Literalmente um Fallout Shelter depressivo. This War of Mine é um jogo que mistura gerenciamento e sobrevivência, se passando no meio de um conflito armado, onde você deve sobreviver e gerenciar um grupo personagens até o conflito se encerrar. O jogo tem uma premissa boa e vai tentar te deixar pra baixo a todo momento. A ambientação tem um tom bem pesado, os personagens, os diálogos e os acontecimentos são trágicos em sua grande parte e o jogo te pune bastante. A forma como a guerra é tratada tbm é boa, mostrando os horrores e as consequências do ponto de vistas das pessoas. Fica bem, bem repetitivo a partir do dia 25, acho que muito por conta da simplicidade da gameplay, que não aprofunda nenhum dos seus elementos, mas não é nada que estrague a experiencia. Fica claro que o principal ponto do jogo é a mensagem que ele quer passar.
Gets it's point across. War is miserable and horrible, specially for civilians caught in between.
Despite this, it has engaging parts, specially in the scavenging sections. The crafting and resource management has enough options to enable interesting choices. The art style and soundtrack are fitting for the intended mood.
Despite this, it has engaging parts, specially in the scavenging sections. The crafting and resource management has enough options to enable interesting choices. The art style and soundtrack are fitting for the intended mood.
This War of Mine isn't your typical war game. It throws you into the civilian struggle for survival during a brutal wartime siege. You manage a group of everyday people, scavenging for food and medicine, and making tough moral choices just to get by. It's bleak, heartbreaking, and sometimes downright unfair, but that's the point. It's a powerful experience that will stay with you long after you put down the controller. Not a fun game in the traditional sense, but an important one.
I tried the classic mode and then played most of the first story. The basic survival gameplay loop works well but something that didn’t quite click with me about gameifying the experience of a civilian in a war torn country. Obviously it’s done with more care than the direct military propaganda of the popular AAA fps franchises, but something feels really off about diminishing such a haunting experience down to a survival game with all the genre-expected gameplay tropes. I was min-maxing manmade horrors.
Hmmmmm mixed feelings about this one. I get the message it's trying to go for (I mean, it isn't exactly SUBTLE about it) but I don't remember being able to get too attached to any characters on a narrative level. Maybe that makes me a bad person LOOOL but I couldn't get out of the Gamer tm mind set of minmaxing shit and so I just tunneled in on the survival aspect. In my defense though, I think the game could've done better on the humanity aspect on a narrative level rather than just trying to depict the powerlessness of being a civilian caught in a war through gameplay.