Reviews from

in the past


giving this 2 stars solely because my 9 year old cousin played it with me on christmas eve while excitedly reciting the whole plot and lore of goddamn Amanda the Adventurer without stopping to breathe

Erm ok that was definetly a game, I thought it would be more interesting you know ? A VHS dora horror game, but it was ok at best. A short game that I'm sure that will forgot in one of two days, it didn't scare me and I guess the puzzles were the best part of this and the characters are ok I guess.
Overall a pretty ok game, if you really want to play it buy when it's in sale or just watch some youtube video.

This review contains spoilers

u know what. This is cool i love puzzles

i really like the use of live-action video too (as i do in any game), it adds a lot to the lore and world building
and the concept/story is legitimately kind of interesting. it isnt spelled out for you but you can certainly piece a lot of things together to interpret it for yourself

but the general path/puzzles is really confusing in that specific way. takes quite a bit to figure out what you have to do for exactly what, but i think the way it 'sequence breaks' with each fresh restart after dying and gaining another piece of info is cool

and its very on the nose with its horror elements but analog gets to me deeply (fuck that pig jumpscare) so it affected me 100% along with the random ass noises in the attic. just the general gameplay its going for feels limiting though

the designs arent the greatest either but i feel like thats something that can be overlooked. its simple and it works fine for what its going for. i really liked the janky 3d animation too it ruled

Puzzles legais, nada muito difícil e jogo divertido pra passar o tempo, não tem nada de terror praticamente e a história até que é bacana

WAAAH!?!? a... A KIDS GAME THAT LOOKS INNOCENT BUT... TURNS SCARY!? AWOOGA


I think I’d rather go back to the era of non-stop Slenderman clones than have these Flippy Dippy’s Funhouse ass horror games release every other day.

I was an early critic of this one but the full release fully changed my mind. I’m not joking when I say this has some of the most intriguing lore stuff going on in an indie horror game like this in a while. It’s just like Battington’s Harmony and Horror which I love! Really hope to see more of this one in the future.

It still feels unfinished. Played it a little bit but will probably refund it.

Jogo besta mas deve ser gostosinha para ver gameplay no youtube.

was introduced to this game thru fanart and cosplay and was pretty let down at first. i expected a lot more horror value out of this game and was very disappointed at how cop-out it felt. just desperately hitting all those analog horror cliches trying to evoke Something and it didn't ever work. and the story has a lot of holes it didn't fill that could've made it scarier (exhibit a: the completely unexplained lanky spider creature that "jumpscares" you during bad endings). despite this, the game has a cute set of main characters and very good replay value. i think it gets better as you play it more thanks to the fact that there's so many different routes and easter eggs to find instead of it just being a dreadful exact repeat every time. and i think the live action portions were a very cool addition! if the game had based itself with more of that i think that would've upped the creepiness factor. overall i'm very 50/50 with how i feel about this game

when your mom hits you with a chromebook charger in the back of the head at full speed

Sorta has like no fucking ending, but it's still pretty cool nonetheless. Hope the success of it encourages them to finish the game

Po eu realmente gostei desse, a história é muito boa de descobrir os puzzles são muito bons, o terror com a parodia da dora funciona muito bem tmb, é divertido, indico muito pra quem gosta desse tipo de jogo (e roda até em batata)

no clue what the hell was going on

the tiktok trend made me like this game more

I wasn't expecting this game to be like. Intentionally funny

Dora the explorer creepypasta but…. A bijeo game?????

Better voice acting than this game deserves probably

im gonna be so real with this review.

how does this have OVERWHELMINGLY positive reviews on steam? I only saw like 10 negative reviews.
I am so tired of lazy horror games that are made for kids to play so that they feel tough. This game is NOT scary. While doing the puzzles nothing can happen to you which makes it extra not scary. I think the only good scare in this game was the bad ending.
I wish game devs would give up on the boring cash cow of childrens horror games because the puzzles in this were actually fun (my only reasoning for 1 star rating).
Even POPPY playtime is scarrier than this at least they had that going for them because they actually had people that were passionate about making something scary, not to mention it looks much better than this game.
Boring uninspired game.

OMG?! A CUTE LOOKING GAME BUT THEN IT'S ACTUALLY SCARY AND NOT WHOLESOME?! Seriously This Trope Has Been So Overused And Tired That I Haven't Enjoy A Game Like This Since Doki Doki Literature Club

S0 fucking scary….horror games are better tha n ever right now. Both this and garten of banban are better than those woke silent hill games npcs here praise as peak horror

Played the demo and even for a demo it took me only like 8 minutes to finish. That’s like no time at all to actually hook someone in imo. Also yeah the horror is cliche as shit go figure

Proposta minimamente legal, execução terrível.

Before you pull out the pitchforks and lynch me in the town square let me explain why I didn’t hate this game unlike other games of this god awful genre. Mascot horror is inherently a scummy and money grubbing genre that rewards studios with disgusting behavior targeted at young impressionable kids who don’t know any better and have readily available access to Mommy's credit card. Games like Hello Neighbor, Bendy and the Ink Machine, Poppy’s Playtime, Garten of BanBan, all of these games regardless of whether or not these games are “Good” doesn't matter because they've all come from a place of greed rather than a place of actual artistic merit. Hell for as much shit FNAF gets for being the creator of this subgenreI’d still say it has some artistic merit; because for as shitty it was to give money to horrible people Scott Cawthon did not go into making FNAF for purely reasons of money and profit; he genuinely cared about the game’s he was making and after getting the backlash that was FNAF world a rushed mess of an RPG that was only plopped out to make money off of stupid kids he apologized, took the game off steam, gave people their money back, and then polished the game and released it on Gamejolt for free. He didn’t need to do any of that he could’ve just taken the money and run but he didn’t and that’s what makes Scott Cawthon stand out among other people like the head of Kindly Beast studios, that worked their devs to the bone, underplayed then for their work, possibly stolen ideas for said game, and best of all mishandling money so badly that they were forced to fire all of their employees around the holiday season, all that for fucking Bendy and the Ink Machine.

Regardless of what you may think of this game, I can 100% tell the devs of Amanda the Adventure did care about the game they were making. As a game it’s a basic escape room with replayability being a focus since you need to do some endings in order to progress with other paths and I honestly find that loop really fun and engaging. The game’s not scary, like at all. The scariest it gets is when the big spooky monster pops out and I get spooked so hard I barely spill my can of diet pepsi. The thing that makes this game stand out among the rest and why I think the devs really cared about the game was the amount of detail and work they put into the game. This game has like 5 different endings all of which are different if you’ve seen or found secrets taps that change them up slightly so replaying not only is the only way to progress and it’s never the same thing over and over again you’ll always find something new or a cool secret on another run, it honestly reminds me a lot of how FNAF 1 used it’s replayability just without the annoying RNG. Along with the detail in its gameplay it’s cutscenes are also pretty neat, they're not scary but regardless the quality is still impressive which each response adding to a (scary/funny) response from Amanda that I found cute and charming. They also added secret “LORE” tapes that are all presented in live-action, the live action videos range from being alright to cheesy as hell with all the actors but being great but adds to the cheesiness; personally I’ll always enjoy a good video game with live action FMV even if their cheesy as hell, it’s a special kind of feeling where the devs could’ve just written a simple note on a desk to dispense “LORE” but rather then they they went out of their way to make it live action with real poorly acted characters and idk I just find that really charming.
(Side note: don’t ask me what the lore for this game was because in all honesty it’s so vague and “mysterious” I’m not gonna put the brain power towards it to care)

If you’re still looking at me and asking yourself “what the hell is this person thinking, they said the game isn’t scary so what’s the point of playing a horror game” well first of all I’m in a point of my life where getting scared from movies, video games, and so on isn’t really a thing I do anymore, I normally like to look for the artist quality of the medium or what they offer as a video game. I don’t find Resident Evil scary but I love the campy tone of the original games and I love the resource management of the newer remakes and the arcade style of action horror of RE4. Amanda the Adventure is not a game made for a 21 almost 22 year old adult, saying I didn’t find this game scary is like saying the sky is blue and grass is green, it’s pure concept of “what if kids tv show was evil and demonic” is worn out and really the only people who’d even find it interesting would be kids, and honestly I’m ok with that. I would much have kids play games like this; games made by people who like what their making and care about it’s quality, rather then some money grubbing hack fraud like the Euphoric Brother with their Garten of Banban series, or the money grubbing NFT selling devs behind Poppy’s Playtime. Kids deserve good horror media just like anyone else, and if you’re one of those weird gatekeeping assholes who say shit like “Oh kids deserve better horror then stuff like this, why can’t kids like the stuff that I an adult with credit card debt and a mortgage care about” First of all I don’t think kids should be playing games like Resident Evil and Silent Hill, also what about other pieces of kids horror media like Goosebumps, Courage the Cowardly Dog or Are You Afraid of the Dark? Kids like horror as much as everyone else. They just need horror media that was made for kids in mind and is still as good as its own thing. I feel like games like FANF and Amanda the Adventure can fill that void for kids to enjoy.

I'm not a big fan of taking cute childhood things and making them scary (FNAF is the only exception) so I came into this with a sour taste in my mouth. I tried removing those negative feelings when I played the game but I just couldn't do it.

This game tries its hardest to be scary/creepy but it fails immensely. It just comes off as "kiddy horror". With that being said, I didn't finish the game. Maybe it gets scarier later on but I highly doubt it. The only "scary" thing that I experienced was one of the tapes but it was unsettling at best.

The mechanic of pausing the tape, interacting with an object in the attic, playing the tape again, and something different happening is cool. The puzzles are fine. That's pretty much it.

This game clearly wasn't for me and I'm happy that others find enjoyment in this game but MAN this just wasn't it. I'm so sick of "kiddy horror" games. I think it's time to move away from that genre if not then make it interesting and actually scary.

you gotta straight your muthafuckin hair bitch it coils back like the roblox coil sound bitch

DOOIHNDJHHNKJFHBSKJKJFBJHKFBJKSMBFK


This game will only contribute good to society if someone rips the anims/video files, treats it like a real TV show and shows it to their children

Incredibly agitating to watch other people play. Outside of that, the objective in this game remains super unclear and it doesnt do well to point out that one of the main functions is that its not exactly linear story-telling and that one of the main points is to do whatever, say whatever and see what happens, no matter how many times you die. This would've been SO MUCH better if it was just an interactive arg but nope, they made it into a confusing game instead. Couldve just made an analog web series or site tbh although with modern youtube, I'm not sure how an interactive aspect would work with no annotations and only captions.

Liked this way more than I thought I would... I need more content