Reviews from

in the past


Sights & Sounds
- Despite being over a decade old, the visual style of the game has held up well due to the smart artistic choices
- The music is fine, but nothing too memorable
- The rest of the sound design is similarly serviceable, if unremarkable

Story & Vibes
- Not much to the narrative for this one. You're an alien blob that's being experimented on by humans. Become huge and get your revenge
- The goofy little animated interludes and casual gameplay lend themselves well to the game's overall silly tone

Playability & Replayability
- It's a platformer without any really challenging elements. Just eat things to grow in size so you can eat bigger things
- None of the puzzles (if you can call them that) are very difficult
- There's occasionally enemies that can hurt you, but there's often enough objects lying around nearby for you to grow large enough to defend yourself
- The controls felt nice and responsive. I just wish there had been a few challenges to enjoy them with

Overall Impressions & Performance
- It ran extremely well on Steam Deck
- I played this mostly because I was interested in what Drinkbox was doing before the Guacamelee games. It's interesting to see how much more developed the gameplay and level design are in those games

Final Verdict
- 6/10. It's a fun little time-waster without much to it. I'd suggest waiting on a pretty deep discount, though, due to the short length, rudimentary story, and casual gameplay

Tales from Space: Mutant Blobs Attack is a side-scrolling platformer released as a launch title for the Playstation Vita in February of 2012. Developed by Drinkbox Studios, the same developer of Guacamelee and Nobody Saves the World, Mutant Blobs Attack tells the short but satisfying story of a grumpy and hungry mutant Blob out to gobble up the world.

Throughout the game the player controls a gelatinous mutant Blob that has been captured and used as a test subject. In order to enact the Blob’s revenge on humanity for its cruelty, the Blob must jump, bounce, fly, and swing around levels dotted with an assortment of loose objects to eat. Upon eating all of the food, garbage, cows, buildings, people, and anything else he can find, the Blob will grow to the size needed to move on to the next level. Utilizing several of the Playstation Vita’s features, Mutant Blobs Attack combines traditional 2D thumbstick-based controls with motion controls and touch-based powers and abilities to deliver a fully-fledged platforming experience on the go. From its interesting concept, fun controls, and challenging assortment of levels, the game is an all-in-one package for anyone looking for a fun time on the Vita.

While some consider Mutant Blobs Attack a Flash game ported to the Vita, and I can agree that it has the feel of an old Flash game, it is honestly much more than that. As someone who grew up with Flash games like Interactive Buddy, Whack Your Boss, and Line Rider, Mutant Blobs Attack is both graphically and mechanically superior in every way. While it lacks the ability to challenge your friend in computer class instead of listening to the lecture, it does just as good at wasting time on a commute or in a waiting room as you attempt to get the highest score on the leaderboards or devour another unsuspecting victim.

The challenge and fun to be had with Tales from Space: Mutant Blobs Attack shouldn’t be overlooked. While the game may be dated in today's video game landscape, and likely would feel more at home on an iPhone than a dedicated handheld gaming device, its place in the Vita’s launch library is well deserved. While its original developer has moved on to other projects, I would love to see a revival of the series that takes advantage of more modern hardware.

feels like a flash game with extra polish. fun concept that doesn't tire itself out

I had this on the vita, which made this game a great time killer in waiting rooms and stuff. Pretty fun at times, but didn't have a whole lot else to it


Jogo de plataforma/puzzle do mesmo pessoal de Guacamelee. Como você controla um blob que absorve tudo o que for menor que ele, o jogo tem bastante foco em puzzles de física, e usa bastante a touch screen do Vita, além de fases especiais que usam o sensor de movimento para controlar o blob como uma bola num labirinto. Mutant Blobs Attack é bem charmoso visualmente, mas a pouca variedade de músicas que se repetem em cada fase incomoda um pouco. Tem seus momentos, mas num geral achei o jogo somente "ok".

The Vita is currently short on good games, especially on the PlayStation Store. This little gem is a physics platformer and is addictive, unique, and very fun to play. You play as a blob that escaped a college laboratory and is on the rampage to take over the world. As you move along you solve puzzles, and use the gelatinous physics to climb your way around.


The game has a bit of Katamari Damacy built-in since you absorb things along the way to get bigger and bigger. Each level is different and not one puzzle is the same. There are so many different gameplay elements that you will never feel bored here. Just to mention a few, you can use the touchscreen to pull green platforms that can shoot you across areas using kinetics and momentum, avoiding lasers, using magnets to push and pull your way around, even some extra stages that use the tilt sensor. Mutant Blobs is so varied that you will always be looking forward to the next level.


The blobs physics work perfectly and change a bit as you get bigger. The controls are simple, but change when you float around using gas where you switch to the analog stick. The game has a great sense of humor as you run over people and hear them scream, all while the blob’s sticky suckers make noises and make a gurgling sound when absorbing enemies. There are little hints at other games like Portal, Angry Birds, and Pac-Man which will make you chuckle. The whole package is so charming and fun that you will have a hard time putting the Vita down. This game is one of the first to really let you know how unique the Vita is because this game couldn’t really be done on a console or even a smartphone.

The game does get a bit too hard in spots where you will restart dozens of times, but these were far and few between thankfully. Each level varies in length, but you are scored at the end depending on if you found your two hidden friends and how many blue dots and items you absorbed. These are uploaded to leaderboards which you can go back and beat later. I should also mention that I felt the game didn’t have enough levels, but hopefully more will come in form of DLC. There’s enough here to last you about 4-5 hours, but most will blow through these in a few long sittings. This game is just so fun and different that you can’t get enough.


\verall, Mutant Blobs has perfectly balanced mechanics, varied level design, clever puzzles, and charming art style. You will have a blast with this game and it is the best $8 I have spent in a long time. If your Vita is currently not being used, or have played all the launch games, pick this up and you won’t put it down.

Be a blob and eat things as you get bigger and bigger. Cute artstyle.

KATAMARI DAMACY by way of GISH. It's pretty good! It's by Drinkbox (you can tell because there are billboards of memes in the background every ten feet), so it's fairly well put together and feels fine. You can see some of the DNA of GUACAMELEE in here. Not exactly memorable, but a quick fun little platformer.

This is only the second game I played where you start off as some green little alien-like creature stealing minuscule objects like peanuts and erasers in a living room, and end it all by causing the heat death of the universe

puro plataformeo con mi menda el moco del espacio

Another one of those games I finished in one sitting. I think fondly back on my time with it, even if it wasn't particularly memorable.

I just like getting bigger in games

Don't read into that too much

2D Katamari Damacy without the Katamari vibes. The game isn't terrible honestly, but it isn't nearly as memorable.

A surprisingly inspired Katamari clone