Reviews from

in the past


Try convincing me that Meiling's story mode isn't the best part of this game and fail miserably

I'm not typically a fan of fighting games, but I simply adore this game. It's fun, fresh, and wacky.

The system of physical attacks, danmaku, and grazing is extremely fun and novel without feeling unpleasantly gimmicky. There's a pretty good selection of character, and not many that I outright hate the feel of when playing them. There's a lot of thought put into the move sets, which is both nice for touhou fans who are excited about the references within them, and for people who like cool looking attacks.

Though this game is not without it's flaws. It can feel a bit clunky at the best of times, comboing is not very intuitive at first [and there are no combo lists]. Some characters are just much, much more powerful than others [cough cough, yuyuko] and of course, some are much weaker.

I've also heard pretty mixed things about the actual community/competitive scene. But it's a fighting game, this is a given.

Overall, great time with friends. And, made even easier by it's highly accessible rollback netcode mod, alongside english translation. Definitely worth giving a try if you like fighting games, or even just like touhou and want a fun afternoon with friends.

i installed this in a computer from my highschool, i hope is still there, really fun fighting game

It's the only fighting game I've ever enjoyed, unfortunately mostly playing alone or with the only person I've ever known to play the game for a few weeks. I like the artstyle and characters design and I'm really a huge fan of the fast paced movement whereas I hate the slow and sluggish movement in most fighting games. The combat is also fast paced and the card decks are a nice addition in my opinion.


Greatest most unique fighting game to exist

5 star for spectators 4.5 for players, the weather system is really fun to watch but a bit annoying in play.

The gameplay here is genuinely hysterical with every character getting a million projectiles. (except poor meiling) Its pretty fun to play though.

I'm sorry to my friend for butchering him with my beloved Suwako hopping all around the arena

This is an expansion to Scarlet Weather Rhapsody that adds some fan-favorite popular characters (One of which is returning from the first fighter) and a few extra story scenarios. They're all comedy bits that revolve around some of the characters seeing a giant shape and making wild assumptions about it.

This is the version to play but there's not much more to say about it compared to the original, except that Sanae owns because she sees a large, indistinct shape and her first reaction is "Damn that's probably a Gundam I'm going to steal it"

im not even having fun labbing this. wish i liked it.

It's kinda fun, but somewhat frustrating.

it's not a fighting game i vibed with a lot but i like the touhou universe enough to see fucking around with friends to be cool

haha yukari train beep beep

Hisoutensoku and SWR have special places in my heart for being the first fighting game I got to play online with a bunch of friends. This was back during the days of using VPNs and static IPs and other wacky nonsense to get the online running in the first place. Getting the game to work was like pulling teeth.

As far as fighters go, Hisoutensoku is an incredibly fascinating game. The core gameplay is effectively what if every character was a zoner (except Hong Meiling, my beloved) where the emphasis is around spamming projectiles with varying priority and just trying to get in on people to fuck them up. The roster has a wide variety of characters to make your flavor of zoner varied enough to be interesting.

The other cool mechanic was the deck system, where you burn cards for your supers, for various stat boosts, or to even replace your specials entirely. So on top of fighting game mechanics you had the metagame of playing a card game simultaneously trying to get good pulls while you're trying to not die.

I think this game probably still holds up. It's somewhere on my computer and I might boot it up again. Also it goes without saying that the music fucking rips.

Hong Meiling is extremely based

Extremely fun fighting game that had a bunch of limitations on combo length/damage unfortunately.

I know that this game is far far far far away to be a good fighting game, it's possible to call it bad, but its bad in a funny way and I actually liked it.
Played this game a lot, tournaments with friends, playing online with other people or just having fun solo with the story mode. It really was the only fighting game that I dedicated a lot of my time on improving and it was a great experience.
I'll probably never play it again, but it's always be a good memory.

One of my favorite fighting games! While jank the mechanics are ultra unique and satisfying. Also, obligitory Good OST and Cool lore. I main Remilia!

a game about stalling filled with some of the most unintuitive mechanics of any game in the genre.

Very addicting game with unique mechanics and mostly simple combos but very hard to get good in general, making it so fun to play and learn. The game is very old, works even if you play on your grandmother's PC and the community altough not big, it's very active and they always help beginners. Oh and btw, should I send you my PDF about why you should main Aya??

it just really isnt for me


Touhou fighting game rating: 8/10

The Touhou fighter to play, though admittedly the spellcard system is kinda confusing the game is fun enough to make up for it.

Very fun and different 2D fighting game with a nice card mechanic as per usual Touhou

My favorite fighting game ever