Reviews from

in the past


Play it, you will definitely find it funny, it is a very ironic game

Inspired concept, but there is a level of tedium.

Fairly decent game with 100 different ending and one secret ending after you get all 100. Some of them are pretty comical, some are relatively easy to get to, and some are just a major pain in the ass to do.

The creativity carries this game, but it could have been a lot less annoying to get some of the endings.


A well made, and polished little game. I do not have anymore to say.

O jogo é excelente,um humor é bem divertido,uma gameplay plataforma também do mesmo nível,as músicas também são ótimas, só acho que deveriam haver mais variações, porque depois de um tempo,mais ou menos pra metade do jogo as músicas ficam massantes,eu particularmente não achei o jogo tão difícil assim, pelo menos os 100% o resto já é outra história, recomendo muito, ótimo jogo.

Ameno, divertido, ligero, tontísimo. Todos son adjetivos apropiados para este juego. Vaya hombre, esta reseña te hace perder el conocimiento de lo buena que es y mueres. Vuelve a empezar tu aventura

no idea why i ended up played this for 35 hours but that has to mean something
speedrunning this is surprisingly fun ill do 102% eventually

Reventure is a 2D platformer largely about finding various ways to die and unlock all available "endings". It's okay, but not mechanically that interesting and I just can't find the concept of trudging through areas looking for slightly different ways to end the game that interesting. It's a gimmick, and one that didn't have much of a shelf life for me.

There are 100 different endings in this game and you get achievements for every ending. Besides, You unlock something new in the world for your previous ending. Although some endings are super silly, you are guaranteed to have fun for a couple of hours.
Overall, this comedy game is worth trying. I applause the developers for trying something new.
Also, the game is very cheap.

The jokes of the game is excellent, but the game can be boring sometimes

I love the creativity and humor of this game. It's really good for about 50 or so endings. Unfortunately, the game has 100 endings and gets repetitive trying to get them all.

|/|- This review has two versions, one in English and another in Portuguese (Brazil);
|\|- Essa review tem duas versões, uma em Inglês e outra em Português (Brasil).


> ENGLISH:
The story of "Reventure" follows the classic scheme of rescuing the princess who was captured by an evil villain and delivering her safely to the village king. Although this is the main objective, it’s not immediately necessary at the beginning, as we will first end up exploring the map. We start in a small house with a simple villager, and as time goes by (deaths), we keep changing him, and others, like his relatives, appear in his place.

For me, the best part of the game is the silly jokes. Seriously, some of them made me laugh a lot. Some endings are simply hilarious and comical. Even some phrases after death are very good, making the gameplay more fun and giving us the desire to keep unlocking endings to see what will be said or what will happen. In some endings, we unlock new skins for our character, which can come from funny or even sad situations.

However, as we get closer to the final endings, the game becomes repetitive and the endings start to get monotonous. I felt a bit less determined to play, especially if you want to achieve the 101st ending, which requires exploring and completing tasks all over the map. Basically, it’s a tedious task, but in the end, it leaves you with a feeling of "it was good while it lasted."

The item-carrying mechanic is one of the best in the game because it forces us to calculate what is necessary to reach a specific location. If we are overloaded, our character won’t jump high enough in certain areas. Additionally, we need to think carefully about what to pick up first, otherwise, we won't be able to get the other necessary items. I can say that this mechanic becomes more important in the final achievements, as in some of them, we will have to use just one item or even none, to optimize the "character’s weight."

I’ve seen some people complaining about the game’s movement and saying there should be checkpoints, but for me, that doesn’t make sense for the game’s proposal. Remember, we have to use the means of transportation wisely. Note that the chicken allows us to glide and will be useful in many endings. Cannons and geysers launch us to high places, allowing us to travel from one end to another, they are strategically placed. Meanwhile, portals take us to paths that would take a long time to traverse, even with the other means. We unlock this option after completing 50% of the game’s progress or after a specific achievement (I’m not sure which one).

To be honest, I had to look up how to get some achievements because the hints left me quite confused. Even if I spent hours searching, I don’t think I would have figured out some of the possibilities. But aside from that, the game is not very difficult, it’s quite easy and I would recommend it to anyone looking for something more relaxed and fun to play. Also, don’t try to play it for many hours straight, because if you do, the game will become very monotonous and will lose all its essence.


RATING: 7.1/10
Review in Steam: https://steamcommunity.com/id/SkeleZx/recommended/900270

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> PORTUGUÊS (BRASIL):
A história de "Reventure" segue aquele esquema de resgatar a princesa que foi capturada por um vilão malvado e entregá-la em segurança ao rei da vila. Apesar de esse ser o objetivo, ele não é diretamente necessário no começo, pois primeiro acabaremos explorando o mapa.
Começaremos em uma casinha com um simples morador da vila, que com o passar do tempo (mortes), vamos trocando ele, e irão nos aparecendo outro em seu lugar, por exemplo seus parentes.

Para mim, a melhor parte são as piadas bobas. Sério, algumas delas me fizeram rir muito. Alguns finais são simplesmente hilariantes e cômicos, até mesmo algumas frases após a morte são muito boas, o que faz com que a gameplay fique mais divertida e nos dê vontade de continuar pegando os finais, para saber o que será dito ou o que irá acontecer. Em alguns finais, desbloqueamos novas skins para nosso personagem, que podem vir de situações engraçadas ou até mesmo tristes.

No entanto, quando começamos a chegar perto do final, o game se torna repetitivo e os finais começam a ficar monótonos. Fiquei um pouco menos determinado a jogar, principalmente se você quiser fazer a conquista 101, que requer explorar e realizar tarefas por todo o mapa. Basicamente, é uma tarefa chata, mas que no final tem um gostinho de "foi bom enquanto durou".

A mecânica da quantidade de itens que podemos carregar é uma das melhores do game, pois com ela temos que calcular o que será necessário para chegarmos a um local determinado. Se estivermos sobrecarregados, nosso personagem não irá pular o suficiente em determinados lugares. Inclusive, temos que pensar exatamente no que devemos pegar primeiro, caso contrário, não conseguiremos pegar o outro item necessário. Posso dizer que essa mecânica se torna mais importante nas conquistas finais, pois em algumas delas, teremos que usar apenas um item ou até mesmo nenhum, para otimizar o "peso do personagem".

Vi algumas pessoas reclamando de suas locomoções e dizendo que deveriam haver checkpoints, mas, para mim, isso não faz sentido para a proposta do game. Lembre-se, temos que usar os meios de locomoção de maneira sábia. Observe que a galinha serve para planar e será útil em muitos finais. Os canhões e gêiseres servem para nos lançar a lugares altos, permitindo-nos ir de uma ponta a outra, eles estão posicionados em locais estratégicos. Enquanto isso, os portais nos levam a caminhos que levariam muito tempo para percorrer, mesmo com os outros meios. Desbloqueamos essa opção após completar 50% do progresso dos finais ou após alguma conquista específica (não sei qual).

Sendo sincero, tive que pesquisar como conseguir algumas conquistas, pois as dicas me deixaram bem confuso. Mesmo que eu passasse horas procurando, acho que nem pensaria em algumas possibilidades. Mas, tirando essa parte, não terás grandes dificuldades, sendo bem fácil e eu recomendaria para quem quer jogar algo mais tranquilo e divertido. Inclusive, não tente jogar por muitas horas seguidas, porque, senão, o game se tornará muito monótono e perderá toda a sua essência.


NOTA: 7.1/10
Review na Steam: https://steamcommunity.com/id/SkeleZx/recommended/900270

Got everything, this one is very fun, love seeing all the references, and it's pretty funny. I like figuring out which items you need (or don't) to go somewhere. It's just that the final final ending was kinda disappointing.

clássico jogo dos 100 finais, eu zerei reventure com meu primo e estavámos vendo andrézitos jogando, foi uma experiência mt foda o jogo é mt divertido

This one surprised me. Reventure is a very simple game, gameplay wise. Explore the kingdom to find all 100 endings to the story, picking up items each run to find interesting ways to bring the story to a close. There's a lot of humour that - at least in my eyes - misses the mark; lots of gore, unfitting jumpscares, long bits of text with huge pauses, and endless pop-culture references.

Still, I think this game is something special. There's a surprising sense of progression as endings you achieve unlock shortcuts and items for other endings, and by the end you really do have a good feel for how to explore the map. A tricky task at first since collecting items - while unlocking different paths for you to explore - directly impacts the height of your jump.

This is a game that plays to its strengths well. The world, gameplay and characters all reflect the endings you've collected. Spend enough time in it and that cringe-inducing humour can even grow on you. At least a little...

This was yet another game I became interested in due to it having unofficial Archipelago support. I think it'll be a great addition to my randomizer rotation, but even beyond that it was absolutely worth the vanilla playthrough.

Perfect for what it is. It won't change your life, it won't break any records, but it sure as hell stands as one of my favourite little games

Ideia muito interessante. O jogo é basicamente um plataformer puzzle para buscar cada final, eu não consegui todos, devo ter uns 60 dos 100. Mas gostei da experiência.

This review contains spoilers

o final secreto foi meio chatinho de pegar mas fora isso o joguinho é magnífico, boas horinhas de humor e piadocas pra quem gosta de sátiras sobre histórias de fantasia

A little funny game with some references and a good story with a cool ending


Made me laugh and had fun with it but my god this gets tedious

o jogo fica BEM maçante depois de um tempo do tanto que tu tem que fazer coisas repetidas, é legalzinho mas tipo, não vale a pena todos os finais, eu peguei todos menos o último porque o último é grind demais

This is a really fun metroidvania/rogue lite/puzzle/platformer game! I’d say it started to overstay its welcome about 3/4 of the way through, but it was still funny and clever enough to keep me reasonably engaged to the very end.