Reviews from

in the past


Дедушка Quake, отец DOOM. Великая игра, оставившая большой отпечаток в истории геймдева. И пусть она менее популярна, чем DOOM, основы жанра FPS были заложены в ней. Сейчас, конечно, играть в ванильную версию менее увлекательно, чем в былые времена, но можно поставить шедевральный мод Brutal Wolfenstein (сделан по аналогии с Brutal DOOM), включить фоном метальчик и стать Жутким Билли, грозой нацистов. Если вам очень понравится, то можете пройти Spear Of Destiny (аддон к оригинальной Wolfenstein 3D), к которому тоже есть мод.

Wolfenstein 3D on SNES is a hilarious mess of a port. It's got those classic chunky pixels and intense first-person action, but they toned down the violence and the controls are...let's just say "interesting". There's something weirdly charming about its jankiness, and the soundtrack still slaps. It's great for a nostalgic laugh, but don't go in expecting a serious shooter experience.

One of my first gaming memories. had to cheat to beat it, keyboard i played it on did not have a functioning turn left , fun times


It's insane to me that this game released, singlehandedly defined the FPS genre, and then a year later the same dev team released Doom which is an upgrade to this game in literally every way. Then 3 years after Doom they released Quake. Innovation after innovation after innovation. This game is nigh unplayable now, but it's probably fire on the computers at the library though.

This is the first game I've ever played in my life (along with The Cycles: International Grand Prix Racing). I was not more than 2 years old when my father taught me how to play on a PC, back there it had Windows 95 and 4MB RAM. Since then I became a gamer, the graphics back there fascinated me and I started to get hooked on computer games.

When I bought this game on Steam and returned to play it, Wolfenstein 3D brought me immediately a huge nostalgia. I like Old School games and this is one of my favorites for personal reasons.

Important game for history, not that fun to revisit. my opinion on old fps games such as this don't have a lot of variance.

Wolf 3D for the time is a 5/5, a classic that I rarely touched when I was younger, from id Software I got to play mostly doom 1 and 2 and quake, even played eternal and 2016 but never touched the wolfenstein series. The original game was a home computer with stealth based mechanics, a pretty simple game at the time called Castle Wolfenstein.

Gameplay
The game serves with 6 episodes that are 10 levels each, the main storyline is involved about the first 3 eps, and the rest are some kind of prequels. Wolfenstein is the father of doom, a first person game about shooting nazi soldiers, in this game you have the knife,the pistol,smg, and the beloved chain gun.
Wondering in the first levels you can collect jewellery for your personal score getting points, after each level you get an extra live and if you waste all of them you begin at the first level of the episode. Id Software had other games with the raycasting engine, but this one was their big hit if we are not gonna include catacombs 3d which was the first game that had this modern raycasting engine in it. Just like doom this game has a lot of modding, name brutal mods or even ultra hd graphics pack even some ongoing projects at the current time of writing this review though the dos version of this game is pretty clunky and it does not feel that good so if you encounter problems with the game please try installing gzdoom and ecwolf.

Story
The story is about William "B.J." Blazkowicz, a captured american by the nazis in the dungeons, BJ's plan is to escape and collect intel about their plans while escaping. Eventually he got out by taking a knife and killing a guard and that's how E1M1 starts, shortly you get a pistol and a submachine gun and at the end you fight with Hans, a huge man with dual wield chain guns that drops a key to the underground of their base. The second episode we got the manufactured nazi soldiers, that's doctor doctor schabbs hand to create a mutant zombie army for the 4th reich, so by going underground and fighting with those machines you finally get to stop schabbs and end his plan. In the 3rd episode you get to end the fuhrer himself in his fuhrerbunker in berlin, you take the fight and prepare your chain gun because now it's the time to end it all, as the game is set on 1945 you already know this is the end, after fighting with some soldiers and some kind of vampires you take the golden key and you fight with adolf, he has a robotic armor but that does not stop you from watching his deathcam and a last avidazen and your goal is completed. Escape from castle wolfenstein, operation eisenfaust and die fuhrer are the main trilogy of the episodes, you still have some prequels and spear of destinity but that's all. Might play the rest of the extra content and will call it a day.

Edit
Welp after finally finishing I AM DEATH INCARNATE on my second playthrough I canl give y'all some tips to survive this difficulty, strafing around the edges of doors can sometimes work, but if you only see the soldiers arm they won't take damage, and again KEEP the DISTANCE, you can knock everyone if you take a bit of distance. If you are closer to the enemies your health will go from 100 to most likely 45 in seconds, and also reflexes when you find yourself in a tight corner (that's mostly ep2) and won't blame anyone for using quicksaves because if you are not careful you can run out of lives quickly. One more thing tho, always watch your back. AN I MEAN THAT, there can be always an officer or guard there. There will be rooms filled with SS, so make sure you kill them first because they take longer to kill and head back to make some distance. Don't waste your ammo on dogs, always use the knife while you stand in one place because they will come after you. The officers can be a bit tricky in the third episode, there's plenty of them and you will hear SPION! a lot of times, they can spook you but my far the worst enemies are the mutants, miniguns in their guts and PLENTY of them in the second episode, don't worry too much about ammo and health. I didn't used frequently secrets because I found supplies randomly after I cleaned a room, again the bosses are not rigged imo, hans is easy to beat because in the left corner if I believe you can find a secret that gives you supplies and that's for doctor schabbs as well but without secrets, by killing the mutants before you encounter him you will have ammo standing there if you need, and behind him there's health so pick that up. And to be honest, hitler was the most easiest one of all of them, it has 2 phases right but you get the chain gun when you first enter the level and that's again pretty op, the only annoying part must be the vampires...Ugh those fireballs suck man, while fighting hitler you have supplies in his room and if you use auto run you will find that spot quickly believe me, and that's all. Replayed the game 1-3, I will not replay 4-6 because the nocturnal prequels suck in my opinion with their soft locks. Have fun

Any game where you have to kill Nazis is a good game in my book.

I was enjoying this quite a bit and then I played Episode 2 and instantly wanted to kill myself. There's quite a few games like this one where the gameplay is really satisfying early on. But then, you need to ramp up the difficulty. And suddenly, you discover that the only way to ramp up the difficulty is to make it bullshit. And when it's bullshit, it isn't fun anymore.

This shit has NOT aged well, on the surface is kinda just looks like Doom, but the level design is ass and repetitive as all hell, there's barley any variety meaning it gets old FAST, and goes on for WAY too long

A clunkfest that I personally love. I've played this game so much it's not even funny

(played exclusively the shareware release using ecwolf)

your environment hates you, you can barely take more than a couple hits, and you don't know where you're going. wolf3D is pretty good! absolutely fascinating too look back at the beginnings of the genre, with levels closer to the mazelike dungeons of wizardry (notably, featuring a level designer that wants you dead, and those potted plants are no joke) and a tempo that's closer to wolfenstein's ancestral stealth games. this is where the game suffered, the stealth design wasn't developed enough, and at odds with the best moments of the game, where you find yourself running around with guns blazing. your health is low enough that you die just a little too much, and enemies are always positioned around corners in a way that'll mess you up if you aren't taking your time. also, the keyboard controls are overhated. super chill laptop game, don't even need a mouse. and bonus points for choosing an enemy that i'll never have moral qualms shooting.

Para mim, longo além do que deveria. No geral, bom jogo e divertido.

3DO version is the best one because it has all the PC episodes + the campaign from the Jaguar and SNES versions.

At my childhood friend's house, I used to play the "Christmas version" of this game where you shoot snowmen and Santas instead of Nazis and had the time of my life :D A little later, I somehow got my hands on the original version (probably downloaded from the internet) and played it again and again over the years. I think I fnished it once, though I can't say for sure.

The game definitely had a certain "allure of the forbidden", as it was blacklisted in Germany due to its unconstitutional symbolism. Blacklisted or not, I found the game a lot of fun to play. In all honesty, the game is far from perfect. There's a lot of backtracking and the game doesn't tell you were to find certain key items or helps you with a map or whatever. Controls can feel janky and shooting sometimes feels unresponsive. Some enemy encounters are weirdly balanced or straight up unfair. It's an old school shooter with all its ups and downs but with an undeniable charm to it. And hey, shooting Nazis is always fun :D

A grandaddy of FPS, really set the template for so much that came after it. Remains super fun to play and shoot up Nazis. The "classic" dream levels in The New Order referencing it were a neat easter egg.

Its whatever in my opinion. I understand its significane, and think its well designed and fun; just not "perfect." As well compared to other games of the time this does not age as well. Overall, not great, not bad, worth a playthrough just for the experience.

This review contains spoilers

Not counting the Nocturnal Missions (which I will eventually also play), I beat this one in a couple hours. Early on I was a little less than impressed, perhaps going from Doom and Doomclones to a predecessor was destined to initially disappoint, at least in technicality, but by the end i'd come away liking this one. The levels feel cramped and the enemies hit a bit too hard, but honestly those felt like positives the more I played. As much as playing this sort of game can be fun as a mindless powering through several hundred enemies, there's something just as satisfying about being more careful, and beating a level with minimal damage taken after sneaking your way around. It just fit the atmosphere of the game. Graphically it's obviously very primitive compared to a lot of the later retro FPS styles that i'd prefer aesthetically, but it was fine enough and I can't say I look to these kinds of games for stunning visual experiences. This did exactly what I needed it to do, and that was let me shoot my way through roughly thirty entertaining maps of enemies with boss fights that are mostly underwhelming. That's the Retro FPS way.

There is something special about this game and how, at times, you're not entirely sure what the rooms are meant to be. It feels like navigating a Windows labyrinth screensaver, where you have to rely on your imagination to piece together small details in the environment to understand your surroundings. The soundtrack is also great, and when combined with the almost minimalistic graphics, everything just comes together to create a timeless classic.

My only problem with the game is how hard it gets after your progress through the episodes. I think this works best as moderate short game.

The "grandfather of first person shooters". Fun if you can get it running properly on your machine. Software support for this title requires doing a bit of research into source ports and mapping mouse support.

clearly an important and influential game, but i'm way too young to really appreciate this game due to its outdated controls. nonetheless, it still had its moments, and it's pretty cool to see what they were able to do in 1992 for one of the earliest fps games. some interesting level design as well. however, the game kinda loses its novelty once i realized how bullshit the difficulty can get as you progress in the game.





This game was pretty awesome to play for the first time. The movement and shooting is great considering this is by most accounts the first real FPS game. The act of playing is genuinely fun in a way that I didn't expect; many games of this era just don't hold up, let alone the first in a genre that's been honed and refined to nigh-unrecognizability in recent times. The level design is an absolute chore, however. Every stage is the mind-numbing maze of keys and doors that came to characterize DOOM, but without the enemy/weapon variety and verticality to keep it interesting. Thirty levels is far too many for a game with this level of tedium in the navigation. Fun fact, this game has no ceiling or floor textures--there is basically just a solid color for the top half of your screen and a solid color for the bottom half, and the walls are rendered such that you can never see the horizon. You seriously feel like a rat in a cage when you play Wolf 3-D, in a way that other games just haven't replicated. It is just as much a maze game a la Pac-Man as it is an FPS. I owe a lot of my personal tastes and enjoyment to this game's existence, so it gets a pass on a lot of its flaws. Still, I would be pleasantly surprised if I found myself playing these levels again.

Wolfenstein 3D is a landmark and important title in the first person shooter genre. As much as I love the series, the first game is hard to return to. For one the levels are too complicated and complex to be enjoyable. Since it was 1992 and the tech wasn't up to snuff, most levels were mazes and secrets hidden in walls. Since you have no auto map, you had to memorize the layouts. Which isn't fun. The game is also difficult since damage is done entirely by RNG. One shot from an enemy can take 10 health while another takes 30 or 40. It's very frustrating on higher levels. But it's still fun for the novelty and history of the genre. Also it's a nice easter egg in New Colossus. Overall it's a fine game, that hasn't aged well

This review contains spoilers

Great classic with lots of memories.

In the league of the “big three”, the father of all FPS games today can, of course, not be excluded. Wolfenstein 3D is the foundation of all the great FPS games today, from other classics to the modern titles.

Like DOOM and Duke Nukem 3D, I played this game as one of the first titles in my gaming career as a kid, failed miserably and needed to take revenge on it at a later age. Then, in 2014, I decided that it was time and I finally finished this hard son of a b… It was all worth it and the nice blast of nostalgia that came with it, was worth the wait.

In Wolfenstein 3D, you play as the legendary hero B.J. Blazkowicz, who must escape from the prison Castle Wolfenstein and carry out his secret mission against the nazi’s. You start one of the three main episodes which form the story and blast your way through the prison. You need to find the plans for “Operation: Eisenfaust”, a plan to create an army of undead mutants to ensure nazi victory over Europe. You find the plans, venture deeper into Castle Wolfenstein and eventually fight the Fuhrer himself, in a big ass mecha suit.

After this (or before), you can play the three prequel episodes called “The Nocturnal Missions”, in which you find plans for chemical weapons that the Germans are planning to use in favor of the war. You eventually confront the German General behind these plans in Castle Offenbach and stop him.

Graphicly, Wolfenstein 3D looks amazing for its time. The whole 3D perspective was mind blowing back then and even today, it still holds up. There are many other 3D games out there, especially on the SNES and Megadrive that looked a lot worse and are, in my opinion, unplayable today. The graphic nature of this game, along with all the nazi art is something unique, and of course, the source of much controversy, especially in certain countries, like my neighbors in Germany.

When talking sound, the guns all sound really good, especially for a game this old. The German spoken by the enemies is spot on (when understood) and the big blue guys even scream “Mein Leben” when shot down, something that I think is really cool, even to this day.

The gameplay, movement and animation is all really fluent, and it is this basis that laid the foundation for great games like DOOM, Duke Nukem and Half Life. The best example of this, is when playing Wolfenstein: The New Order, and you play realistic graphics and movement in the old Wolfenstein 3D world.

Although not fair, the only problem I had with Wolfenstein 3D, while finishing it, was the repetitive nature. This is surely also present in a way with games like DOOM, but in Wolfenstein 3D, everything looks the same all the way through. It made it a little bit harder to finish. Nevertheless, it was not all that bad overall.

In the end, I enjoyed Wolfenstein 3D. It remains an all time classic. However, from the “big three”, I think I prefer Duke Nukem 3D and DOOM over this one, based on their variety. Although it is not a fair comparison because this game came first, it is just a little too linear and repetitive today.

Still would recommend this relic from the past.

This review contains spoilers

OLD ASS GAME 😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭