Reviews from

in the past


I have the sense that I'm supposed to dislike this game more than I actually do. The story is underwhelming, the lockpick minigame gets more annoying as the game progresses, AI is straight up confusing at times... there are lot of things you can point out that work against the experience. But I still found it to be oddly enjoyable. Part of it, I assume, is because I've not played any of the other Thief games. In a bubble it is not the type of experience I'd ever recommend anyone at any point to come back to or even consider going through for the first time, but it's not like I felt miserable playing this. So maybe that counts for something.

é um jogo com uma historia interessante, uma gameplay repetitiva assim como as fases (sempre a sensação de estar por um mesmo cenário). É aceitável, da pra tirar uma brisa no geral

A more damning way to view Thief 2014 other than just a shitty Thief game is that it's an accumulation of every single bad stealth game mechanic/trend that got popular from the 7th console generation. Levels needing to be split up by segmented loading areas because of the prioritization for graphical fidelity over gameplay, "Bamham Arkham" detective vision and UI elements like waypoints being mandatory to use because the levels would be incomprehensible otherwise, audio design is woefully underutilized so it's near impossible to hear enemies walking right towards you (apparently the late 90s stealth game doesn't have this issue), the use of repetitive animations that eats up the player's time, QTEs, bad action setpieces, shitty boss fights (or in this case, the only boss fight), it's all here in it's awful glory.

At it's best, it made me feel like I'm playing a mediocre level from Thief 3. At its worst, it reminds me that The Black Parade and The Dark Mod are FREE, yet this is a retail product for over a decade now.

People will remember Eidos Montreal for making okay-ish Deus Ex sequels and lament the fact they aren't making a new one. I'll always remember these people made one of the worst stealth games in existence and will probably be indifferent when they become another Embracer victim.


Esta bien, no recuerdo casi nada de la historia.

This game along with Dishonored are why I believe stealth and first person view don't mix.

Outside of the Asylum chapter it is not very enjoyable. I can see what they were going for, but it just didn't land. The main two reasons for me, was the story's pacing and the lack of identity. Moments never got to breath once they happened, you just moved on

I went through so much effort to get this game. I had it pre-ordered for months and the store sold my copy on release day, so I drove to another place across town to get it - and it's not that great, in fact, I never finished it. There are some shining moments here and there (the asylum level) but it largely feels like a watered down Dishonored. You can watch people have sex through a keyhole though

happy 10th anniversary to everyone's favorite 7th gen Eidos IP reboot developed by people who hated the original games, so much so that they made sure it was just titled 'GAME' and mucks up your DuckDuckGo search results when trying to look up things related to said series (I love Tomb Raider 2013!!!!!!!!!!)

Was very dark. Cool horror mission.

Like a car goin' a 100 and hitting a brick wall after 2km.

Le jeu est pas mal sous coté, l'histoire est ok, mais les cinématiques et la mise en scène ne sont vraiment pas dingue. Le level design est bien lors des missions, mais se déplacer dans la ville est plus un calvaire qu'autre chose, c'est loin d'être intuitif, on se perd souvent, sans parler des chargements tout les deux mètres... puis les sauts sont un cauchemar surtout pour attraper des cordes, il suffit qu'on soit 1mm à coté et c'est game over.

MAIS, le jeu vaut quand même le coup d'être fait, surtout si vous appréciez les Dishonored. Le vol est très satisfaisant et fouiner partout également ! Je ne regrette pas l'avoir fait malgré les defauts cités plus haut.

Look, I LOVE the original Thief games, so I was excited for the reboot, but... it's just not the same. The levels are way too linear, the city feels lifeless, and the story is kinda forgettable. There are flashes of the old-school stealth brilliance, and Garrett still handles smoothly, but it tries to be a generic action game too often. It's not a TERRIBLE game, but if you want that true, immersive Thief experience, you're better off replaying the classics.

Damn, how did you make this interesting game boring?

This game felt like going to see a Nirvana tribute band, only to find Kurt Cobain's mutilated corpse strung up by the overhead railing like a marionette, Fender Mustang bolted to the rotten meat that long ago were once his hands.

if you know about this game then u feel me

A simple yet compelling story, adequate characters, good gameplay, a beautifully rendered medieval-industrial environment (damp and dank), and an adequate soundscape.

Dreadful. I couldn't find joy in trying to finish it. I honestly felt miserable every time I played this. The asylum was cool, though.

its shit lmao. comparing it to Dishonored is dishonorable

Being a game about being a thief, I was really intrigued. But it disappointed me greatly.

Genuinely one of the most worthless games I've ever played. The entire identity of Thief was stripped away for this incredibly boring, generic version that desperately attempts to appeal to folks who had no interest in the type of game Thief inherently is to begin with.

Let's talk gameplay. After disabling about 500 needless UI prompts the original games never needed, you're greeted with core gameplay that is both shallow and broken.

The swoop completely trivializes most stealth, and 'Garrett' is relatively competent enough that he can roleplay a CoD game if you decide stealth isn't for you. Who cares!!!! The actual thieving in this game also becomes tedious from Garrett having additional animations every time you pick up an item, snuff out a light, forget to say night to grandma etc. The attempt at giving Garrett weight in this game only serves to make everything feel slow and tedious. The very act of grabbing some loot feels unrewarding IN A GAME ABOUT GRABBING LOOT.

Ostensibly this game borrows quite a lot from Thief Deadly Shadow's structure in that levels are accessed through a hub you can buy things in, only instead of a relatively seamless experience that takes maybe a minute per section to traverse add on about 3 minutes for completely illogical routes so you can be funneled into loading screen animations. The City in the original games is such a well realized place that conveys perfectly the ideas it is trying to represent through suggestion, while here the game's stark ripoff Dishonored London deprives the setting of any personality and just sucks to look at.

The story is a complete waste of time since not a single character in it particularly matters. The villain in specific is so poorly written that I have to imagine his traits were drawn from a hat for how well they mesh together. His actions are completely illogical and yet he is framed as if he is some equal to 'Garrett' or something? Not to mention his horrible mandatory boss fight that should have never been made.

What makes the story so frustrating is that Thief Deadly Shadows already had a fairly decent setup for a future sequel in its ending which this game INITIALLY seems to be following up on, only for Erin to proceed to be completely uninteresting and turn into a plot macguffin who you're supposed to care about finding. Like, why should I care??? She sucks lmaoo

This game went through a fairly extensive amount of development hell with like four different studios or something working on it and it definitely shows in the final product, a far cry from the original trilogy being made with a close knit community of developers and artists. This game is entirely committee approved and seeks to please some spectre of an Ideal Gamer in every facet of it's design in the hopes of making some money, and completely betrays what the original games stood for to begin with.

Genuinely, don't play this game ever. You and your time are far more valuable then wasting your life energy on this drivel. Play the original trilogy, they are incredible games that will change how you see art and deserved to be discussed far more then this.


I came to steal things and ended up shitting my pants in the asylum level

the game itself looks fun but is pretty mediocre and compared to games in its release year makes it look and feel outdated upon release

Nice stealth game, a bit smudged looking.
If it's your first stealth game you might enjoy it, if it's your 10+ you might not finish it