Reviews from

in the past


I truly don't believe TrackMania got the sales and praise it deserved through the years.

The game is about time-trials. 3, 2, 1, GO. Navigate the course with as little turning as possible. Going straight is how you increase speed, and you want the fastest time possible. You reach the finish line and get a medal. If it was anything lower than GOLD, you restart. You go again. You change your route. You try again and again, shaving milliseconds off your time each time. The feeling of nailing a really hard track is fantastic.

Online was about a wall of servers to pick from, most of them hosting these DEMONIC puzzle platforming challenges. Everyone inching through the course while time ticks down. Some courses being so long, it was likely that you'd win just by reaching the finish line at all! You might get through a really challenging map and have some time left over. You have a chance to upgrade your time before the master timer runs out. There's this excitement of "okay, I've gotten through this before, can I do it even faster before the server moves onto the next map?"
The players who don't believe there to be time to improve their record are found driving around spawn, showing off their cool horns and hanging out.

Some maps were just spectacles. Ones where you just hold down the gas and watch as the intricately designed track puts you through loops, spins you around, launches you across complex designs, squeezing through small gaps, only to roll right across the finish line. The physics are just a blast to see performed in front of you!

This WAS the peak of internet community. There was no "steam workshop" back then, if you wanted to download user created skins, cars, horns, you would go to in-game webpages created by players.

Super gierka na szybkie wzium

Aquele jogo de carro pra jogar em todos finais de tarde com uma musiquinha de fundo:)


It is a lot more difficult because if you mess up you lose a a lot of time.

The sheer amount of good quality tracks in this game is insane. 7 Environments that are all fun on 294 race mode tracks that are mostly really cool. Theres other modes but you dont care about those. The culmination of the first era of Trackmania, and still not matched in terms of variety which I value a lot.

Ainda me falta pegar todas as medalhas de autor da StarTrack. De resto já consegui tudo e me divirto bastante jogando online. Overpriced, mas muito divertido.

Best trackmania game, had so much fun playing this one!

I love racing games, but at someone who doesn't like to play them online, there's a huge issue that they all have to end up grappling with: how does it stay fun when you're in the lead? Sure, you can find fun in trying to optimise the laps, but it feels hollow when you already know you're going to win. You're just driving around an empty circuit, by yourself.

TrackMania avoids this problem completely by laser-focusing on the idea of optimisation. There's no other cars - save for a ghost opponent to compare yourself against - and instead makes the tracks themselves your opponent; a time trial racer with hundreds of tracks over different gamemodes, that encourages and expects you to fully master each crazy track it has to offer. It's incredibly compelling and only makes me yearn for more games like this!

United Forever itself feels like a true perfection of the series' own formula. Not only are there a huge amount of tracks in this game, but they're pretty much all good! I only remember a single track I thought was bad (and that was only a particular part of it that sucked), which is pretty amazing considering the sheer volume. It also bundles in all the environments from the previous games, each having entirely unique identities. Not only does each one have you drive a different car, which all perform noticeably differently, but the track pieces in each environment are all unique and play into the environments' own identities - contrast the extreme high-speed Island cars with freakishly fast boosters and mile-long jumps with the satisfaction of taking a slow Coast car around a tricky set of bends and you'll realise how much variety the game has to offer.

TrackMania is a series that set out with one specific goal, and aimed to work its one core idea to absolute perfection. United Forever is where they managed to achieve their goal, and it sits as not only my all-time favourite racing game, but also one of my favourite games.

The game that cemented my love for racing games along side NFS Carbon. Endlessly fun. One of the first games I install on every computer I get. Car mods are also delightful, I used to use the modding community to learn about the different kinds of cars you could get. Could probably have learned more with a simulator like Gran Turismo, but can you do a 360 flip and bounce across water in that?

I didn't play this as much as Nations Forever, but having mindless fun creating tracks on all sorts of environments was amazing, and don't even get me started on the mods.