I like fighting games ok but I very rarely purchase them. But their marketing got me and I had to get it because Link was in it. I played the crap out of this game. Loved the Weapon Master Mode with the different unique modifiers on each battle and all the different weapon choices for the characters, especially as a nerdy kid who was obsessed with swords and weapons.
Wouldn't you believe it that after all that time playing this game, I'm still not very good at fighting games.
Wouldn't you believe it that after all that time playing this game, I'm still not very good at fighting games.
É... Bacana. Talvez eu esteja um pouco saturado depois de jogar Edge e Calibur 1 em sucessão e isso tenha afetado minha impressão. Tem muito o que se gostar em SCII: o fanservice é legal, a apresentação tem a qualidade fenomenal da franquia e a fórmula da série está preservada quase verbatim. Mas até pelo tempo que dediquei nesse aqui fica claro que gostei mais dos antecessores.
This is probably my go to fighting game for casual fun times. Its hard to get really frustrated or sweaty with this. It has the perfect balance of very easy to pick up mechanics but it has a proper skill cieling to where it isnt just mindless. Everything about it is classic to me. And I still pop this one in every now and then for a great time
A big shame the main legacy that one of the best fighters ever and its franchise left off were the focus on weird guest characters.
No other 3D fighting game series has come close to having so much depth while also being this easy to get into. the movement is extremely fast and fluid thanks to be able to run and move in all 8 directions by holding a direction compared to tekken which requires KBD to be able to move around fast. the execution for a lot of combos is also very simple. No meter to take care of either. What's there are Characters that can be played whoever the player wishes due to how versatile each moveset is and focus on mind games positioning.
With the main producer gone it's unlikely to ever see another game in this series. Kinda sad to see the only 3D fighter that I liked die away.
No other 3D fighting game series has come close to having so much depth while also being this easy to get into. the movement is extremely fast and fluid thanks to be able to run and move in all 8 directions by holding a direction compared to tekken which requires KBD to be able to move around fast. the execution for a lot of combos is also very simple. No meter to take care of either. What's there are Characters that can be played whoever the player wishes due to how versatile each moveset is and focus on mind games positioning.
With the main producer gone it's unlikely to ever see another game in this series. Kinda sad to see the only 3D fighter that I liked die away.
Gameplay mechanics are solid, but single player modes are lacking. This is definetly geared towards competitive multiplayer which isn't a bad thing, but if you're just looking to play for fun there are plenty of fighting games with better single player content. If you want to play against other people I'm sure theres a Netplay community out there if you look for it.