One of nintendos "Mobile-esque" games on estore that is free with microtransactions to remove the grind.
However the game is super fun, cutting to the fun part of kirby, the boss fights! With tons of gear to upgrade and collect.
You can even play the game co-op with friends... If you can convince them to download it.
Its a game certainly let down by the monestization.
However the game is super fun, cutting to the fun part of kirby, the boss fights! With tons of gear to upgrade and collect.
You can even play the game co-op with friends... If you can convince them to download it.
Its a game certainly let down by the monestization.
If you trying to play this game free-to-play, you're going to suffer. But honestly the microtransactions are very deceptive because you think they would be exploitive like gacha but it's only there so you actually buy the game lol. It's fun enough but you should just play Super Kirby Clash on the Switch instead
It's shocking to learn that some games are just obsolete enough that it can be replaced, yet the experience isn't replicated. Team Kirby Clash Deluxe is a more robust version of it's side game counterpart, but not nearly as fleshed out or the same as Super Kirby Clash. While both Super Kirby Clash and Team Kirby Clash Deluxe have the same structure, Super Kirby Clash does a lot more to mitigate the tediousness of the gameplay loop compared to it's prequel game. Honestly if you are looking for some fun Kirby boss fights and cute costumes, you are better off at picking Super Kirby Clash because this game literally offers nothing new to the story, gameplay, or costumes.
Still both the game and the experiences of Team Kirby Clash Deluxe should be treated differently, or at least enough to acknowledge that Super Kirby Clash is the better game. While I really want to highlight the differences in the two games, really what it comes down to is more waiting times, a less fleshed out story, and no online co-op to be had. It certainly is a neat idea to play against bosses with a bunch of kirby's, but the fact you need 3 other players locally really kills any of the spirit this game has. On top of that, online support is just awful. Either the game is lying to me, and doesn't give me actual players or the game pulls together players around the same level instead of just anywhere. This leds to a lot of difficulty spikes at random parts of the game as rarely will your team mates be any higher than 2 levels above you, and acquiring apples is only got through a main campaign and has no shared co-op rewards. This added to the fact it's apart of the free to start campaign that Nintendo launched on the 3ds, really lends itself to just another game out to take your money.
Really it just sucks to think about people skipping out on Super Kirby Clash because they had a bad experience with Team Kirby Clash Deluxe, and the experiences I had with both games are just night and day. I went into Super Kirby Clash thinking it just be another free to start, barebones game that Nintendo made to take your money; when in reality that part was already taken by it's 3DS counterpart. There is absolutely nothing worth of note to play this 3ds game over the switch version. They are still treated as different games by timeline standards as this is technically the prequel to Super Kirby Clash, but unless you're a freak like me that gets off on beating games, don't bother.
Still both the game and the experiences of Team Kirby Clash Deluxe should be treated differently, or at least enough to acknowledge that Super Kirby Clash is the better game. While I really want to highlight the differences in the two games, really what it comes down to is more waiting times, a less fleshed out story, and no online co-op to be had. It certainly is a neat idea to play against bosses with a bunch of kirby's, but the fact you need 3 other players locally really kills any of the spirit this game has. On top of that, online support is just awful. Either the game is lying to me, and doesn't give me actual players or the game pulls together players around the same level instead of just anywhere. This leds to a lot of difficulty spikes at random parts of the game as rarely will your team mates be any higher than 2 levels above you, and acquiring apples is only got through a main campaign and has no shared co-op rewards. This added to the fact it's apart of the free to start campaign that Nintendo launched on the 3ds, really lends itself to just another game out to take your money.
Really it just sucks to think about people skipping out on Super Kirby Clash because they had a bad experience with Team Kirby Clash Deluxe, and the experiences I had with both games are just night and day. I went into Super Kirby Clash thinking it just be another free to start, barebones game that Nintendo made to take your money; when in reality that part was already taken by it's 3DS counterpart. There is absolutely nothing worth of note to play this 3ds game over the switch version. They are still treated as different games by timeline standards as this is technically the prequel to Super Kirby Clash, but unless you're a freak like me that gets off on beating games, don't bother.
Fun gameplay weighed down by awful micro-transaction bait. The game wants you to buy gem apples, and it tries to do so by locking everything behind them. Unlocking bosses, weapon/armor upgrades, and resetting your stamina all cost gem apples. Sure, you can earn them (very slowly) through missions and logging in, but it is such a time investment that you might as well spend money. (Please don't.)
This all applies to the Switch port as well. Both are not worth your time, just play the mainline Kirby games instead.
(Also I love how the game description markets itself as "free-to-start" instead of "free-to-play", as if it's assuming you will eventually give in and pay...)
This all applies to the Switch port as well. Both are not worth your time, just play the mainline Kirby games instead.
(Also I love how the game description markets itself as "free-to-start" instead of "free-to-play", as if it's assuming you will eventually give in and pay...)
Despite being a pay-to-win game, I played it a lot and wow!!! Addictive and fun, of course, is Kirby! Kirby is always fun! but of course it uses coins to pay with real money which are jewel apples, despite this you can easily playing the entire main campaign it has a lore for being a parallel universe to the original Kirby game it simulates a children's storybook telling the adventure of the heroes, it was good while it lasted and I will always remember my adventures in this game and I successfully platinumed!
Hate to admit this game is really fun but the monetization really brings it down, buuuut I can’t really complain since it’s free
The game just reuses bosses from Triple Deluxe and Robobot and that’s fine since there is some exclusive bosses too, you could also beat this without spending money but it would take you allot longer
It’s fun but just play the Switch version, it’s so much better but somehow the 3DS one has better Online play
The game just reuses bosses from Triple Deluxe and Robobot and that’s fine since there is some exclusive bosses too, you could also beat this without spending money but it would take you allot longer
It’s fun but just play the Switch version, it’s so much better but somehow the 3DS one has better Online play