S key + left click = credits rolling 4 hours later.
Jokes aside, I really do not like Serious Sam: The First Encounter. I get that this was made by a considerably tiny team of developers, and despite its small budget, was rather impressive at the time, but it's not fun to play in the slightest.
Some of this distaste might come from the fact I played both Amid Evil and Blood: Fresh Supply right before playing Serious Sam, but even then, the slow movement mechanics, boring weapons, annoying enemies, and the combination of boring level designs with the philosophy of quantity over quality hit all the wrong notes with me.
There are a few fun moments laced throughout The First Encounter that are rather fun, yet they're only peppered in what's otherwise a boring experience.
Jokes aside, I really do not like Serious Sam: The First Encounter. I get that this was made by a considerably tiny team of developers, and despite its small budget, was rather impressive at the time, but it's not fun to play in the slightest.
Some of this distaste might come from the fact I played both Amid Evil and Blood: Fresh Supply right before playing Serious Sam, but even then, the slow movement mechanics, boring weapons, annoying enemies, and the combination of boring level designs with the philosophy of quantity over quality hit all the wrong notes with me.
There are a few fun moments laced throughout The First Encounter that are rather fun, yet they're only peppered in what's otherwise a boring experience.
First Encounter tiene uno de los diseños de niveles más raros que me topé en un FPS, tanto que no sabría bien cómo hablar de él. En ocasiones llega a ser muy creativo con sus secretos usándolos como atajos y el hecho de que haya usado los antiguos glitches out of bounds del original como lugares totalmente legales para acceder hace que el juego se vuelva un survival bastante estratégico, encima tienes mecánicas muy curiosas como jump cancel que sirve demasiado para llegar a lugares altos sin usar el rocket jump o estar safe de los enemigos en las oleadas, pero otras veces se pone muy tosco con algunas oleadas y abusa demasiado del chiste de las trampas en ocasiones que era mejor no hacerlo, rompiendo muchisimo con su curva de dificultad. Entiendo que el juego tenga un toque humoristico y haga estas trampas, pero llega un punto que quema muchisimo el chiste y prefieres evitar cualquier item de vida o armor oculto.
Los enemigos son un hit or miss también. Es muy popular la opinión de que los esqueletos se ponen super bullshit en grupos y es algo que comparto también, y la combinación de enemigos no suele ser la mejor. Pero adoro los clones del ATAT, los kamikazes, las harpías y los escorpiones, fueron enfrentamientos muy buenos, y en cuanto jefes la oleada de sapos y la primera fase del jefe final son muy buenos.
Otra cosa que si bien no me molestó cuando me acostumbré al juego, pero sí es muy grave para un jugador que recién empieza es que la velocidad base de Sam, sabiendo lo adrenalínico que es este juego le faltan cosas como el dash del Unreal o una opción para correr.
Se nota a leguas que es el primer juego debido a estas irregularidades, y espero que en las próximas entregas esto mejore de alguna forma. Estuvo corto y entretenido al menos.
Los enemigos son un hit or miss también. Es muy popular la opinión de que los esqueletos se ponen super bullshit en grupos y es algo que comparto también, y la combinación de enemigos no suele ser la mejor. Pero adoro los clones del ATAT, los kamikazes, las harpías y los escorpiones, fueron enfrentamientos muy buenos, y en cuanto jefes la oleada de sapos y la primera fase del jefe final son muy buenos.
Otra cosa que si bien no me molestó cuando me acostumbré al juego, pero sí es muy grave para un jugador que recién empieza es que la velocidad base de Sam, sabiendo lo adrenalínico que es este juego le faltan cosas como el dash del Unreal o una opción para correr.
Se nota a leguas que es el primer juego debido a estas irregularidades, y espero que en las próximas entregas esto mejore de alguna forma. Estuvo corto y entretenido al menos.
Serious Sam, but in HD! A pretty damn good looking remaster, although I personally prefer the original still because I think the simpler aesthetic makes it easier to see enemies. Other than graphics very little if anything seemed to be different, kinda would've liked some more changes for variety, but oh well. Still a dope game.
Serious Sam, even today, radiates its charm, albeit likely through rose-tinted nostalgia glasses. In terms of gameplay, it mostly boils down to "keep your finger on the trigger," spend most of your time running backwards, and occasionally strafe. While the weapons are wonderfully diverse, there's little reason to switch between them other than "Weapon A deals more damage than Weapon B." The levels are beautifully designed, and the time-travel setting takes you to impressive locations that felt incredibly vast for their time.
Where the game truly shines is in its multiplayer co-op mode, especially when played with a group of silly friends. That's when beautiful chaos unfolds, and together you hack and slash your way through hordes of hundreds and hundreds of enemies. All of this is underscored by a banging soundtrack. Nowadays, Serious Sam may not appeal to everyone, but it certainly holds a special place in my heart.
Where the game truly shines is in its multiplayer co-op mode, especially when played with a group of silly friends. That's when beautiful chaos unfolds, and together you hack and slash your way through hordes of hundreds and hundreds of enemies. All of this is underscored by a banging soundtrack. Nowadays, Serious Sam may not appeal to everyone, but it certainly holds a special place in my heart.
Idk, game aged poorly. After Doom Eternal and tons of modern retro shooters this game is like a joke, tecno demo of an engine they say, and it is. I was enjoying it in childhood, but know, after all this years, when i try to replay it with my friend we was so annoyed of it. I like exploring and finding secrets, i'm playing games very pationedly for details and literally walk everywhere i can reach for and checking every pixel that i can, and secrets are fine, even if 90% of them is death traps on highest difficulty or just very annoying situations. But gameplay... gunplay is OKAY, and you forced to switch your weapons very often, BUT GAME IS DO NOT LIKE IT and animation is veeeeeeeeeeery long, also level design very unstable: sometimes level is interesting and fun, but sometimes... Anyway, it has too much different versions and i replayed it in coop so idk, maybe not all versions that bad. Anyway most of level and game design is very... niche? And gunplay and gameplay overall for modern standarts is just weak. Play Siberian Mayhem))) It's much better)
This game is not for the faint of heart. It is seriously challenging even on normal difficulty. Granted I'm not exceptionally gifted at this genre, but I consider myself decent and I was really only able to beat it by completing it in co-op. Which having co-op is a big plus. Trying to run through levels shooting dinosaurs, demons, and aliens with a friend as fast as possible is always a good time.