An interesting and fun ragdoll physics diversion, PAIN is a glimpse of one way video games could have progressed in the seventh console generation. It tacks more towards the silly and diversionary arcade-like nature of earlier 3D titles, before shit like Heavy Rain or Uncharted became the norm. Abhorrent injustice barred me from finishing this game; my older brother was kicked out of my house due to some minor psychotic episodes, eclipsing access to his PS3 and thus to PAIN. There's a surprising amount of variety to the body-slingshot action that comprises the bulk of this game, and some more recent indie ragdoll meme titles ought to have looked here for some inspiration on how to make actually enjoyable gameplay.
I had a ton of fun with this game on PS3, and if I recall it sold very well, it just didn't appear popular because it was an early download-only game that was sort of bizarre. The Abusement Park level is etched into my mind. Throwing the sumo wrestler/elvis impersonator character around there was my happy place. I think I played this game fairly regularly for at least 2 years, I wonder how many hours I actually have on it. I'd really love to see it rereleased one day.
This game was amazing when Ragdoll Physics were still a fairly new thing in console games. I think the second Map (indoor amusement park) was the best one.
You could also use the Songs you had saved on your PS3 as the Soundtrack which was nice. And they added multiplayer minigames at some point. I haven't played much of them though so my rating might change depending on how much fun they are if I ever get the chance to play those with 3 other people again.
You could also use the Songs you had saved on your PS3 as the Soundtrack which was nice. And they added multiplayer minigames at some point. I haven't played much of them though so my rating might change depending on how much fun they are if I ever get the chance to play those with 3 other people again.