Narrative: 4.5 - Gameplay: 5 - Visuals: 5 - Soundtrack: 4 - Time: 5
Stars: 5
After my more than epic encounter with Shogun 2, I had my expectations uncapped. Feudal Japan was an immersive, yet limited, experience. Taking control of the provinces was a lot of fun, and becoming a shogun was a real challenge. But I would be lying if I said was ready for another Shogun campaign. There are several clans, however - even for a Sengoku Jidai affectionate like myself - they were not that different to justify a whole new run. That's where Warhammer is a game changer.
Descending into shadows and blood, I took hold of the von Carstein family and threw the Old World into an era of Darkness. Control all my favorite fantasy monsters and be the ultimate Lord Vampire with my unique mechanics. Destroy the Empire, Bretonnia, and the Dwarfs while searching for my corrupt and magical items. All of that made Warhammer ascend to the ranks of my favorite games.
And that's just the thing: I've only played with one specific lord of the Vampire Counts. I can play with all of the other factions and lords, and I'm sure that I'll have a completely different experience. I've said I can play with the others, but what I really meant was I'm already playing with the Wood Elves and if that's not a great sign, I don't know what it is.
Stars: 5
After my more than epic encounter with Shogun 2, I had my expectations uncapped. Feudal Japan was an immersive, yet limited, experience. Taking control of the provinces was a lot of fun, and becoming a shogun was a real challenge. But I would be lying if I said was ready for another Shogun campaign. There are several clans, however - even for a Sengoku Jidai affectionate like myself - they were not that different to justify a whole new run. That's where Warhammer is a game changer.
Descending into shadows and blood, I took hold of the von Carstein family and threw the Old World into an era of Darkness. Control all my favorite fantasy monsters and be the ultimate Lord Vampire with my unique mechanics. Destroy the Empire, Bretonnia, and the Dwarfs while searching for my corrupt and magical items. All of that made Warhammer ascend to the ranks of my favorite games.
And that's just the thing: I've only played with one specific lord of the Vampire Counts. I can play with all of the other factions and lords, and I'm sure that I'll have a completely different experience. I've said I can play with the others, but what I really meant was I'm already playing with the Wood Elves and if that's not a great sign, I don't know what it is.
This might not be the most in-depth strategy game but it is a really fun one. As this is the first entry of Total War into fantasy it is certainly rough around some edges but the overall feel is simply amazing once you get into it. The Warhammer universe gives the player so many cool tools to play with unless of course you simple do not like fantasy related stuff. But for any person that does like dwarves standing their ground against hordes of orcs for example I would recommend giving this game a try.
Todas las tecnologías, eventos, unidades etc, tienen un pequeño texto hablándote del mundo, eso es cariño.
Algunas facciones tienen problemas en el equilibrio (unidades sin uso y otras demasiado imprescindibles) y otras no se juegan muy parecidas a lo que se supone que deben ser, como los elfos y los pieles verdes. Los líderes legendarios fuera de las batallas no parecen ser tan "legendarios".
Pero en general el juego es muy sólido, en la línea de calidad alta de los Total War y con muchas cosas positivas.
Las batallas de asedio son un coñazo. Aunque deberían ser de las mejores.
Algunas facciones tienen problemas en el equilibrio (unidades sin uso y otras demasiado imprescindibles) y otras no se juegan muy parecidas a lo que se supone que deben ser, como los elfos y los pieles verdes. Los líderes legendarios fuera de las batallas no parecen ser tan "legendarios".
Pero en general el juego es muy sólido, en la línea de calidad alta de los Total War y con muchas cosas positivas.
Las batallas de asedio son un coñazo. Aunque deberían ser de las mejores.
La presentación de Warhammer Fantasy en Total War es bestial. Muy entendible y con mecánicas complejas pero que te las van desgranando poco a poco. Como cada facción se centra en una cosa o dos concretas y únicas, en cada campaña es fácil situarse unos goals concretos. Eso sí, tiene bastantes problemas de presentación: mucho texto pequeñito que no escala bien, muchos tutoriales que deberían explicarse no lo hacen y luego el aspecto gráfico no es realmente "bonito".
As someone who has been a fan of the Total War franchise for years, I was excited to try out Total War: Warhammer. The game features an extensive range of factions, each with its unique play style, strengths, and weaknesses. The variation among the factions made the game engaging, and I enjoyed experimenting with different tactics and strategies. However, I did notice that some factions lacked diversity within their unit roster, which could lead to some repetition.
The battles in Total War: Warhammer are intense and visually stunning. The game's attention to detail in the units, animations, and special abilities make the battles feel immersive and exciting. I found myself constantly in awe of the visual effects and combat sounds, and the game's epic soundtrack added to the atmosphere. However, the AI's lack of strategic depth made the battles feel predictable and less challenging, which was a bit disappointing.
One of the game's highlights was its campaign mode, which is engaging and challenging. The multiple objectives, faction rivalries, and unpredictable events made the game feel more like a living world than a simple strategy game. The game's lore and storytelling elements also added depth and immersion to the campaign experience. I appreciated the game's modding support, which allowed me to customize and enhance my gaming experience. Some DLCs were quite expensive, though, which made it difficult to fully enjoy the game without spending extra money.
Overall, I enjoyed Total War: Warhammer, and I would recommend it to fans of the Total War franchise and Warhammer universe. The game's diverse factions, engaging battles, compelling campaign mode, and excellent soundtrack are its strongest points. The limited diversity within factions and the AI's lack of strategic depth are minor downsides. Nonetheless, the game offers an enjoyable experience, and I had a great time playing it.
The battles in Total War: Warhammer are intense and visually stunning. The game's attention to detail in the units, animations, and special abilities make the battles feel immersive and exciting. I found myself constantly in awe of the visual effects and combat sounds, and the game's epic soundtrack added to the atmosphere. However, the AI's lack of strategic depth made the battles feel predictable and less challenging, which was a bit disappointing.
One of the game's highlights was its campaign mode, which is engaging and challenging. The multiple objectives, faction rivalries, and unpredictable events made the game feel more like a living world than a simple strategy game. The game's lore and storytelling elements also added depth and immersion to the campaign experience. I appreciated the game's modding support, which allowed me to customize and enhance my gaming experience. Some DLCs were quite expensive, though, which made it difficult to fully enjoy the game without spending extra money.
Overall, I enjoyed Total War: Warhammer, and I would recommend it to fans of the Total War franchise and Warhammer universe. The game's diverse factions, engaging battles, compelling campaign mode, and excellent soundtrack are its strongest points. The limited diversity within factions and the AI's lack of strategic depth are minor downsides. Nonetheless, the game offers an enjoyable experience, and I had a great time playing it.