Reviews from

in the past


I want to write a longer review for this someday — for now:
Along with the cool powers and beautiful art direction, this game is noteworthy for a reason I think is often overlooked. It carefully inherits a superficially frustrating but in practice magical choice from Thief (1&2): make an immersive sim almost solely focused on Combat, and encourage the player to never fight. The entire game lives in negative space (often literally, as a player takes a fight and then reloads their save or checkpoint to undo it.)

No le di suficiente oportunidad. En su día no me gustó pero ahora creo que me gustará más

it's pretty mid. it tries to do the immersive sim thing but can't really commit all the way because it was gen 7 and everything had to be dulled for mainstream sensibilities.

Just couldn’t get into it. Stealth games are not my jam.


I haven't played that many stealth games, but more importantly, I haven't played that many games that "punish" you for killing people, which is kind of a problem for me. I like virtually killing people, but I'd imagine Corvo doesn't.

It's somewhat of a shame too because for all of the benefits of not killing people in Dishonored, this game has some hilarious ways to kill people. Cutting off someones head and killing someone else by throwing it at them over and over again. Using a rewire tool on an Arc Pylon and purposefully drawing guards towards it to watch them get turned to dust. And I can't not mention using the wind blast to throw people off of a building. Dishonored is its own little sandbox of death.

But I decided that Corvo and even the cursed Daud didn't want to kill anymore, so I attempted to not kill people. Of course, there were accidents. A few unconscious people accidentally thrown off a roof. Some guards that got herded into a group of rats. Disgruntled thugs who missed their shot on me and instead hit their brothers. But even through all that I didn't want to kill!

And playing the game this way made it super engaging, I had a great time! I'm sure I'll play this again some day and go Ultrakill mode, making quick work of everyone that I come across and generally causing more chaos, but for now I'm proud of my work.

not a game that’s fond of women

Dishonored é a prova de como o mercado de games atualmente se resume a fazer jogos rasos e "mais do mesmo" disfarçando isso apenas com melhorias gráficas

Em Dishonored temos um protagonista que não aparece e que não fala, muitos pensariam que isso seria uma economia de gastos ou algo do tipo mas na verdade isso é a sacada perfeita pra criar um jogo em que o jogador de fato coloque sua moral a prova com suas decisões, uma vez que, com qualquer trejeito, tom de voz ou aparência já seria o suficiente pra determinar os traços de personalidade do protagonista, o que poderia influenciar nas escolhas do jogador. Cada missão tem diversas formas de serem feitas, seguindo vários caminhos, além do sistema de stealth impecável que mesmo sendo claramente o foco do jogo, ainda não deixa a desejar no combate.

Os personagens são carismáticos e até os menos relevantes tem sua devida importância e carinho dado pelos desenvolvedores, cada side quest imersiva sendo comparável com as missões principais (um ponto que me agrada muito porque na maioria dos jogos as side questa só servem pra enxertar conteúdo e são muito chatas)

Enfim, uma pena que dificilmente veremos algum jogo que chegue aos pés de títulos antigos e cheios de criatividade como dishonored

Best stealth game ever. It's so good that yo can beat it without any stealth. You are that free in gameplay. Nice skills system. Good story. Good AI. Every quest has its own ways to accomplish, you can whether kill everyone in the play ground or turn into a rat and don't interact with anyone. GOAT.

The morality system is horribly implemented but somehow it did manage to make me feel bad for the things I did. Weird how that works.
Other than that the game feels fantastic to play and the fact that every mission has so many different ways to complete it is cool. I'm a really big fan of how difficult it is to fight when you get caught - not because the gameplay sucks like a lot of other stealth games but because it is fundamentally created to be difficult but stylish, making it so that when you do get away with being caught, it feels great. You're still discouraged from getting caught, obviously, but if you're good enough the game becomes completely different. Not a lot of games can accomplish that.

qualquer crítica feita a esse jogo é anulada no momento que vc lembra que da pra ficar segurando o coração remendado da sua esposa que morreu na sua frente e se vc apontar pros outros ela faz fofoca da vida deles, isso que é amor.

القيم بلاي : اجمل شي فاللعبة.. يعطيك كمية ادوات وقدرات واكثر من طريقة لتجاوز المنطقة
القصة : ما حسيتها واو مجرد قصة عادية ومملة نوعا ما مو جوي
الجرافكس : جرافكس متوسط
الموسيقى : ما في شي مميز
تقييمي : بصورة عاملة اللعبة جميلة ختمتها مرتين مرة حاولت ما اقتل فيها احد والمرة الثانية ما تركت فيها شخص عايش واستمتعت فيها

Me acabo aburriendo pero seguro que le dare otro try cuando sea el momento

Great stealth and atmosphere/world.

Bu seriyi çok seviyorum. Bana sadece yapacağım şeyi söylüyor ve gerisi tamamen bende. Herkesin içinde bir suikastçi sevdası vardır. Bu hissi bana en iyi yaşatan oyun ise bu.

beautiful gameplay and mechanics. I really like the atmosphere, world building and level design. Story is pretty standard but still fun and enjoyable

im gonna name one of my fish corvo

Another game to finish! I got quite far in this one, but it was feeling like a chore. I reckon it's because I went the full pacifist route and was missing all the cool mechanics.

Es un juegazo, no lo terminé porque en esa época no jugaba mucho a videojuegos, pero tengo pensado acabarlo.

after finishing this game i really felt like i've missed out on a lot, this was truly an unique experience and i really liked the atmosphere, the overall setting and the intricate gameplay design

Guys please, I'm no traitor, I'll kill everyone to make you understand I'm a good guy :D

Fucking amazing, definitely buggy and some levels are tedious on replay but the aesthetic alone puts it at 5 stars


Chef-d'œuvre absolue, la da de dawnwall est absolument, level design avec la verticalité qu'il apporte + les capacités de Corvo en fait un terrain de jeu libre où aucune barrière n'est imposé au joueur. Sans parlé de son univers riche et crédible qui est encore plus étoffé avec les livrables qu'on trouve un peu partout dans les niveaux.
Bref, un pilier des immersives sim

Dishonored is a stealth lover's dream come true. The powers are awesome, letting you teleport around, possess rats, it's crazy the amount of creative ways to tackle missions. Dunwall is a super cool, gritty city, and the story's got twists and turns. The art style is unique, and even though it's a bit old now, it still holds up. You can go full stealth, guns blazing, or something in between...so much replay value. Highly recommend Dishonored, even after all these years!

Uma das melhores experiências em stealth que eu já tive.Seu mundo,o qual é alterado durante a campanha de acordo como você joga,possibilita uma pluralidade de oportunidades,permitindo que o jogador jogue de acordo como ele prefere.Por fim,além de ser excepcional,possui uma sequência que o supera na maioria dos quesitos.