Meu jogo indie favorito, te deixa sozinho queimando coisas e fazendo você pensar e refletir na frente da lareira, é bem simples mas muito reconfortante e prazeroso de se jogar. A história é dada por meio de cartas que você recebe mas ainda assim faz você sentir intimidade com os personagens e ficar feliz ou triste por eles com os acontecimentos do jogo.
A fairly straightforward puzzle game which is carried by its brilliant aesthetic: simultaneously childlike and deeply twisted. Burn toys and trinkets in your Little Inferno Fireplace with childlike glee, wondering every time how each new plaything will burn, whether its a marshmallow that screams while its being toasted or a credit card that quickly fills the screen with flammable banknotes. Riddles ask you to burn two certain items together to progress, puzzles that slowly become more and more complicated as your options increase. It's best played on a touchscreen for the tactile joy of hurling things about and setting fires with your finger. Unfortunately, the thrill of discovery as well as the tidbits of an admittedly great story are overshadowed by what you'll spend most of your time doing - solving puzzles with trial and error, and waiting for your items to arrive. It's worth playing, but only in short chunks of time.
A short, relaxing experience which has aged well given how much worse the gaming industry has become with microtransactions, timers, etc. While the satire fails to deliver a conclusive message, the sweet tale of discovering a world without a screen is worth the few hours it takes to beat this (with a guide—some of those combos are nuisances if you value your time, which I did on this replay.) Little Inferno is pretty much a lesser Presentable Liberty.