Reviews from

in the past


the platonic ideal of video game. big enough to feel epic, but not so large enough to feel bloated or lose sight of your goal.the smoothest rocksteady combat, handles like a dream, arkham knight plays like ass.

Obra-prima incrível, tudo nesse jogo é perfeito
A história
A jogabilidade
O protagonista e o vilão
Com certeza é o meu Batman Arkham favorito e acho que isso nunca vai mudar.

Supera en todos los apartados a Arkham Asylum de maneras épicas.
Para mi el mejor videojuego de superheroes de la historia y uno de los mejores videojuegos de la 7a generación, un juegazo.

ALFRED WHO TURNED OFF THE SUNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNN

open world felt like a task to go around objectives otherwise "I am Batman"


While the "makes you feel like Batman" review quip has been done to death, it stuck for a reason. Rocksteady perfected the superhero power fantasy so thoroughly that even Spider-Man is borrowing from it now.

An open but tightly crafted world, memorable characters and performances, and some unforgettable boss fights set this game apart from its already excellent predecessor. That its sequel was an ambitious but imperfect step back only cements what Arkham City got right: just about everything.

Arkham City reduces the one-man effort of being Batman to a series of rythmic clicks. You aim, press a button and suddenly a bad guy is defeated. Press another and the pit is avoided altogether. Pedestrian.

This saga was good but highly over-hyped. I skipped the rest after this game, it gets repetitive by the end.

É melhor que o seu sucessor (Arkham Knight) em história. E enjoa bem menos, já que neste não tem Batmovel pra ficar saturando a gameplay.

Arkham City itself is like a wonderful portrait brought to Life, a shadowy kingdom oozing corruption and crime. Neon lit billboards and vibrant building complexes draw the eye like grand focal points; the streets are littered with blackness and grime.

The citywide prison serves as a representation of impoverishment grown widespread, sequestered away from the upper class in a cold, menacing world to let its criminal inhabitants run loose. A playplace for hoodlums, a sort of purgatory intended to punish but instead starves, feeding off of their violent, capricious energy while they desperately fight for survival.

In the middle of it all stands the iconic Batman, caught between two ticking clocks counting down to certain doom, one involving the mysterious Dr. Strange's diabolical plot, the other his own confrontation with mortality, sickeningly devised by his arch nemesis, the Joker. It's a ridiculous and borderline asinine plot (not to mention its sexist portrayals of beloved female characters), which nonetheless oozes charm and hearkens back to old-school comic book escapism.

The in-game map is littered with objectives to complete, most of the side content considerably bold in their encapsulation of civic duty. Murder, disappearances, haunting figures, and yes, riddles; the dark knight is swamped with work to be done during this endless winter evening. Or rather, you, the player are swamped, with numerous responsibilities, all while under the constant threat of impending catastrophe.

Much talk of the entire Arkham franchise eventually devolves into applauding how each entry “makes you feel like Batman,” which is certainly true. But aside from the always-satisfying, balletic combat, with its ever-increasing challenge throughout the linear narrative, and the gadgetry, and Kevin Conroy's legendary performance, and the vast array of characters and references, hidden or otherwise; aside from these cleverly devised elements, it is the game's demanding strain of responsibility which most captures the impression of playing the Bat. And, alongside the genuinely wondrous artistic detail placed into every fabric of the world's gothic composition, it is through this dedicated design towards duty-driven storytelling which allows Arkham City to inspire awe at nearly every turn.

Greatest Batman experience next to comics

Look, open world in this one may not be it's strongest side, but overall gameplay builds upon already fun system from Asylum and story is so comic book-y that I just can't not love it

A bigger, better version of Arkham Asylum. The main story and side quests are all really fun

Best in the series hands down

The best Arkham game, period. It solidified the genre of Arkhamstyle games and inspired a lot of games coming forward. (Spiderman PS4, Shadow of Mordor, etc.) The story is easily the best part of this game, and the ending is so god damned satisfying as a long time Batman fan. Play this game, please.

Everything great about Arkham Asylum dialed up within an open world setting. But the titular setting also feels like it is only building up to give you more reason to explore as the caped crusader, whilst being contained enough to remain as brisk as it is.

The variety to the enemies in Arkham City makes the combat all the more fun, as they feel like there's always something putting your own knowledge of button combos to the test the more the game goes on - leaving you perfectly prepared for the game's boss fights. On that note, the game's boss fights (especially the Mr. Freeze fight) feel like they're building off everything that one would know their respective supervillains are capable of, and as a result are just as fun to play out as one could hope from any good superhero video game.

Yet on the whole, it's also a perfectly paced narrative - one whose twists add more to the game's emotional payoff, never held back by the free roaming nature of the game or its many side quests. As far as superhero games can go, this might just be the perfect one.

More fun to be had, but definitely lost something in the transition to open world.

Not fan of the excess of tasks in the big Arkham City. The camera was so close on the sky glanding wtf.

I need to replay this before I rate it but. this was like the best shit ever to 13 year old me. I've probably sunk like 100 hours into just flying around

The definitive Batman experience. An example of a game that needs a proper remaster, not even a remake. It's still THAT good.

Still the pinnacle of the franchise, Arkham City remains memorable ten years later through the performances of these characters with some of the most recognizable voices ever attached to them. The combat is passable enough to relay the abilities of Batman and the challenge mode is always there if you want more of the rhythmic nature of Arkham combat or its particular brand of stealth.

Thankfully, I had the privilege of playing this game around the time it came out as a kid. And holy shit. The gameplay is innovative on all fronts, the soundtrack is wonderful, the story is constantly engaging, the ending is impeccable, the voice acting is top-notch even to this day, and the atmosphere is unique, dark, and feels like a comic book brought to life. I can’t think of any flaws to be honest

Favorite game of all time. Excellent voice cast. Great designs. Fun gameplay. Amazing setting. Great story. Can always come back to this one.

Arkham City held the title of my favorite game of all time for a short while in 2011. A polished, sprawling masterpiece with an impeccable level of detail and a fresh take on Batman that hasn't really been achieved as well since, even by Rocksteady themselves. The freeflow combat system is polished to perfection here and the emphasis on gadgetry and stealth, especially on the higher difficulties, make it a very replayable experience. Tons of content and lots of different ways to play.


This review contains spoilers

Absolute masterpiece of a video game. The open world of Arkham City is sprawling yet compact enough to where every locale is distinct, memorable and easy to traverse to, the combat is improved ten fold from asylum, giving more options to work with, far more enemy variety while still retaining the extremely fluid freeflow combat system, the new gadgets are very fun to use, the stealth sections are as top notch as ever and are even better with improved enemy behavior, additional options and more enemy variety. Despite being open world, there isn't very much in the way of fluff. There are Riddler trophies to collect but the act of getting them isn't really mundane as there are a lot of fun puzzles to solve before you can nab most of them. Some of the missions can be pretty nothing, but there are quite a few I enjoyed, and man the bosses are a MONUMENTAL improvement from Asylum (Mr. Freeze still being the best boss in the entire series). Overall, please get this game if you haven't tried it out yet, it's absolutely phenomenal in almost every conceivable way.

this game is so good, ps4 port is kinda ass tho

Normal gameplay loop was pretty fun. Car sections were hilariously bad.