Reviews from

in the past


been playing for like 7 years good shit

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I was very bored and decided to test this and it was a bad idea, oh my god it's so gross it hurts

eu gosto de roblox, jogava bastante os mapas de tycoon quando eu não tinha xbox e quando soube que da pra fazer o 1000g no xbox ai eu peguei e fiz, joguei um mapa ou outro ali pra pegar a conquista de logar 20 dias seguidos só e boa. Gamer Tag (nome no xbox): xTiuJow557

Roblox bowling is a masterpiece.

Would be five star but needs more games for the love of God

Meh single player, one of the best games to play with friends and mess around

There's only 4 good games on Roblox

JUEGAZO de la infancia, era hermoso. Hoy por hoy te puedo decir que la comunidad empeoró muchísimo y la calidad de minijuegos no es la misma, de igual forma la gente sigue jugándolo.

gastei mais dinheiro nisso do que devia

A criançada adora.
8 anos? nem parece rs

As a platform for user-created content, Roblox is fascinating. If games like Phantom Forces, Arsenal, and Bad Company are anything to go off of, it can pull off First Person Shooters shockingly well--granted, the creators put the effort in. Roblox is mainly associated with cute novelties like Jail Break, Adopt Me, and Work at a Pizza Place and although those games aren't for me, I understand and respect their value.

What I don't respect is how Roblox is engineered to favor games built around in-game microtransactions. Let's not forget about how Roblox exploits its young and fascinated user base, either! I can't go into as much detail as People Make Games does (video link is here for the curious: https://www.youtube.com/watch?v=_gXlauRB1EQ), but the general idea is that the odds are stacked against most of its userbase.

An excellent example of the former is a game that I mentioned earlier, Phantom Forces. As somebody who has been playing it for years, I can say that it's a great diet-Battlefield for those who can't afford Battlefield or don't care. But over the years, it's become a total grind to get through. It used to be that you could save up for new weapons with credits you earned by ranking up or rank up to get those weapons in a reasonable timeframe. But the prices have gone WAY up, so getting to access some of the game's new content means you'll either be playing the game for eternity or whipping out your credit card. Neither is fun. Let me also not forget to talk about melee weapons. It used to be that there were only two: a knife and a machete that you could unlock through ranking up. Now there are probably more than twenty, and a vast majority are unlocked through loot boxes. If the fact that the game had to switch from being engineered for fun first and now needs to be made as addictive as possible to keep its userbase scares you, doesn't that say something about the way Roblox is as a platform?

BRUH, impregnate me already,
even though it's not possible for a multitude of reasons but still

Only for the Blake's 7 map


a friend got me obsessed with collect all pets this month and im kinda rlly embarrassed abt it