Reviews from

in the past


Isles of Arrows is a solid mobile tower-defence game, with the gimmick that new paths or towers that you can build each turn are decided in advance and you have to adapt to what new item is available wave by wave.

It's good, but it's not great. The gameplay feels very stiff. It feels like it rarely matters where you put a new item because it seems to have almost no impact on your survival. Another resource generator? Err, I guess it will go there and that's.. probably fine. An awkward path shape? Err, I guess I'll extend the path but without any more turrets that doesn't do a lot.

Watching your defences grow and then having the satisfaction of watching them wipe out enemy waves is the core of the tower defence genre, and Isle Of Arrows' twist on the mechanic eliminates a good chunk of that.