Jogo é bem diferente, ele não é complexo, um jogo bem curtinho, que tem como proposta fazer você memorizar o cenário para passar de fase, ou seja, você é obrigado prestar muita atenção em um jogo, o que pode causar um susto maior nas pessoas, mas as entidades que eu vi no jogo não foram assustadoras e nem me causaram nenhum tipo de medo, mas a premissa e mecânica do jogo tem bastante potencial.
The Exit 8 will take you only a couple minutes to beat, though you're encouraged to go back and see the other anomalies you missed on your first go at it. It's "Spot the difference" where if things look good, you go ahead. They don't? Turn around.
There's like 30 anomalies to see, some are creative and spooky, others are just lame. I got four of the best ones on my first playthrough, so going for more loops had me pretty disappointed.
Is it worth buying? I don't think so. There's a nine minute YouTube video that'll show you every anomaly including "dying" to them, so literally the entire game. Admittedly, it's less scary watching someone else go through it, but it's also free. Even at $4, I'd say this is just kind of neat but totally skippable.
I do not recommend The Exit 8.
There's like 30 anomalies to see, some are creative and spooky, others are just lame. I got four of the best ones on my first playthrough, so going for more loops had me pretty disappointed.
Is it worth buying? I don't think so. There's a nine minute YouTube video that'll show you every anomaly including "dying" to them, so literally the entire game. Admittedly, it's less scary watching someone else go through it, but it's also free. Even at $4, I'd say this is just kind of neat but totally skippable.
I do not recommend The Exit 8.
The game that teaches you that smiling at someone in public is an anomaly. This is a really fun (and cheap at $4) experience where you walk through the same hallway scene over and over and look for differences to help you escape.
I'm seeing from other reviews that this is a genre of games, but this is my first of these "spot the difference" type games and I had a lot of fun with it. Some differences are super obvious and others are very subtle. The very subtle ones will have you 2nd guessing whether you actually missed the anomaly or not in each pass-through. This makes a fun but tense playthrough, hoping you can get that number to keep climbing to 8 and escape.
I would love to see a sequel to this with multiple environments!
I'm seeing from other reviews that this is a genre of games, but this is my first of these "spot the difference" type games and I had a lot of fun with it. Some differences are super obvious and others are very subtle. The very subtle ones will have you 2nd guessing whether you actually missed the anomaly or not in each pass-through. This makes a fun but tense playthrough, hoping you can get that number to keep climbing to 8 and escape.
I would love to see a sequel to this with multiple environments!
First & Blind Playthrough: https://www.youtube.com/watch?v=lFpf-M0FhKE
The 'Spot The Difference' genre of indie horror gets a welcome rethink with a stylish Japanese subway aesthetic, and PT-esque location-looping putting players directly in the thick of the spooky anomalies. For me, it's a more engaging shift from the screen-watching of cult breakout I'm On Observation Duty, with spookiness ranging from the head smackingly subtle to the downright startling. All anomalies feel like they play fair, and there's extra fun in finding them all (with a convenient counter supplied), and entering into some of their fail states. Simple, but cheap fun. High on quality with potential to do more.
The 'Spot The Difference' genre of indie horror gets a welcome rethink with a stylish Japanese subway aesthetic, and PT-esque location-looping putting players directly in the thick of the spooky anomalies. For me, it's a more engaging shift from the screen-watching of cult breakout I'm On Observation Duty, with spookiness ranging from the head smackingly subtle to the downright startling. All anomalies feel like they play fair, and there's extra fun in finding them all (with a convenient counter supplied), and entering into some of their fail states. Simple, but cheap fun. High on quality with potential to do more.
O conceito desse game apesar de abordar o tema clichê das Backrooms é único e criativo com uma jogabilidade que de início aparenta ser simples, mas ao decorrer do jogo demonstra que é necessário muita atenção do jogador para que haja o avanço dos níveis. Além disso, o terror psicológico acontece de uma forma que nunca tinha visto outro game utilizar. Então, se você for jogar, desejo boa sorte para encontrar a saída. Ah, e antes que eu esqueça, lembre - se disso: nem tudo é o que aparenta ser.
This review contains spoilers
For what is essentially a spot the difference puzzle, it has no right being this unnerving.
I will admit to initially just doing laps thinking I was gonnae get jumpscared and then have credits roll, but I never thought it would come in the form of me noticing that the number on a sign had suddenly changed. I stopped dead in my tracks and felt a cold tingle down my back. A fucking number on a sign.
As the amount of remaining anomalies went down to the single digits, I found myself sweating at the idea of my friend not coming round that corner.
I will admit to initially just doing laps thinking I was gonnae get jumpscared and then have credits roll, but I never thought it would come in the form of me noticing that the number on a sign had suddenly changed. I stopped dead in my tracks and felt a cold tingle down my back. A fucking number on a sign.
As the amount of remaining anomalies went down to the single digits, I found myself sweating at the idea of my friend not coming round that corner.