've played. Village certainly wasn't a bad experience however, and I would definitely recommend it for fans of Resident Evil. This is especially true if you enjoy the action-horror style gameplay that Village contains.
3/5
Resident Evil Village is a wild ride that manages to make a fitting sequel, a continuation of a long term series and is welcoming to new players who wish to witness the insane whacky characters of this game.
Village borrows a lot of its elements from the series as a whole whole incorporating other influences, especially in the Dollhouse as it might as well just be the same house from P.T.
It grabs all of these influences and forms them into a really well segmented coherent world that is any speed runners dream.
I think what makes Village so damn fun is that it’s not that intense of a horror game. It really lays itself as a goofy action game that just about midway, you have to take off your pants because you just shit yourself.
It’s charming, it’s rewarding, it opens up a lot of really interesting possibilities for the series to go for next.
I really enjoyed my time with Village. It isn’t perfect but it is extremely fun and that is sometimes all I need in a video game.
Thank you to my amazing partner for braving the game with me the first round and for covering your eyes during most of it ❤
Village borrows a lot of its elements from the series as a whole whole incorporating other influences, especially in the Dollhouse as it might as well just be the same house from P.T.
It grabs all of these influences and forms them into a really well segmented coherent world that is any speed runners dream.
I think what makes Village so damn fun is that it’s not that intense of a horror game. It really lays itself as a goofy action game that just about midway, you have to take off your pants because you just shit yourself.
It’s charming, it’s rewarding, it opens up a lot of really interesting possibilities for the series to go for next.
I really enjoyed my time with Village. It isn’t perfect but it is extremely fun and that is sometimes all I need in a video game.
Thank you to my amazing partner for braving the game with me the first round and for covering your eyes during most of it ❤
Resident Evil Village is like a wild rollercoaster ride through different horror movie genres! You're this dude Ethan, trying to save your daughter in a creepy Eastern European village. One minute you're sneaking past giant vampires in a spooky castle, the next you're blasting away at werewolves in a snowy field. It's action-packed and way more over-the-top than the previous game, but it still has those tense, jump-out-of-your-seat moments. The only bummer? The story can be a bit confusing, and some areas feel a tad short. Still, if you're looking for a thrilling horror adventure with a good mix of action and scares, Village definitely delivers.
can understand why people have mixed views on this. gameplay was great and while the game could have been outstanding if the plot made more sense and the voice acting were improved, i still think that the game held itself up through the gameplay and atmosphere. the castle is one of my favourite locations in video games ever. castle was genuinely perfect and was by far this best part of the game. definitely not a scary game but intense.